Lair:5 instakill to some wall?? no warning?


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Mines Malingerer

Posts: 34

Joined: Wednesday, 15th November 2017, 07:15

Post Wednesday, 15th November 2017, 07:21

Lair:5 instakill to some wall?? no warning?

So i was hapilly walking some day in Lair, and i found a corpse in some green wall. And while i went for meat i got instakilled. No sorry no aloha no warning.
How is that balanced? i even had corrosion ring. Why these walls killed me?
  Code:

 Dungeon Crawl Stone Soup version 0.20.1 (tiles) character file.

61833 Niezadowolencja the Jinx (level 15, -3/113 HPs)
             Began as a Formicid Enchanter on Nov 14, 2017.
             Was the Champion of Okawaru.
             Splashed with acid (4 damage)
             ... on level 5 of the Lair of Beasts on Nov 15, 2017.
             The game lasted 02:18:21 (29336 turns).

Niezadowolencja the Jinx (Formicid Enchanter)      Turns: 29336, Time: 02:18:21

Health: -3/113     AC: 16    Str: 17    XL:     15   Next: 43%
Magic:  21/21      EV: 15    Int: 21    God:    Okawaru [******]
Gold:   1844       SH: 21    Dex: 17    Spells: 9/26 levels left

rFire    . . .     SeeInvis +   B - +0 great sword (flame)
rCold    . . .     Gourm    .   l - +3 shield of Hatzuots {*Contam rCorr Dex+6}
rNeg     . . .     Faith    .   S - +2 scale mail {MR+}
rPois    .         Spirit   .   (helmet unavailable)
rElec    .         Reflect  +   W - +0 cloak
rCorr    +         Harm     .   L - +0 pair of gloves
MR       +....     Clarity  +   t - +1 pair of boots {Fly}
Stlth    +.........             C - amulet of the Black Skies {Reflect MR- Slay+5 SH+6}
Regen    0.3/turn               g - ring of flight
MPRegen  0.2/turn               c - ring of resist corrosion

@: flying
A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3,
hooves 1, repulsion field 1, clarity, clever 2, low mp 1, screaming 1, inhibited
regeneration
a: Dig, Shaft Self, Heroism, Finesse, Renounce Religion, Stop Flying


You were on level 5 of the Lair of Beasts.
You worshipped Okawaru.
Okawaru was exalted by your worship.
You were not hungry.

You visited 4 branches of the dungeon, and saw 23 of its levels.
You also visited: Ossuary, Bailey and Volcano.

You collected 1844 gold pieces.

Inventory:

Hand Weapons
 a - a +3 arbalest of freezing
 b - a +1 long sword of electrocution
 m - a +6 great sword of holy wrath
 B - a +0 great sword of flaming (weapon)
Missiles
 i - 219 bolts
 j - 8 needles of sleeping
Armour
 e - a +0 troll leather armour
 h - a +1 leather armour of fire resistance
 l - the +3 shield of Hatzuots (worn) {*Contam rCorr Dex+6}
   (Okawaru gifted it to you on level 13 of the Dungeon)   
   
   It affects your dexterity (+6).
   It causes magical contamination when unequipped.
   It protects you from acid and corrosion.
 t - a +1 pair of boots of flying (worn)
 L - a +0 pair of gloves (worn)
 N - the +2 robe of the Dragon {MR+ Slay+3}
   (You found it on level 11 of the Dungeon)   
   
   It affects your accuracy and damage with ranged weapons and melee attacks
   (+3).
   It affects your resistance to hostile enchantments.
 R - a +2 leather armour of poison resistance
 S - a +2 scale mail of magic resistance (worn)
 W - a +0 cloak (worn)
Jewellery
 c - a ring of resist corrosion (right hand)
 g - a ring of flight (left hand)
 y - an uncursed amulet of magic regeneration
 C - the amulet of the Black Skies (around neck) {Reflect MR- Slay+5 SH+6}
   (You found it on level 4 of the Dungeon)   
   
   [amulet of reflection]
   
   It shields you and reflects attacks.
   It affects your accuracy and damage with ranged weapons and melee attacks
   (+5).
   It affects your resistance to hostile enchantments.
   It affects your SH (+6).
Scrolls
 k - 2 scrolls of fear {unknown}
 n - 3 scrolls of remove curse
 p - 4 scrolls of fog
 r - a scroll of summoning {unknown}
 s - a scroll of torment {unknown}
Potions
 o - 4 potions of invisibility
 q - 4 potions of lignification
 w - 4 potions of heal wounds
 z - 7 potions of curing
 G - 2 potions of ambrosia
 J - 4 potions of mutation
Books
 f - a book of Necromancy   
   
    Spells                             Type                      Level
    a - Pain                         Necromancy                    1
    b - Animate Skeleton             Necromancy                    1
    c - Vampiric Draining            Necromancy                    3
    d - Regeneration                 Charms/Necromancy             3
    e - Animate Dead                 Necromancy                    4
    f - Control Undead               Necromancy                    4
Miscellaneous
 H - a fan of gales (inert)
Comestibles
 d - 12 bread rations
 u - 7 meat rations
 v - 3 chunks of flesh
 D - 6 royal jellies
 Y - 11 fruits


   Skills:
 - Level 9.0 Fighting
   Level 1.0(7.7) Short Blades
 * Level 11.8(11.9) Long Blades
 - Level 10.1 Armour
 - Level 6.0 Dodging
 - Level 4.0 Stealth
 - Level 10.0 Shields
 - Level 6.0 Spellcasting
 * Level 14.6 Hexes
 * Level 5.2 Charms
 * Level 5.4 Necromancy
 - Level 8.0 Invocations


You had 9 spell levels left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Corona                Hex            ######.      1%          1    None
b - Confuse               Hex            ######..     1%          3    ##.....
c - Slow                  Hex            ######..     1%          2    None
d - Leda's Liquefaction   Hex/Erth       #####.....   13%         4    ####...
e - Cause Fear            Hex            ######....   1%          4    ####...
f - Regeneration          Chrm/Necr      ####......   9%          3    ##.....


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:7            Lair (6/6) D:11
  Swamp (0/4) Lair:2        Snake (0/4) Lair:3        Slime (0/5) Lair:5
    Orc (1/2) D:10         Vaults (0/5) D:14       
Depths: D:15       

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Hepliaklqana
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Trog
Uskayaw
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Beogh
Jiyva

Shops:
D:7 %   D:8 %   D:10 :   D:12 [

Annotations:
D:9 Niezadowolencja's ghost, journeyman FoEn
Lair:6 Niezadowolencja's ghost, journeyman FoEn


Innate Abilities, Weirdness & Mutations

You cannot be hasted, slowed, berserked, paralysed or teleported.
You can dig through walls and to a lower floor.
Your four strong arms can wield two-handed weapons with a shield.
You have a pair of large antennae on your head. (SInv)
You have large cloven feet.
You are surrounded by a mild repulsion field. (EV +2)
You possess an exceptional clarity of mind.
Your mind is very acute. (Int +4)
Your magical capacity is low. (-10% MP)
You occasionally shout uncontrollably at your foes.
You do not regenerate when monsters are visible.


Message History

You resist.
You are splashed with acid!
The wall burns you!
You resist.
You are splashed with acid!
The wall burns you!
You resist.
You are splashed with acid!
The wall burns you!
You resist.
You are splashed with acid!
The wall burns you!
You resist.
You are splashed with acid!
The wall burns you!
You resist.
You are splashed with acid!
The wall burns you!
You resist.
You die...

     ### ####
  ####.###P.##
  #.##.......###
  #..........#.#
  ##.##'###....#
###.###.####..P#
#P..# #_@.##...#
##..# #.>.##...##
#...# #...##..#.#####
#...########......#.#
###..######...^......
  ###..........?.....
    ###..P.....P#P...
      ##P....####.##.
       ##...#....P#..
        ##.....>.....


There were no monsters in sight!

Vanquished Creatures
  Gastronok (Lair:2)
  Snorg (D:13)
  A fire dragon (Volcano)
  Harold (D:10)
  3 hydras
  8 vault guards
  2 centaur warriors
  A tengu warrior (D:12)
  3 two-headed ogres
  A hell hog (Volcano)
  2 death yaks (Lair:5)
  The ghost of Niezadowolencja the Jinx, a novice FoEn of Okawaru (D:7)
  3 unseen horrors
  A lindwurm (Lair:4)
  2 oklob plants (Lair:3)
  A wolf spider zombie (D:14)
  4 ugly things
  2 cyclopes (D:12)
  A moth of wrath (D:6)
  A manticore (D:13)
  A manticore (shapeshifter) (D:13)
  A centaur zombie (D:13)
  2 gargoyles
  2 molten gargoyles (Volcano)
  3 torpor snails (Lair:3)
  4 spiny frogs
  4 black mambas
  6 komodo dragons
  A rime drake (Lair:3)
  A yaktaur (shapeshifter) (D:14)
  A kobold demonologist (D:14)
  A freezing wraith (D:13)
  A tengu conjurer (D:13)
  5 trolls
  2 tyrant leeches (Lair:2)
  Grinder (D:4)
  6 dream sheep (Lair:4)
  14 blink frogs
  A hornet (D:12)
  A meliai zombie (D:14)
  5 slime creatures (D:14)
  9 hippogriffs
  A harpy skeleton (D:13)
  Sigmund (D:2)
  3 wyverns
  3 wraiths
  5 shadows
  4 hogs (D:7)
  A human (D:7)
  A basilisk (Lair:1)
  8 fire bats (Volcano)
  22 yaks
  A steam dragon (Volcano)
  3 hungry ghosts
  A warg (D:10)
  2 acid dragons (D:12)
  4 hell hounds
  2 soldier ants
  9 porcupines
  17 water moccasins
  2 black bears
  7 sky beasts
  4 phantoms
  4 ice beasts
  9 orc warriors
  A hornet zombie (D:13)
  8 ogres
  3 eyes of draining
  A necrophage (D:4)
  11 centaurs
  8 crocodiles
  3 big kobolds
  Blork the orc (D:4)
  12 bullfrogs
  An elf zombie (Ossuary)
  2 wyvern skeletons
  6 scorpions
  7 killer bees
  A troll zombie (D:10)
  A vampire bat (Lair:1)
  A howler monkey (shapeshifter) (D:13)
  5 wights (D:12)
  3 howler monkeys
  5 lava snakes (Volcano)
  8 crimson imps
  4 bullfrog zombies
  4 quasits
  A wyvern simulacrum (D:14)
  7 hounds
  5 centaur skeletons
  15 orc priests
  Crazy Yiuf (D:4)
  3 jellies
  Jessica (D:2)
  Ijyb (D:5)
  4 hell rats (Lair:4)
  3 iguanas
  11 worker ants
  11 orc wizards
  5 ogre zombies (D:10)
  A hound zombie (D:4)
  2 hound skeletons
  3 mummies (Ossuary)
  A howler monkey zombie (D:10)
  Robin (D:2)
  6 gnolls
  A howler monkey skeleton (D:4)
  23 adders
  2 shadow imps
  4 oozes
  2 adder zombies (Ossuary)
  7 worms
  4 dart slugs
  11 leopard geckos
  47 orcs
  15 bats
  7 giant cockroaches
  18 goblins
  12 hobgoblins
  24 jackals
  5 quokkas
  4 ball pythons
  7 frilled lizards
  A gnoll zombie (Ossuary)
  2 goblin skeletons (D:10)
  6 goblin zombies
  7 hobgoblin zombies
  2 jackal skeletons
  24 kobolds
  4 kobold zombies (Ossuary)
  A leopard gecko zombie (D:7)
  An orc skeleton (D:10)
  9 orc zombies (D:10)
  2 quokka zombies (Ossuary)
  10 rats
  2 rat zombies (Ossuary)
  A plant (Lair:3)
669 creatures vanquished.

Vanquished Creatures (collateral kills)
  An adder (Lair:3)
1 creature vanquished.

Vanquished Creatures (others)
  A yak (Lair:5)
  2 centaurs (D:13)
  An orc wizard (D:11)
  2 kobolds (Bailey)
  A fungus (Lair:6)
  4 plants
11 creatures vanquished.

Grand Total: 681 creatures vanquished

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | Niezadowolencja the Formicid Enchanter began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
    54 | D:1      | Reached skill level 1 in Fighting
   424 | D:1      | Reached XP level 2. HP: 8/22 MP: 1/5
  1107 | D:1      | Reached XP level 3. HP: 27/27 MP: 6/6
  1118 | D:1      | Learned a level 3 spell: Confuse
  1338 | D:1      | Reached skill level 4 in Hexes
  1930 | D:1      | Reached XP level 4. HP: 34/34 MP: 7/7
  2142 | D:2      | Noticed Sigmund
  2485 | D:2      | Noticed Jessica
  2601 | D:2      | Killed Jessica
  2601 | D:2      | Reached XP level 5. HP: 37/42 MP: 3/8
  2705 | D:2      | Noticed Robin
  2757 | D:2      | Killed Robin
  3163 | D:3      | Reached skill level 5 in Fighting
  3170 | D:3      | Reached XP level 6. HP: 48/51 MP: 8/10
  4449 | D:4      | Got a scorched diamond amulet
  4450 | D:4      | Identified the amulet of the Black Skies {Reflect MR- Slay+5 SH+6} (You found it on level 4 of the Dungeon)
  4477 | D:4      | Reached XP level 7. HP: 54/56 MP: 13/13
  4514 | D:4      | Reached skill level 5 in Hexes
  4622 | D:4      | Noticed Grinder
  4660 | D:4      | Reached skill level 6 in Hexes
  5213 | D:4      | Noticed Blork the orc
  5430 | D:4      | Found a runed door.
  5495 | D:5      | Entered Level 5 of the Dungeon
  5505 | D:5      | Noticed Ijyb
  5624 | D:5      | Reached skill level 7 in Hexes
  5624 | D:5      | Reached XP level 8. HP: 60/62 MP: 11/14
  5700 | D:5      | Found a snail-covered altar of Cheibriados.
  6243 | D:6      | Found a sand-covered staircase.
  6373 | D:6      | Noticed a moth of wrath
  6470 | Ossuary  | Entered an ossuary
  6480 | Ossuary  | Reached skill level 8 in Hexes
  6903 | D:6      | Found a glowing silver altar of Zin.
  6903 | D:6      | Found an opulent altar of Gozag.
  7032 | D:6      | Found a sparkling altar of Nemelex Xobeh.
  7225 | D:6      | Found a bloodstained altar of Trog.
  7606 | D:7      | Found a shadowy altar of Dithmenos.
  7717 | D:7      | Found a staircase to the Ecumenical Temple.
  7727 | Temple   | Entered the Ecumenical Temple
  7771 | Temple   | Became a worshipper of Warmaster Okawaru
  8058 | D:7      | Noticed a hippogriff
  8115 | D:7      | Noticed Niezadowolencja's ghost (novice FoEn)
  8172 | D:6      | Reached skill level 5 in Dodging
  8547 | D:5      | Killed Ijyb
  8553 | D:5      | Reached XP level 9. HP: 68/68 MP: 7/15
  8753 | D:5      | Reached skill level 1 in Armour
  9382 | D:4      | Noticed Crazy Yiuf
  9390 | D:4      | Killed Crazy Yiuf
  9562 | D:4      | Killed Blork the orc
  9562 | D:4      | Reached * piety under Okawaru
  9827 | D:4      | Killed Grinder
  9827 | D:4      | Reached skill level 5 in Armour
 10373 | D:7      | Killed a hippogriff
 10544 | D:7      | Killed Niezadowolencja's ghost
 10544 | D:7      | Reached ** piety under Okawaru
 10544 | D:7      | Reached XP level 10. HP: 50/74 MP: 12/16
 10683 | D:7      | Reached *** piety under Okawaru
 10701 | D:7      | Reached skill level 10 in Armour
 10837 | D:7      | Found Poulen's Food Boutique.
 11263 | D:8      | Gained mutation: Scrolls take you a little longer to read. [mutagenic meat]
 11264 | D:8      | Gained mutation: You occasionally shout uncontrollably at your foes. [mutagenic meat]
 11265 | D:8      | Gained mutation: You are resistant to hostile enchantments. (MR+) [mutagenic meat]
 11266 | D:8      | Gained mutation: Your system is resistant to poisons. (rPois) [mutagenic meat]
 11289 | D:8      | Found Beotedae's Food Shoppe.
 11600 | D:8      | Reached **** piety under Okawaru
 12002 | D:8      | Gained mutation: Your magical capacity is low. (-10% MP) [mutagenic meat]
 12003 | D:8      | Gained mutation: You sometimes yell uncontrollably at your foes. [mutagenic meat]
 12004 | D:8      | Gained mutation: You are surrounded by a mild repulsion field. (EV +2) [mutagenic meat]
 12007 | D:8      | Gained mutation: You possess an exceptional clarity of mind. [mutagenic meat]
 12008 | D:8      | Gained mutation: You do not regenerate when monsters are visible. [mutagenic meat]
 12009 | D:8      | Lost mutation: Scrolls take you a little longer to read. [potion of mutation]
 12009 | D:8      | Lost mutation: Your system is resistant to poisons. (rPois) [potion of mutation]
 12009 | D:8      | Lost mutation: You are resistant to hostile enchantments. (MR+) [potion of mutation]
 12009 | D:8      | Lost mutation: You sometimes yell uncontrollably at your foes. [potion of mutation]
 12009 | D:8      | Gained mutation: You have large cloven feet. [potion of mutation]
 12009 | D:8      | Gained mutation: Your mind is acute. (Int +2) [potion of mutation]
 12307 | D:9      | Reached XP level 11. HP: 85/89 MP: 12/15
 12310 | D:9      | Noticed Niezadowolencja's ghost (journeyman FoEn)
 12701 | D:9      | Reached skill level 1 in Long Blades
 12966 | D:9      | Noticed a two-headed ogre
 13014 | D:9      | Reached skill level 5 in Spellcasting
 13044 | D:9      | Gained mutation: Your mind is very acute. (Int +4) [mutagenic meat]
 13121 | D:9      | Killed a two-headed ogre
 13121 | D:9      | Reached ***** piety under Okawaru
 13210 | D:10     | Entered Level 10 of the Dungeon
 13210 | D:10     | Found Seggax's Book Emporium.
 13217 | D:10     | Noticed Harold
 13254 | D:10     | Killed Harold
 13254 | D:10     | Received a gift from Okawaru
 13254 | D:10     | Reached skill level 9 in Hexes
 13581 | D:10     | Noticed an unseen horror
 13591 | D:10     | Killed an unseen horror
 13591 | D:10     | Reached skill level 5 in Long Blades
 13673 | D:10     | Found a staircase to the Orcish Mines.
 13698 | D:10     | Reached skill level 10 in Hexes
 13787 | D:10     | Learned a level 2 spell: Slow
 13793 | D:10     | Learned a level 4 spell: Leda's Liquefaction
 13804 | D:10     | Learned a level 4 spell: Cause Fear
 13902 | D:10     | Noticed a two-headed ogre
 13914 | D:10     | Killed a two-headed ogre
 14100 | Orc:1    | Entered Level 1 of the Orcish Mines
 14100 | Orc:1    | Found a roughly hewn altar of Beogh.
 14100 | Orc:1    | Noticed an orc sorcerer
 14100 | Orc:1    | Noticed a cyclops
 14104 | Orc:1    | Noticed a cyclops
 14520 | D:11     | Reached XP level 12. HP: 93/95 MP: 15/18
 14668 | D:11     | Got a distressingly furry robe
 14692 | D:11     | Identified the +2 robe of the Dragon {MR+ Slay+3} (You found it on level 11 of the Dungeon)
 14713 | D:11     | Received a gift from Okawaru
 15057 | D:11     | Noticed a two-headed ogre
 15095 | D:11     | Killed a two-headed ogre
 15345 | D:11     | Reached skill level 11 in Hexes
 15361 | D:11     | Found a staircase to the Lair.
 16430 | D:2      | Killed Sigmund
 16721 | D:6      | Reached skill level 1 in Shields
 16949 | D:12     | Found Afaceac's Antique Armour Boutique.
 17019 | D:12     | Received a gift from Okawaru
 17095 | D:12     | Noticed a seven-headed hydra
 17126 | D:11     | Killed a seven-headed hydra
 17212 | D:12     | Found a flagged portal.
 17232 | Bailey   | Entered a bailey
 17515 | Bailey   | Found a bloodstained altar of Trog.
 17653 | D:12     | Noticed an unseen horror
 17695 | D:12     | Killed an unseen horror
 17695 | D:12     | Reached skill level 12 in Hexes
 17847 | D:12     | Reached XP level 13. HP: 101/101 MP: 16/19
 17926 | D:12     | Reached ****** piety under Okawaru
 18060 | D:12     | Noticed a centaur warrior
 18069 | D:12     | Killed a centaur warrior
 18069 | D:12     | Reached skill level 5 in Shields
 18320 | D:13     | Reached skill level 1 in Invocations
 18338 | D:13     | Noticed Snorg
 18352 | D:13     | Killed Snorg
 18358 | D:13     | Noticed a centaur warrior
 18587 | D:13     | Received a gift from Okawaru
 18588 | D:13     | Got a blackened shield {god gift}
 18596 | D:13     | Identified the +3 shield of Hatzuots {*Contam rCorr Dex+6} (Okawaru gifted it to you on level 13 of the Dungeon)
 19517 | D:13     | Killed a centaur warrior
 19772 | D:14     | Reached skill level 10 in Shields
 19797 | D:14     | Noticed a vault guard
 19797 | D:14     | Noticed a vault guard
 19819 | D:14     | Noticed a vault guard
 19822 | D:14     | Noticed a vault guard
 19837 | D:14     | Killed a vault guard
 19846 | D:14     | Killed a vault guard
 19855 | D:14     | Killed a vault guard
 20008 | D:14     | Noticed a centaur warrior
 20015 | D:14     | Reached skill level 10 in Long Blades
 20072 | D:14     | Noticed a vault guard
 20072 | D:14     | Noticed a vault guard
 20100 | D:13     | Killed a vault guard
 20100 | D:13     | Received a gift from Okawaru
 20127 | D:13     | Killed a vault guard
 20127 | D:13     | Reached skill level 13 in Hexes
 20195 | D:13     | Killed a vault guard
 20195 | D:13     | Reached XP level 14. HP: 70/108 MP: 8/20
 20396 | D:13     | Reached skill level 5 in Invocations
 20422 | D:14     | Found a gate to the Vaults.
 21201 | D:15     | Entered Level 15 of the Dungeon
 21529 | Lair:1   | Entered Level 1 of the Lair of Beasts
 22488 | Lair:2   | Learned a level 3 spell: Regeneration
 22497 | Lair:2   | Noticed Gastronok
 22529 | Lair:2   | Killed Gastronok
 22529 | Lair:2   | Received a gift from Okawaru
 22529 | Lair:2   | Reached skill level 1 in Charms
 22529 | Lair:2   | Reached skill level 1 in Necromancy
 22727 | Lair:2   | Found a staircase to the Swamp.
 22916 | Lair:2   | Found a dark tunnel.
 22921 | Volcano  | Entered a volcano
 23222 | Volcano  | Found a burning altar of Makhleb.
 23241 | Volcano  | Reached skill level 14 in Hexes
 25156 | Lair:3   | Found a snail-covered altar of Cheibriados.
 25447 | Lair:3   | Found a staircase to the Snake Pit.
 25491 | Lair:3   | Reached XP level 15. HP: 113/113 MP: 19/21
 26085 | Lair:3   | Received a gift from Okawaru
 27478 | Lair:4   | Received a gift from Okawaru
 28125 | Lair:4   | Reached skill level 5 in Necromancy
 28683 | Lair:5   | Found a viscous altar of Jiyva.
 28683 | Lair:5   | Found a staircase to the Slime Pits.
 28720 | Lair:6   | Entered Level 6 of the Lair of Beasts
 29055 | Lair:5   | Reached skill level 5 in Charms
 29160 | Lair:6   | Noticed Niezadowolencja's ghost (journeyman FoEn)
 29334 | Lair:5   | HP: 5/113 [acid (3)]
 29335 | Lair:5   | HP: 1/113 [acid (4)]
 29336 | Lair:5   | Splashed with acid

Skill      XL: |  1  2  3  4  5  6  7  8  9 10 11 12 13 14 15 |
---------------+----------------------------------------------+-----
Fighting       |  1  2     4  5              9                |  9.0
Stealth        |     4                                        |  4.0
Dodging        |        2              5  6                   |  6.0
Hexes          |        4           7  8       10 12 13 14    | 14.6
Spellcasting   |                 4              6             |  6.0
Armour         |                          8 10                | 10.1
Long Blades    |                                6  9 10 11    | 11.8
Shields        |                                   4 10       | 10.0
Invocations    |                                      4  8    |  8.0
Charms         |                                         3  5 |  5.2
Necromancy     |                                         3  5 |  5.4
Short Blades   |                                              |  1.0

Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 || total
-------------------------+-------+-------+-------+-------+-------++-------
Melee: Dagger            |   115 |       |       |       |       ||   115
       Hand axe          |     6 |   182 |   255 |   219 |       ||   662
       Quarterstaff      |       |       |    22 |    15 |       ||    37
       Falchion          |       |       |     1 |   113 |       ||   114
       Kick              |       |       |       |   141 |   200 ||   341
       Scimitar          |       |       |       |    43 |       ||    43
       Long sword        |       |       |       |   215 |   888 ||  1103
       Great sword       |       |       |       |       |    74 ||    74
 Fire: Arbalest          |       |       |       |    10 |    12 ||    22
 Cast: Corona            |    15 |    13 |     7 |    36 |    50 ||   121
       Confuse           |     1 |    14 |    29 |   106 |   184 ||   334
       Slow              |       |       |       |     4 |    18 ||    22
       Regeneration      |       |       |       |       |     2 ||     2
 Abil: Dig               |       |       |     9 |    31 |    23 ||    63
Evoke: Fan of gales      |       |       |       |       |     1 ||     1
  Use: Scroll            |       |       |     2 |    12 |    10 ||    24
       Potion            |       |       |       |     1 |       ||     1
 Stab: Sleeping          |     6 |     5 |     7 |     2 |     1 ||    21
       Confused          |     1 |     2 |    10 |    35 |    66 ||   114
       Distracted        |       |       |     1 |       |       ||     1
  Eat: Chunk             |     3 |    11 |    21 |    48 |    40 ||   123
       Fruit             |       |       |     2 |     1 |     7 ||    10
       Royal jelly       |       |       |       |     1 |       ||     1
Armor: Robe              |    19 |    20 |    15 |    12 |     1 ||    67
       Scale mail        |       |       |    17 |   127 |    98 ||   242
       Leather armour    |       |       |     6 |    14 |     2 ||    22
       Ring mail         |       |       |       |     3 |       ||     3
       Troll leather arm |       |       |       |       |     3 ||     3
Dodge: Dodged            |    66 |   123 |   119 |   370 |   172 ||   850
Block: Other             |       |       |    67 |   160 |    14 ||   241
       Reflection        |       |       |     2 |    16 |    26 ||    44
       Shield            |       |       |       |       |   604 ||   604
Rpst.: Falchion          |       |       |       |    12 |       ||    12
       Scimitar          |       |       |       |     5 |       ||     5
       Long sword        |       |       |       |    31 |    47 ||    78
       Great sword       |       |       |       |       |     1 ||     1




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Post Wednesday, 15th November 2017, 07:43

Re: Lair:5 instakill to some wall?? no warning?

I believe you are supposed to read messages, you started being damaged immediately when adjacent to a slimy wall.
I don't read messages normally either though.
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Ziggurat Zagger

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Joined: Wednesday, 23rd October 2013, 07:56

Post Wednesday, 15th November 2017, 09:05

Re: Lair:5 instakill to some wall?? no warning?

Use the hp_warning option to help you notice when you are low on health. Something like 60 is a good value.
  Code:
hp_warning = 10
        hp_warning gives "* * * LOW HITPOINT WARNING * * *" on the
        danger channel when the player takes damage and their hitpoints
        are less than this percentage of their maximum (use 0 to turn
        off these messages).
DCSS: 97:...MfCj}SpNeBaEEGrFE{HaAKTrCK}DsFESpHu{FoArNaBe}
FeEE{HOIEMiAE}GrGlHuWrGnWrNaAKBaFi{MiDeMfDe}{DrAKTrAMGhEnGnWz}
{PaBeDjFi}OgAKPaCAGnCjOgCKMfAEAtCKSpCjDEEE{HOSu
Bloat: 17: RaRoPrPh{GuStGnCa}{ArEtZoNb}KiPaAnDrBXDBQOApDaMeAGBiOCNKAsFnFlUs{RoBoNeWi

Mines Malingerer

Posts: 34

Joined: Wednesday, 15th November 2017, 07:15

Post Wednesday, 15th November 2017, 13:27

Re: Lair:5 instakill to some wall?? no warning?

i was full HP 113/113 freaking HP points with Acid resist and no monsters nearby

i pressed left mouse click on corpse to loot meat, and ... next thing i saw was

You die ....
There was a portal to Slimes with green walls next to corpse.

Like... who invented that green wall in Lair:5?

Dungeon Master

Posts: 388

Joined: Monday, 18th August 2014, 20:04

Post Wednesday, 15th November 2017, 14:28

Re: Lair:5 instakill to some wall?? no warning?

qepasa wrote:i was full HP 113/113 freaking HP points with Acid resist and no monsters nearby

i pressed left mouse click on corpse to loot meat, and ... next thing i saw was

You die ....
There was a portal to Slimes with green walls next to corpse.

Like... who invented that green wall in Lair:5?


If this can indeed happen it's a problem, but I'm having some trouble replicating it. What should have happened is that the slime walls set an exclusion, and you can't click to autotravel into the exclusion. I've checked that this works for this vault in trunk, at least, and don't see any changes that would affect this since 0.20.1. With excluded spaces you can only click to travel one square at a time. With 113 health and rcorr it should take on the order of 20-30 turns adjacent to slime walls to kill you.

Also, it's not very visible from the morgue but that vault is mostly stone, so it's actually pretty hard to accidentally come into contact with slime walls there; the position shown in the morgue is adjacent to exactly 1 slime wall, and the path in there doesn't touch any, so it's again hard for me to figure out how this could happen accidentally even with click-to-travel:

Image

Can you provide some more information about what exactly you did and what happened? Do you have anything custom in your rc file that might affect exclusions, such as custom autotravel macros? Did you clear any exclusions? Do you have any macros that use . repeatedly? (5 next to a slime wall won't work.)

Edit: I should add that I don't ask this to be skeptical, in the morgue I don't see turn markers for the last turns, and from the log I can see at least two turns adjacent to slime walls, so something is weird. But I can't yet figure out how to get this behavior to happen on a default configuration.
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Post Wednesday, 15th November 2017, 19:31

Re: Lair:5 instakill to some wall?? no warning?

qepasa wrote:i was full HP 113/113 freaking HP points with Acid resist and no monsters nearby

i pressed left mouse click on corpse to loot meat, and ... next thing i saw was

You die ....
There was a portal to Slimes with green walls next to corpse.

Like... who invented that green wall in Lair:5?

I haven't been playing in client for ages and I tend to use keyboard commands for grabbing stuff anyway, so not sure but...

Are you certain left click is set up to do exactly what you think? Could it perhaps be set to chop the corpses?

Actually, I'm not sure if you can actually pick up a corpse anymore without chopping it, and some corpses like yaks generate a LOT of chunks -- perhaps these put you on track to stand there working for a long time?

Just a guess. I'm not honestly sure exactly how much time chopping into multiple chunks takes. The wiki is actually confusing me more. The Corpse page says,
Corpses can be butchered (command c) into edible chunks of raw flesh. This process takes 5 turns, during which time enemies may attack you, though you'll be asked if you want to stop butchering when an enemy is spotted. Any butchering progress you made toward the 5 turns before your cancellation will remain...

But the "satiation" page (which I never ever would have guessed is formally called that; thank you smart redirects) says under "Chunks of flesh":
Butchering a corpse or bottling its blood always take one turn (10 auts).

Also not sure if either of those pages is close enough to up to date; the Satiation one says it was up to around 0.18.

So I dunno... But I wonder! :geek:
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Post Thursday, 16th November 2017, 07:58

Re: Lair:5 instakill to some wall?? no warning?

From what I understand, butchering a corpse to whatever number of chunks was shortened to just 1 turn some versions ago. So the first wiki-entry is outdated, and the second has it right. This is apparently not the reason that has caused this death, in version 20.1.
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Post Thursday, 16th November 2017, 09:34

Re: Lair:5 instakill to some wall?? no warning?

Is it possible that rCorr deactivated the Y/N? Notice that he had both a ring of rCorr and an artifact shield with rCorr on.
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Post Thursday, 16th November 2017, 11:47

Re: Lair:5 instakill to some wall?? no warning?

Or it could be the clicking: recently I randomly clicked on the screen and (happy chance!) I clicked on the runed door to the Hall of Blades. I got no Y/N. I'd need to check again though.

EDIT: As you probably have noticed, runed doors don't have a Y/N, and so this post doesn't really make much sense.
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Mines Malingerer

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Post Thursday, 16th November 2017, 17:24

Re: Lair:5 instakill to some wall?? no warning?

slime portal green one was in a corridor like place.
corpse was in corner, touching 2 green walls .. there was a lot of green clouds
it was a corpse of sheep because i saw it going there confused. i though that it hit a wall and died so i clicked on corpse.


this is my init.txt
it is autobutcher = very full
and i also found some old scripts on some forum so i just pasted that as well.
probably not needed but not obscuring my gameplay so i did not bothered to edit it again.
i set warning OFF as i was pissed of at red HP bar that prevented me from seeing real hp recent loss

imo red hp bar when critical HP is very unclear to use. that color should be switched to some other.
when i get damage i see my loss(red) and remaining HP (also red) :)

other game i played i went near that green wall again and it hardly damaged me. maybe butchering is like "vulnerability" action and damage is strongly amplified?

  Code:
auto_butcher = very full

allow_self_target = yes

autofight_stop = 0
easy_confirm = all
hp_warning = 0
mp_warning = 0
hp_colour = 50:yellow, 0:red
mp_colour = 50:yellow, 0:red
show_more = false
item_stack_summary_minimum = 6
msg_condense_short = false
pickup_menu_limit = 0
travel_delay = 20
explore_delay = 25

explore_auto_rest = false


explore_stop -= stairs
rest_stop -= chunks


runrest_ignore_message ^= You feel.*sick
runrest_ignore_message ^= Your magical contamination has completely faded away
runrest_ignore_message ^= disappears in a puff of smoke
runrest_ignore_message += Some of the chunks of flash in your
runrest_ignore_message += All of the chunks of flash in your
runrest_ignore_message ^= You butcher the
runrest_ignore_message ^= Magic restored
runrest_ignore_message ^= You are no longer poisoned


ignore = Magic restored
ignore = No target in view
ignore = Some of the chunks of flash in your
ignore = All of the chunks of flash in your

message_colour += mute:You butcher the
message_colour += mute:Magic restored
message_colour += mute:Your magical contamination has completely faded away
message_colour += mute:Some of the chunks of flash in your
message_colour += mute:All of the chunks of flash in your






confirm_butcher = never
chunks_autopickup = true
easy_eat_chunks = true
easy_eat_gourmand = true
easy_eat_contaminated = true
auto_eat_chunks = true
auto_drop_chunks = rotten
runrest_stop_message += corpse
message_colour += mute:You (start|continue|finish|stop) butchering
message_colour += mute:This raw flesh tastes
message_colour += mute:You continue eating

{
function find_corpse()
  for item_under_you in iter.invent_iterator:new(you.floor_items()) do
    if string.find(item_under_you.name(),"corpse") then return true end
  end
end
}

{
function ready()
  if you.feel_safe() and find_corpse() then
    crawl.sendkeys("c")
    crawl.process_command()
  end
end
}

auto_butcher = very full

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Post Thursday, 16th November 2017, 21:34

Re: Lair:5 instakill to some wall?? no warning?

I don't think butchering increases the damage you take while you do it - and you can see in the morgue the last hit was for 4 damage, so you should have been taking roughly 4 damage a turn, which sounds about right for being next to only one wall with rCorr. The damage can get high if you're around a lot of walls without rCorr, but this should take a very long time to die in this situation (20+turns). I'm not sure how that much time passed without you noticing the walls were hitting you.

  Code:
Message History

You resist.
You are splashed with acid!
The wall burns you!
You resist.
You are splashed with acid!
The wall burns you!
You resist.
You are splashed with acid!
The wall burns you!
You resist.
You are splashed with acid!
The wall burns you!
You resist.
You are splashed with acid!
The wall burns you!
You resist.
You are splashed with acid!
The wall burns you!
You resist.
You die...

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Post Thursday, 16th November 2017, 22:45

Re: Lair:5 instakill to some wall?? no warning?

tasonir wrote:I don't think butchering increases the damage you take while you do it - and you can see in the morgue the last hit was for 4 damage, so you should have been taking roughly 4 damage a turn, which sounds about right for being next to only one wall with rCorr. The damage can get high if you're around a lot of walls without rCorr, but this should take a very long time to die in this situation (20+turns). I'm not sure how that much time passed without you noticing the walls were hitting you.

  Code:
Message History

You resist.
You are splashed with acid!
The wall burns you!
You resist.
You are splashed with acid!
The wall burns you!
You resist.
You are splashed with acid!
The wall burns you!
You resist.
You are splashed with acid!
The wall burns you!
You resist.
You are splashed with acid!
The wall burns you!
You resist.
You are splashed with acid!
The wall burns you!
You resist.
You die...

It looks like his rc is set to keep trying to butcher a corpse as long as there is one under his feet and no monsters are in sight, i think if you start butchering a corpse and take damage, you are interrupted and dont finish.

So i suspect it went:

1. We have a corpse at our feet and no monsters are in sight, auto butcher it.
2. We took damage, butchering was interrupted, since we didnt finish butchering, the corpse is still here and we didnt get any chunks.
3. Go to 1.
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Post Thursday, 16th November 2017, 23:36

Re: Lair:5 instakill to some wall?? no warning?

Yes, I was able to replicate it and the culprit is in this lua code:

qepasa wrote:
  Code:
{
function find_corpse()
  for item_under_you in iter.invent_iterator:new(you.floor_items()) do
    if string.find(item_under_you.name(),"corpse") then return true end
  end
end
}

{
function ready()
  if you.feel_safe() and find_corpse() then
    crawl.sendkeys("c")
    crawl.process_command()
  end
end
}


Siegurt's description is correct; chopping is interrupted by the slime damage and never finishes, but the `if` in `ready` triggers immediately (until the corpse goes away, but usually the player dies first). In trunk I've changed `you.feel_safe` to return false if you're standing next to a slime wall, I think it is reasonable to assume it would. But for the record, I suspect there are other ways to get this auto butchering script to loop infinitely (even if they don't involve damage) and I highly recommend not using it. (If you must, you could try to add a guard based on position or something.) Consider auto_butcher=true.

(Also, FWIW if you hit this bad loop on a configuration that doesn't have every safety setting in crawl disabled, it flashes red and goes slower, so it's quite obvious that something bad is happening, and probably interruptible in time if you're paying attention.)

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Post Friday, 17th November 2017, 12:17

Re: Lair:5 instakill to some wall?? no warning?

function ready()
if you.feel_safe() and find_corpse() then

So I take it: The bottom line might be that Crawl has been working too hard as usual, to lull us into feeling safe at the wrong time! :?: :evil:
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Post Friday, 17th November 2017, 14:50

Re: Lair:5 instakill to some wall?? no warning?

you.feel_safe
My #1 cause of death.

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