Blades Runner
Posts: 567
Joined: Saturday, 10th September 2011, 14:40
My most promising start!
I thought maybe it would be a good idea to try a new race for my summoner this time around. After I killed off my Tr and Vm in stupid ways I won't do again, I decided to pick up the summoner again. I started as a Felid, the idea being since I never actually hit anything that wasn't very squishy with my last summoner, I might as well pick an equally squishy and mana intensive race. Even not making many mistakes though (which I also did do) it seems like the game is not kind to a deep elf. After the first few levels of the layer I literally always had a squad of 4-5 hounds around me and an ice beast no exceptions. Including visits to my stash. This saved me from surprises more than once as that is easily enough to surround an enemy. This seems like it would be easier for a Felid, as they could more easily slip behind their allies and peace out if the battle was going sour. Still though, on the 6th level of orc I fell though a trap door and landed in the middle of a room with about 20-25 orcs of various types, a few cyclopses and ogres, etc. All awake. Basically an entire screen full of baddies with me having half mana and no pets. A scroll of tele and a few lucky dodges landed me in a corridor that looked like a lowercase "t" where i could hide behind 3 pets attacking one enemy at a time, and even then I had to burn most of my wands. I think that in situations like this, the extra life system could really help out. Seems like as a summoner you don't need much health but extra lives will help if the RNG decides to bend you over or you make a mistake, which I will.
As I started this run, I found a ring of poison resistance D1, ring of wizardry D2, and ring of cold resistance D3. Also a gourmand somewhere but thats not a huge deal. While I may (and probably will because of posting this >.>) YASD on this run, I think this combo has great potential for me. I even found a book of low level hexes like confusion hands or whatever. All before the temple. I need to pick a god, thinking sif/veh haven't really decided.
Anyway I have no idea when to try to get a rune. Seems like every dungeon rapes my characters in the first few levels and I have to get out of there. All but the summoner I had could never get close, even though the actual lair wasn't that hard (lvl 1-7) Is there something I'm missing (besides resists usually)? There has to be an easier rune, or maybe I just go down the dungeon more to level up first?
Wish me luck
EDIT: Also I tend to use the hounds for a very very long time because they last so long, ice beasts when I need them. Never got scorpions before are they good? The though of them spawning unfriendly turned me off of em so I never got the spell.