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dying young?

PostPosted: Saturday, 9th June 2018, 11:32
by mollymolluskus
I've had mixed success in **consistently** living to the middle-game phase, defined loosely as the point where I find the Temple and adopt a religion. Tips for staying alive while in the early phase of the game?

Re: dying young?

PostPosted: Saturday, 9th June 2018, 13:00
by bel
The advice here is mostly good and still applicable (some things, like stasis, don't exist anymore).

Re: dying young?

PostPosted: Tuesday, 12th June 2018, 18:41
by genericpseudonym

Re: dying young?

PostPosted: Sunday, 17th June 2018, 20:38
by Quezel
The guides on ultraviolent4's websites are a very nice start in order to learning how to play the game as well as how to avoid dangerous fights as well as keeping yourself alive to clarify however temple is NOT where mid game starts a more appropriate definition of mid game in crawl is once you get to lair by then your characters spells, skills, and god piety (there are exceptions to this) are fleshed out and you have a baseline of equipment to keep yourself alive (there are exceptions to this as well such as horrible RNG and playing races that have a tough time surviving always such as a naga or felid)

Re: dying young?

PostPosted: Sunday, 1st July 2018, 21:55
by damerell
mollymolluskus wrote:I've had mixed success in **consistently** living to the middle-game phase, defined loosely as the point where I find the Temple and adopt a religion. Tips for staying alive while in the early phase of the game?

Play something easier than octopodes until you have a win or four under your belt.

Re: dying young?

PostPosted: Monday, 2nd July 2018, 03:49
by bel
In Ultraviolent4's guide, why does Centaur have the head of a horse? Centaur's lower body is of a horse, not the upper body.

Re: dying young?

PostPosted: Monday, 2nd July 2018, 07:32
by stoneychips
bel wrote:The advice here is mostly good and still applicable (some things, like stasis, don't exist anymore).

Although there's no longer a dedicated "stasis" item, it's still possible to find artifacts that include the property "-Tele," which will prevent you from being teleported or blinking.

(It''s quite rare to run into them before Temple, actually... But they can turn up fyi.)