Tomb 3 strategy without ranged attack?
Posted: Monday, 29th January 2018, 07:12
Ok, some time ago I read previous threads about Tomb in late versions without stairdancing possible.
I cannot find the threads now but I remember thinking "ok, so it's CBlink or just blink scrolls, aura of abjuration, TSO, potion of lignification, scrolls of immolation, rF++ etc. it should not be too hard"... And then I tried it on my own...
As GrFi of TSO in maxed GDS with javelins of penetration at min delay and with Aura of Abjuration it was harder than any Hell/Pan floor but never in danger of death. Gr is immune to flaying and has partial protection from torment, together with heal on kills worked wonderfully.
And then my next game proved that I have no idea what I am doing. MiFi of TSO in dragon king armour (basically +9 GDS with MR+), no cleaving, no Aura of Abjuration, no ranged attack (too boring, decided to see how lesser beckoning works instead, got really disappointed despite Int 17 and Translocations 15+), no evocations (I hate the skill).
I used multiple scrolls of blinking, tried fighting in normal form, tried quaffing multiple potions of lignification, potions of magic, spammed maxed Cleansing Flame, immolation, lamp of fire, lesser beckoning, fog. Those annoying flays almost killed me (treeform is not immune), they kept looking at me while priests kept smiting me and death curse summons and scorpions kept surrounding me. It took 3 attempts to clear the floor (never teleported, just retreated via escape hatch)
So what would be your strategy for Tomb 3 without ranged attack assuming you don't have dozen of scrolls of fog?
I cannot find the threads now but I remember thinking "ok, so it's CBlink or just blink scrolls, aura of abjuration, TSO, potion of lignification, scrolls of immolation, rF++ etc. it should not be too hard"... And then I tried it on my own...
As GrFi of TSO in maxed GDS with javelins of penetration at min delay and with Aura of Abjuration it was harder than any Hell/Pan floor but never in danger of death. Gr is immune to flaying and has partial protection from torment, together with heal on kills worked wonderfully.
And then my next game proved that I have no idea what I am doing. MiFi of TSO in dragon king armour (basically +9 GDS with MR+), no cleaving, no Aura of Abjuration, no ranged attack (too boring, decided to see how lesser beckoning works instead, got really disappointed despite Int 17 and Translocations 15+), no evocations (I hate the skill).
I used multiple scrolls of blinking, tried fighting in normal form, tried quaffing multiple potions of lignification, potions of magic, spammed maxed Cleansing Flame, immolation, lamp of fire, lesser beckoning, fog. Those annoying flays almost killed me (treeform is not immune), they kept looking at me while priests kept smiting me and death curse summons and scorpions kept surrounding me. It took 3 attempts to clear the floor (never teleported, just retreated via escape hatch)
So what would be your strategy for Tomb 3 without ranged attack assuming you don't have dozen of scrolls of fog?