Wednesday, 12th September 2018, 21:07 by pedritolo
Interesting problem, thanks. I did try it a few times. I can't think of any good strategy besides the ones we all already know, but I'll still recap.
There are 2 usual scenarios:
1 - TRJ awakes and wonders outside. Usually bad, that Lightning spire did too much noise. Here I find that using a blink+s2s combo works relatively well, perhaps 1st with agility+brill. I get an adequately large group of snakes out, sometimes blinking to keep TRJ at bay, then once a decent amount of snakes is out, cblink in order to have a large group of them between me and TRJ, preferably surrounding it. I use immolation, then ice blast + slouch to mop up (or sft if it looks bad). It's very random and has a medium rate of success, like 50%ish, imo. Immol did a lot of noise, better not stick around.
2 - TRJ is still inside. For this I learned ignite poison, to make sure my wand of clouds will always be useful. It'll also combine well with meph and/or conjure flame in order to keep that fire going everywhere, but the wand is preferable. Summon snakes, buff up and walk inside. I make sure my allies help me tank only 1 jelly at once, and keep the inside always with clouds. Whenever TRJ is in range of ice blast, I'll use it. Alternatively/in addition, resist pot + immolate can help with the purge. I'll try not to be near the center when TRJ is almost dead. Slightly better survival rate, probably above 60%.
make food great again
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