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Troll food

PostPosted: Monday, 19th February 2018, 11:06
by Zhorgal
Hi,
I think I have seen this around but didn't find it.
How can I setup my options for trolls to automatically butcher all corpses in autoexplore?

Re: Troll food

PostPosted: Monday, 19th February 2018, 12:55
by VeryAngryFelid
auto_butcher=true

Re: Troll food

PostPosted: Monday, 19th February 2018, 23:40
by tasonir
I use:

confirm_butcher = never
auto_butcher = hungry

That lets you set how hungry you have to be in order to autobutcher; for most races you'd want hungry. I'll change it to "full" if I'm playing a troll. A more advanced file could have a separate setting for each race so you don't have to change it yourself, but I'm lazy.

I think true would just butcher every corpse, even when you couldn't eat a chunk? Might waste some turns, although if you don't care about turns that's probably fine, and trolls in particular can just about always eat.

Re: Troll food

PostPosted: Tuesday, 20th February 2018, 20:08
by Zhorgal
I have this on my init.txt for offline playing:
  Code:
chunks_autopickup = true
auto_butcher = true
easy_eat_chunks = true
auto_eat_chunks = true


I also tried commenting the following lines:
  Code:
chunks_autopickup = true
auto_butcher = true
#easy_eat_chunks = true
#auto_eat_chunks = true


But it doesn't work offline.
It works online though.

Re: Troll food

PostPosted: Tuesday, 20th February 2018, 21:03
by Fingolfin
Zhorgal wrote:I have this on my init.txt for offline playing:
  Code:
chunks_autopickup = true
auto_butcher = true
easy_eat_chunks = true
auto_eat_chunks = true


I also tried commenting the following lines:
  Code:
chunks_autopickup = true
auto_butcher = true
#easy_eat_chunks = true
#auto_eat_chunks = true


But it doesn't work offline.
It works online though.

Maybe this rcfile isn't the one the options are read from ? On the title screen it says which file is used.

Also, you can use a different setting for each race like this :
  Code:
:if you.gourmand() or you.race() == "Felid" or you.race() == "Kobold" or you.race() == "Ghoul" or you.race == "Troll" then
auto_butcher = very full
:else
auto_butcher = hungry
:end

It even works with amulet of the gourmand but you have to reload the game for the change to take effect.