Tornado, it's the second best spell in the game after Firestorm... but, not that great....right
The reason tornado is so good is because it synergizes with abilities like sublimation of blood, and god effects that return life/mana on kill. In short, it buys you time to do other things while you can rely on a reasonable stream of incoming kills across several turns. The more you pay attention to positioning and the composition of what enemies are around you and what what range, the more effectly you can utilize Tornado.
While not an abysmally awful decision to run with chain lightning and tornado, I find in most games the spell points are better alocated elsewhere. It's fairly important to know the timing with which you are going to hit targets, and which ones, and chain lightning has a lot of unpredictability such that it's not great to rely upon.