Planned Slinger got no slings but a quickblade, need advice


Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.

Mines Malingerer

Posts: 45

Joined: Thursday, 17th September 2015, 02:47

Post Wednesday, 17th October 2018, 02:11

Planned Slinger got no slings but a quickblade, need advice

So i wanted to play a halfling with slings. Picked Warper for blink and shroud. Lair is easy when you can shoot hydras and blink right?
Wrong, no slings on D up to 13 and 6 levels or Lair
On the positive side, Oka gifted me decently enchanted quickblade, i got some funny Mutations from randomly drinking potions and i get pretty decent Evasion.
This carried me through Lair, but what next?

Should i enchant my quickblade and use brand weapon scroll on it, wear robe of the night and play stabber?
There are chances for sling in Orc but it looks scary.

Here is the dump, appreciate any advice:
  Code:
 Dungeon Crawl Stone Soup version 0.22.1 (tiles) character file.

Raskolbas the Slicer (Halfling Warper)             Turns: 26390, Time: 03:14:37

Health: 101/101    AC: 16    Str: 19    XL:     15   Next: 75%
Magic:  21/21      EV: 31    Int: 16    God:    Okawaru [*****.]
Gold:   1241       SH:  4    Dex: 25    Spells: 10/20 levels left

rFire    . . .     SeeInvis .   B - +7 quick blade
rCold    + . .     Gourm    .   (shield restricted)
rNeg     . . .     Faith    .   h - +4 ring mail "Qoegiu" {rElec Str+3 Stlth-}
rPois    +         Spirit   .   r - +1 helmet of Broken Taboos {rPois Dex+4}
rElec    +         Reflect  .   x - +0 cloak
rCorr    .         Harm     .   k - +0 pair of gloves of Ryhaa {rC+ Str+4 Int+3}
MR       +....                  a - +2 pair of boots {Fly}
Stlth    ++++......             c - amulet of regeneration
HPRegen  0.66/turn              P - +5 ring of evasion
MPRegen  0.17/turn              D - ring of stealth

@: flying
A: small, large bone plates 1, clever 1, mutation resistance 1
a: Heroism, Finesse, Renounce Religion, Stop Flying


You are on level 1 of the Lair of Beasts.
You worship Okawaru.
Okawaru is extremely pleased with you.
You are not hungry.

You have visited 3 branches of the dungeon, and seen 21 of its levels.
You have also visited: Labyrinth, Ice Cave and Volcano.

You have collected 1355 gold pieces.
You have spent 114 gold pieces at shops.

Inventory:

Hand Weapons
 n - a +0 blowgun
 B - a +7 quick blade (weapon)
Missiles
 e - 2 tomahawks of dispersal
 j - 491 stones (quivered)
 l - 12 curare-tipped needles
 p - 252 sling bullets
 G - 52 poisoned needles
 X - 3 needles of sleeping
 Y - 8 needles of confusion
Armour
 a - a +2 pair of boots of flying (worn)
 h - the +4 ring mail "Qoegiu" (worn) {rElec Str+3 Stlth-}
   (You found it in a labyrinth)   
   
   It affects your strength (+3).
   It insulates you from electricity.
   It makes you less stealthy.
 i - a +2 ring mail of magic resistance
 k - the +0 pair of gloves of Ryhaa (worn) {rC+ Str+4 Int+3}
   (You found it on level 6 of the Lair of Beasts)   
   
   It affects your strength (+4).
   It affects your intelligence (+3).
   It protects you from cold.
 m - the +5 robe of Night {Dark MR+ SInv}
   (You found it in a labyrinth)   
   
   It affects your resistance to hostile enchantments.
   It lets you see invisible.
 r - the +1 helmet of Broken Taboos (worn) {rPois Dex+4}
   (You took it off Robin on level 2 of the Dungeon)   
   
   It affects your dexterity (+4).
   It protects you from poison.
 x - a +0 cloak (worn)
 U - a leather armour of fire resistance
Jewellery
 c - an amulet of regeneration (around neck)
 g - the ring "Usanideme" {rPois rC+ SInv}
   (You took it off a kobold on level 11 of the Dungeon)   
   
   [ring of see invisible]
   
   It protects you from cold.
   It protects you from poison.
   It lets you see invisible.
 D - a ring of stealth (right hand)
 P - a +5 ring of evasion (left hand)
Wands
 I - a wand of enslavement (14)
 M - a wand of clouds (4)
 T - a wand of polymorph (12)
 V - a wand of paralysis (35)
 W - a wand of flame (11)
Scrolls
 o - 2 scrolls of identify
 u - 10 scrolls of remove curse
 w - 12 scrolls of teleportation
 H - 2 scrolls of blinking
 Q - 2 scrolls of fog
 S - 3 scrolls of fear
Potions
 d - a potion of might
 q - 4 potions of heal wounds
 z - 7 potions of brilliance
 A - 5 potions of curing
 O - 2 potions of berserk rage
 R - a potion of haste
Miscellaneous
 K - a fan of gales
Comestibles
 b - 5 chunks of flesh
 f - 30 rations


   Skills:
 + Level 9,3 Fighting
 - Level 12,0 Short Blades
 + Level 11,2 Throwing
 - Level 1,1 Armour
 + Level 12,0 Dodging
 - Level 9,5 Stealth
   Level 1,6 Shields
 - Level 3,0 Spellcasting
 - Level 10,9 Translocations
 - Level 8,3 Invocations
 - Level 8,3 Evocations


You have 10 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Blink                 Tloc           N/A          1%          2    ##.....
b - Shroud of Golubria    Chrm/Tloc      ###.......   5%          2    ##.....
c - Teleport Other        Tloc           #####...     1%          3    ###....
d - Confuse               Hex            #.......     67%         3    ###....

Your spell library contains the following spells:

 Spells                   Type           Power        Failure   Level  Hunger
 Gell's Gravitas          Tloc           #####.....   1%          3    ###....
 Lesser Beckoning         Tloc           #####.....   1%          3    ###....
 Passage of Golubria      Tloc           N/A          3%          4    #####..
 Confusing Touch          Hex            #.....       32%         1    #......
 Corona                   Hex            #......      32%         1    #......
 Flame Tongue             Conj/Fire      #....        32%         1    #......
 Magic Dart               Conj           #...         32%         1    #......
 Sandblast                Erth           #.....       32%         1    #......
 Sting                    Conj/Pois      #...         32%         1    #......
 Call Imp                 Summ           #.......     43%         2    ##.....
 Ensorcelled Hibernation  Hex/Ice        #.....       43%         2    ##.....
 Passwall                 Tmut/Erth      #.......     43%         2    ##.....
 Poisonous Vapours        Pois/Air       #.....       43%         2    ##.....
 Slow                     Hex            #.......     43%         2    ##.....
 Conjure Flame            Conj/Fire      #.......     67%         3    ###....
 Dazzling Spray           Conj/Hex       #.....       67%         3    ###....
 Ignite Poison            Fire/Tmut/Pois #.......     67%         3    ###....
 Mephitic Cloud           Conj/Pois/Air  #.......     67%         3    ###....
 Stone Arrow              Conj/Erth      #.....       67%         3    ###....
 Tukima's Dance           Hex            #.......     67%         3    ###....
 Olgreb's Toxic Radiance  Pois           #.......     97%         4    #####..
 Petrify                  Tmut/Erth      #.......     97%         4    #####..
 Lee's Rapid Deconstruct  Erth           #.........   100%        5    ######.
 Metabolic Englaciation   Hex/Ice        #.........   100%        5    ######.
 Venom Bolt               Conj/Pois      #.........   100%        5    ######.
 Yara's Violent Unravell  Hex/Tmut       #.........   100%        5    ######.
 Freezing Cloud           Conj/Ice/Air   #.........   100%        6    #######
 Hydra Form               Tmut           #.........   100%        6    #######
 Ring of Flames           Chrm/Fire      #.........   100%        7    #######


Dungeon Overview and Level Annotations

Branches:
Dungeon (14/15)            Temple (1/1) D:4            Lair (6/6) D:10
  Swamp (0/4) Lair:4        Slime (0/5) Lair:5          Orc (0/2) D:11
 Vaults (0/5) D:13       
 Snake: Lair:2-4    Spider: Lair:2-4   

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Hepliaklqana
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Trog
Uskayaw
Vehumet
Wu Jian
Xom
Yredelemnul
Zin
The Shining One
Beogh
Jiyva

Shops:
D:8 ?   D:13 *

Annotations:
D:2 Natasha
D:4 2 transporters, 3 runed doors, Raskolbas's ghost, amateur HaWr
D:7 1 runed door, exclusions: downstairs, hungry ghost and 2 yaks
D:8 exclusion: 2 doors
D:9 4 runed doors
Lair:4 exclusion: 3 oklob plants


Innate Abilities, Weirdness & Mutations

You are small and have problems with some larger weapons.
You are somewhat resistant to further mutation.
You are partially covered in large bone plates. (SH +4)
Your mind is acute. (Int +2)


Message History

Press ? for a list of commands and other information.
Unknown command.
Unknown command.
There isn't anything here!
You can't go down here!
You can't go up here!
Clearing level map.
You swing at nothing.
Autopickup is now off.
Autopickup is now on.
There is a staircase back to the Dungeon here.
Items here: !!!! "" (( ) ==== ?????? [[[[ }
There is a staircase back to the Dungeon here.
Items here: !!!! "" (( ) ==== ?????? [[[[ }
Describe a (M)onster, (S)pell, s(K)ill, (A)bility, (C)ard, (I)tem, (F)eature,
Okay, then.
g - the ring "Usanideme" {rPois rC+ SInv}
Unknown command.
Unknown command.
Unknown command.

.........##         ##.#   #..
..P...#...#         #..######.
.#.......##         ##.....>..
......#..#        ###P........
.#....#..##########.##........
.###+##...)....>..............
.............#######......####
.............#.....#.###...#
.............#.....#.# ##..#
...#######...####'##.#  #.##
....#    #...........#  #.####
....#   ##.....@.....#  #.....
...######............# ##.....
...###...#...........###......
..............................
####################..########
                   ####


There are no monsters in sight!

Vanquished Creatures
  Nessos (D:12)
  A minotaur (Lab)
  Harold (D:8)
  5 hydras
  2 vault guards
  3 catoblepae (Lair:6)
  A centaur warrior (D:13)
  4 two-headed ogres
  Urug (D:13)
  11 death yaks
  A hell knight (Volcano)
  3 unseen horrors
  6 ugly things
  4 manticores
  A cyclops (D:11)
  4 black mambas
  16 elephants
  A molten gargoyle (Volcano)
  11 spiny frogs
  Psyche (D:8)
  2 gargoyles
  A smoke demon (Volcano)
  10 komodo dragons
  A rime drake (Lair:5)
  2 red devils (Volcano)
  A harpy zombie (D:14)
  A troll (D:10)
  5 slime creatures
  4 blink frogs (Lair:3)
  8 hippogriffs
  2 shadows
  A wyvern (Lair:5)
  57 yaks
  A spriggan (D:7)
  2 hungry ghosts
  Grum (D:10)
  A wraith (D:11)
  14 fire bats
  2 steam dragons
  2 basilisks
  9 vampire mosquitoes
  A soldier ant (D:13)
  9 water moccasins
  A hell hound (D:8)
  18 ice beasts
  11 orc warriors
  A porcupine (Lair:5)
  An eye of draining (D:12)
  2 sky beasts
  3 black bears
  A necrophage (D:9)
  2 phantoms
  16 wolves
  7 ogres
  8 centaurs
  16 crocodiles
  4 big kobolds
  11 bullfrogs
  3 scorpions
  A wyvern skeleton (D:10)
  4 wights
  3 electric eels
  7 crimson imps
  2 bullfrog zombies
  3 centaur zombies
  7 lava snakes (Volcano)
  6 hounds
  15 orc priests
  18 orc wizards
  A bullfrog skeleton (D:6)
  A centaur skeleton (D:7)
  7 iguanas
  Natasha (D:2)
  12 worker ants
  A killer bee zombie (D:10)
  3 hound zombies
  A hound skeleton (D:7)
  Robin (D:2)
  17 adders
  2 shadow imps
  A worker ant simulacrum (D:10)
  An adder skeleton (D:4)
  2 worms
  2 dart slugs
  67 orcs
  3 giant cockroaches
  14 goblins
  11 hobgoblins
  14 jackals
  23 kobolds
  6 quokkas
  A ball python (D:5)
  3 bats
  A frilled lizard (D:1)
  8 rats
  A spectral orc (D:3)
  2 fire vortices (D:8)
  A plant (D:10)
594 creatures vanquished.

Vanquished Creatures (others)
  A fire vortex (D:8)
  4 fungi
  15 plants
20 creatures vanquished.

Grand Total: 614 creatures vanquished

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | Raskolbas the Halfling Warper began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 14/14 MP: 3/3
   165 | D:1      | Reached XP level 2. HP: 13/19 MP: 4/4
   180 | D:1      | Learned a level 2 spell: Blink
   183 | D:1      | Learned a level 2 spell: Shroud of Golubria
   770 | D:1      | Reached XP level 3. HP: 24/24 MP: 2/5
  1140 | D:2      | Noticed Robin
  1154 | D:2      | Killed Robin
  1172 | D:2      | Reached XP level 4. HP: 29/29 MP: 2/6
  1316 | D:2      | Got a dazzling helmet
  1322 | D:2      | Identified the +1 helmet of Broken Taboos {rPois Dex+4}
                  | (You took it off Robin on level 2 of the Dungeon)
  1331 | D:2      | Found a faded altar of an unknown god.
  1544 | D:2      | Noticed Natasha
  1566 | D:2      | Gained mutation: Your mind is acute. (Int +2) [potion of
                  | mutation]
  1566 | D:2      | Gained mutation: You are partially covered in large bone
                  | plates. (SH +4) [potion of mutation]
  1568 | D:2      | Killed Natasha
  1568 | D:2      | Reached XP level 5. HP: 4/34 MP: 3/7
  1702 | D:2      | Reached skill level 5 in Translocations
  1913 | D:2      | Noticed Natasha
  2350 | D:3      | Found a basalt altar of Yredelemnul.
  3054 | D:4      | Noticed a bullfrog
  3182 | D:4      | Reached XP level 6. HP: 39/39 MP: 6/9
  3401 | D:4      | Noticed an ogre
  3443 | D:4      | Reached skill level 5 in Short Blades
  3443 | D:4      | Reached XP level 7. HP: 16/44 MP: 5/10
  3524 | D:4      | Found a staircase to the Ecumenical Temple.
  3557 | Temple   | Entered the Ecumenical Temple
  3634 | Temple   | Became a worshipper of Warmaster Okawaru
  3783 | D:4      | Found a deep blue altar of Sif Muna.
  3851 | D:4      | Found a transporter.
  3865 | D:4      | Found a transporter.
  3873 | D:4      | Found a hide-covered altar of Uskayaw.
  3950 | D:4      | Learned a level 3 spell: Teleport Other
  3983 | D:4      | Found a sacrificial altar of Ru.
  4127 | D:4      | Found a runed gate.
  4128 | D:4      | Found a runed gate.
  4129 | D:4      | Found a runed gate.
  4133 | D:4      | Noticed Raskolbas's ghost (amateur HaWr)
  4168 | D:4      | You fall through a shaft for 2 floors!
  4280 | D:5      | Entered Level 5 of the Dungeon
  4593 | D:5      | Reached XP level 8. HP: 43/49 MP: 12/12
  4760 | D:5      | Reached * piety under Okawaru
  4762 | D:5      | Found a white marble altar of Elyvilon.
  5476 | D:6      | Reached skill level 1 in Stealth
  5980 | D:6      | Found an ancient bone altar of Kikubaaqudgha.
  5986 | D:6      | Found a snail-covered altar of Cheibriados.
  5989 | D:6      | Found a sparkling altar of Nemelex Xobeh.
  5990 | D:6      | Found a burning altar of Makhleb.
  5993 | D:6      | Found a glowing golden altar of the Shining One.
  6306 | D:7      | Noticed a yak
  6306 | D:7      | Noticed a yak
  6345 | D:7      | Reached ** piety under Okawaru
  6429 | D:7      | Reached XP level 9. HP: 54/54 MP: 11/13
  6896 | D:7      | Found a runed door.
  7238 | D:8      | Noticed Harold
  7238 | D:8      | Noticed a hippogriff
  7467 | D:8      | Reached skill level 5 in Stealth
  7570 | D:8      | Reached *** piety under Okawaru
  7886 | D:8      | Reached skill level 10 in Translocations
  8008 | D:8      | Found Kualepn's Magic Scroll Shoppe.
  8018 | D:8      | Bought a scroll of identify for 24 gold pieces
  8018 | D:8      | Bought a scroll of fear for 42 gold pieces
  8022 | D:8      | Found an opulent altar of Gozag.
  8090 | D:8      | Noticed Psyche
  8107 | D:8      | Reached XP level 10. HP: 41/60 MP: 11/14
  8135 | D:8      | Killed Psyche
  8286 | D:8      | Reached **** piety under Okawaru
  8541 | D:8      | Killed Harold
  8541 | D:8      | Reached skill level 5 in Dodging
  8633 | D:7      | Reached skill level 10 in Short Blades
  9045 | D:9      | Found a runed door.
  9059 | D:9      | Found a runed door.
  9070 | D:9      | Found a runed door.
  9235 | D:9      | Found a runed door.
  9379 | D:9      | Got an ichor-stained great sword
  9698 | D:9      | Received a gift from Okawaru
  9715 | D:9      | Found a glowing silver altar of Zin.
  9872 | D:10     | Entered Level 10 of the Dungeon
 10059 | D:10     | Found a staircase to the Lair.
 10133 | D:10     | Reached XP level 11. HP: 64/64 MP: 15/15
 10602 | D:10     | Reached skill level 1 in Evocations
 10954 | D:10     | Found a sparkling altar of Nemelex Xobeh.
 11353 | D:11     | Received a gift from Okawaru
 11389 | D:11     | Killed an unseen horror
 11411 | D:11     | Found a frozen archway.
 11450 | D:11     | Reached ***** piety under Okawaru
 11473 | D:11     | Noticed a cyclops
 11490 | D:11     | Got a fine bone ring
 11599 | D:11     | Killed a cyclops
 11628 | IceCv    | Entered an ice cave
 11628 | IceCv    | Noticed a white ugly thing
 11647 | IceCv    | Reached skill level 5 in Throwing
 11649 | IceCv    | Killed a white ugly thing
 11666 | IceCv    | Found a transporter.
 11677 | IceCv    | Identified the Incunabulum of Moulding and Fire
 11688 | IceCv    | Identified the ring "Usanideme" {rPois rC+ SInv} (You took
                  | it off a kobold on level 11 of the Dungeon)
 11705 | IceCv    | Noticed a white ugly thing
 11836 | D:11     | Received a gift from Okawaru
 11869 | D:11     | Reached XP level 12. HP: 38/74 MP: 11/16
 11998 | D:11     | Noticed an unseen horror
 12008 | D:11     | Killed an unseen horror
 12008 | D:11     | Received a gift from Okawaru
 12062 | D:11     | Found a roughly hewn altar of Beogh.
 12062 | D:11     | Found a staircase to the Orcish Mines.
 12273 | D:11     | Received a gift from Okawaru
 12832 | Lair:1   | Entered Level 1 of the Lair of Beasts
 12832 | Lair:1   | Noticed Grum
 12883 | D:10     | Killed Grum
 13077 | Lair:1   | Reached skill level 5 in Fighting
 13818 | Lair:2   | Found a labyrinth entrance.
 14082 | Lab      | Entered a labyrinth
 14533 | Lab      | Noticed a minotaur
 14565 | Lab      | Killed a minotaur
 14604 | Lab      | Found the +5 robe of Night {Dark MR+ SInv}
 14605 | Lab      | Got a distressingly furry ring mail
 15323 | Lair:2   | Got a dazzling buckler
 15329 | Lair:2   | Identified the +1 buckler "Ciuwn" {-Cast rPois rC+++
                  | Slay+3} (You found it on level 2 of the Lair of Beasts)
 15355 | Lair:2   | Identified the +4 ring mail "Qoegiu" {rElec Str+3 Stlth-}
                  | (You found it in a labyrinth)
 15836 | Lair:3   | Noticed a five-headed hydra
 15858 | Lair:2   | Reached XP level 13. HP: 78/83 MP: 17/17
 15907 | Lair:3   | Noticed a six-headed hydra
 16768 | D:12     | Found a shimmering altar of Xom.
 16769 | D:12     | Noticed Nessos
 16771 | D:12     | Received a gift from Okawaru
 17003 | D:12     | Killed Nessos
 17706 | D:12     | Reached skill level 1 in Invocations
 18764 | D:13     | Found a gate to the Vaults.
 18764 | D:13     | Noticed a vault guard
 18764 | D:13     | Noticed a centaur warrior
 18764 | D:13     | Noticed a vault guard
 18764 | D:13     | Noticed a vault guard
 18764 | D:13     | Noticed a vault guard
 18850 | D:12     | Killed a vault guard
 19135 | Lair:2   | Killed a five-headed hydra
 19678 | Lair:4   | Received a gift from Okawaru
 19806 | Lair:4   | Found a dark tunnel.
 19854 | Volcano  | Entered a volcano
 20067 | Volcano  | Reached skill level 10 in Dodging
 20080 | Volcano  | Found a bloodstained altar of Trog.
 20101 | Volcano  | Reached skill level 5 in Invocations
 20105 | Volcano  | Received a gift from Okawaru
 20158 | Volcano  | Reached XP level 14. HP: 90/92 MP: 12/18
 21204 | Lair:4   | Found a staircase to the Swamp.
 21357 | Lair:4   | Reached skill level 10 in Throwing
 21375 | Lair:4   | Received a gift from Okawaru
 21793 | Lair:5   | Received a gift from Okawaru
 21953 | Lair:5   | Learned a level 3 spell: Confuse
 22025 | Lair:5   | Found a viscous altar of Jiyva.
 22025 | Lair:5   | Found a staircase to the Slime Pits.
 22070 | Lair:5   | Received a gift from Okawaru
 22472 | Lair:6   | Entered Level 6 of the Lair of Beasts
 22472 | Lair:6   | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5}
 22535 | Lair:6   | Reached skill level 1 in Shields
 22776 | Lair:5   | Reached skill level 5 in Evocations
 22992 | Lair:5   | Reached XP level 15. HP: 81/100 MP: 13/21
 24440 | Lair:6   | Received a gift from Okawaru
 24722 | Lair:6   | Got a pair of dazzling gloves
 24733 | Lair:6   | Identified the +0 pair of gloves of Ryhaa {rC+ Str+4 Int+3}
                  | (You found it on level 6 of the Lair of Beasts)
 25266 | D:13     | Found Teul's General Store.
 25270 | D:13     | Bought a scroll of identify for 24 gold pieces
 25270 | D:13     | Bought a scroll of identify for 24 gold pieces
 25377 | D:13     | Received a gift from Okawaru
 25850 | D:13     | Noticed Urug
 25857 | D:13     | Killed Urug

Skill      XL: |  1  2  3  4  5  6  7  8  9 10 11 12 13 14 15 |
---------------+----------------------------------------------+-----
Short Blades   |     3        4  5     7  9 10 11    12       | 12,0
Translocations |        4     5  6  7  8 10                   | 10,9
Spellcasting   |              2     3                         |  3,0
Stealth        |                       2  5  7     8  9       |  9,5
Dodging        |                          3  5  7  8 10 11 12 | 12,0
Fighting       |                                3  5  7  8  9 |  9,3
Evocations     |                                3  4     5  8 |  8,3
Throwing       |                                5  8  9 10 11 | 11,2
Invocations    |                                      5  8    |  8,3
Shields        |                                         1    |  1,6
Armour         |                                              |  1,1

Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 || total
-------------------------+-------+-------+-------+-------+-------++-------
Melee: Short sword       |   138 |   224 |       |       |       ||   362
       Dagger            |       |    79 |   711 |   883 |   466 ||  2139
       Punch             |       |       |     2 |    13 |    38 ||    53
       Whip              |       |       |       |   583 |   201 ||   784
       Quick blade       |       |       |       |       |  1488 ||  1488
 Fire: Blowgun           |       |       |       |    36 |   138 ||   174
Throw: Tomahawk          |       |     2 |     1 |     5 |       ||     8
       Stone             |       |       |       |       |    59 ||    59
 Cast: Shroud of Golubri |     4 |    18 |    41 |    60 |    48 ||   171
       Blink             |       |     1 |     4 |     2 |    37 ||    44
       Teleport Other    |       |       |     6 |       |       ||     6
Invok: Heroism           |       |       |     4 |    22 |    30 ||    56
       Finesse           |       |       |       |       |     6 ||     6
Evoke: Wand              |     2 |     1 |     5 |    21 |    71 ||   100
       Fan of gales      |       |       |       |       |     2 ||     2
  Use: Scroll            |       |     6 |     8 |     7 |    12 ||    33
       Potion            |       |     1 |       |     2 |     5 ||     8
 Stab: Sleeping          |       |     2 |     2 |    23 |    21 ||    48
       Paralysed         |       |       |     1 |       |     5 ||     6
       Distracted        |       |       |     3 |       |     8 ||    11
  Eat: Chunk             |     1 |     9 |    16 |    23 |    29 ||    78
       Ration            |       |       |     1 |     3 |     3 ||     7
Armor: Leather armour    |    21 |    44 |   105 |    84 |       ||   254
       Ring mail         |       |       |       |    52 |   174 ||   226
       Robe              |       |       |       |     4 |       ||     4
Dodge: Dodged            |    98 |   175 |   315 |  1062 |  1293 ||  2943
Block: Other             |       |    31 |    98 |   206 |   201 ||   536
       Shield            |       |       |       |       |    71 ||    71

Crypt Cleanser

Posts: 747

Joined: Friday, 6th January 2012, 12:30

Post Wednesday, 17th October 2018, 04:08

Re: Planned Slinger got no slings but a quickblade, need adv

A +9 quickblade is kinda enough to carry you to the end, but its not that great against medium/high AC enemies. It will still kill them but not as fast as other weapon types. Potions of might and berserk are stronger than usual when using a quickblade.

You can use the quickblade to progress until you find a good sling (fustibalus?).
Your non-sling options are to stick with the quickblade without bothering with slings, or see if you can transition to long blades (crosstraining bonus) or maybe some other weapon type (if you find something good, like a lajatang for example). Your character is in a position to choose out of many different training directions.

Don't bother with stabbing as a _strategy_, the stabber/stealth/ninja play style has been nerfed to unplayability. That being said, you can stab pretty often if you get stealth and invis, but it's a bonus on the side, not a strategy. When stabbing a sleeping/paralyzed enemy, a dagger does more damage than a quickblade. On the other hand, if the enemy is awake and confused, or it can't see invis, and you're fighting it while invis, a quickblade is maybe better than a dagger (I think but not sure). Robe of the night would only help with getting sleeping stabs so it doesn't synergize with the quickblade directly. I wouldn't really bother with stabbing with this character but whenever a monster doesn't see invis, it's an option.

I think throwing is pretty useless for this character (small size race). Maybe I'm missing something. But I'd have it at 0.

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konokrad666

Tartarus Sorceror

Posts: 1739

Joined: Tuesday, 13th March 2012, 02:48

Post Wednesday, 17th October 2018, 05:40

Re: Planned Slinger got no slings but a quickblade, need adv

It doesn't matter what you planned.

Sling and quickblade fill the same role, except quickblade is rarer and pretty much better. Keep rocking it until you find an endgame weapon.

For this message the author Rast has received thanks: 2
duvessa, nago

Ziggurat Zagger

Posts: 8786

Joined: Sunday, 5th May 2013, 08:25

Post Wednesday, 17th October 2018, 07:00

Re: Planned Slinger got no slings but a quickblade, need adv

Wahaha wrote:Don't bother with stabbing as a _strategy_, the stabber/stealth/ninja play style has been nerfed to unplayability.
stabbing without spells has always been awful crap, if anything it was actually worse in old versions

Zot Zealot

Posts: 1004

Joined: Thursday, 16th August 2018, 21:19

Post Wednesday, 17th October 2018, 09:15

Re: Planned Slinger got no slings but a quickblade, need adv

I think you should be able to stab a *lot* of enemies if you try.
If you want to go stabbing, definitely learn Passage of Passage of Golubria. It lets you place a portal adjacent to an enemy, then pop out of the portal without making any noise. With some patience, I think it will let you stab creatures whilst only spending 2-4 turns in it's LOS, even if there is no cover around (rather than 7-8, if you just walk up to it).
I really like stabbing, but as the others said, you can never stab everything. The point of stabbing is that because most monsters are 'free kills', you can afford to use consumables for the ones you can't stab.
You have decent throwing & evocations, so you can use needles & evokables in this role. (As well as potions and scrolls.) As Wahaha said, might & beserk are really strong on a quick blade, so use them on hard enemies you really need to beat (as well as for emergencies, if applicable).
Do remember that Heroism is good for stabbing too.

You can play a perfectly decent game without stabbing, but your skills do appear geared towards stabbing.

I would brand the quickblade, and only stop rebranding it when I get electrocution. The electrocution brand is really good on a quickblade, and any brand is better than none. Be warned you might not get the Electrocution brand all game, because the chance of getting it is fairly small.

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konokrad666

Mines Malingerer

Posts: 45

Joined: Thursday, 17th September 2015, 02:47

Post Wednesday, 17th October 2018, 09:58

Re: Planned Slinger got no slings but a quickblade, need adv

>I think throwing is pretty useless for this character (small size race). Maybe I'm missing something. But I'd have it at 0.
I was training it while waiting for sling (it crosstrains) but get it high enough that Oka started gifting me needles, which carried me trough Lair. Needles of sleep/confusion work on Hydras.

Blades Runner

Posts: 616

Joined: Thursday, 25th October 2012, 03:19

Post Sunday, 21st October 2018, 04:50

Re: Planned Slinger got no slings but a quickblade, need adv

I've been playing halflings lately, (Halfling Conjurer) Yuck, thanks to !next
It's been pretty awful.

I wasn't having much luck playing it as a caster or stabber or hybrid of any of those.
Finally, I decided to play it like a plain old (handicapped) brute and things went much smoother.

Currently I'm finishing extended with it in crystal plate, artefact buckler and using a sacred scourge (created with tso) and war axe combination. I never trained stealth or slings until late game and only a little bit of them which I really don't use or need, so I don't know why I even bothered except that I found a +12 flaming fust.


I'm honestly disappointed that it seems much easier to play in this basic manner even when aptitudes and racial features push against it. It's like how mummy berserker was easier than a necromancer.

Tartarus Sorceror

Posts: 1739

Joined: Tuesday, 13th March 2012, 02:48

Post Sunday, 21st October 2018, 06:03

Re: Planned Slinger got no slings but a quickblade, need adv

svendre wrote:I wasn't having much luck playing it as a caster or stabber or hybrid of any of those.
Finally, I decided to play it like a plain old (handicapped) brute and things went much smoother


This applies to about 25 races.

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nago, VeryAngryFelid

Vestibule Violator

Posts: 1508

Joined: Monday, 21st November 2011, 07:40

Post Monday, 22nd October 2018, 17:23

Re: Planned Slinger got no slings but a quickblade, need adv

duvessa wrote:
Wahaha wrote:Don't bother with stabbing as a _strategy_, the stabber/stealth/ninja play style has been nerfed to unplayability.
stabbing without spells has always been awful crap, if anything it was actually worse in old versions

What actually changed? I'm just recently back from a couple year hiatus. Just squareLOS? Or something else?
Usual account: pblur on kelbi

Ziggurat Zagger

Posts: 6454

Joined: Tuesday, 30th October 2012, 19:06

Post Monday, 22nd October 2018, 18:06

Re: Planned Slinger got no slings but a quickblade, need adv

byrel wrote:
duvessa wrote:
Wahaha wrote:Don't bother with stabbing as a _strategy_, the stabber/stealth/ninja play style has been nerfed to unplayability.
stabbing without spells has always been awful crap, if anything it was actually worse in old versions

What actually changed? I'm just recently back from a couple year hiatus. Just squareLOS? Or something else?

Probably most notably the display of the chance of success for hexes.
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byrel

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