Lair Larrikin
Posts: 23
Joined: Thursday, 23rd June 2011, 15:14
Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.
Lair Larrikin
Posts: 23
Joined: Thursday, 23rd June 2011, 15:14
Dungeon Master
Posts: 3618
Joined: Thursday, 23rd December 2010, 12:43
Lair Larrikin
Posts: 23
Joined: Thursday, 23rd June 2011, 15:14
Dungeon Master
Posts: 3618
Joined: Thursday, 23rd December 2010, 12:43
Dungeon Master
Posts: 4031
Joined: Thursday, 16th December 2010, 20:37
Location: France
Lair Larrikin
Posts: 23
Joined: Thursday, 23rd June 2011, 15:14
Dungeon Master
Posts: 4031
Joined: Thursday, 16th December 2010, 20:37
Location: France
Vaults Vanquisher
Posts: 461
Joined: Monday, 13th June 2011, 00:21
Dungeon Master
Posts: 182
Joined: Saturday, 18th December 2010, 10:26
Location: Germany
Happy Corner wrote:While we're on the subject, I've read that once you've "cleared" a level, monster generation slows down dramatically. (In accordance with the game's anti-grinding philosophy and whatnot.)
How does the game decide when you've cleared a level? When you've uncovered the whole map for it? When you've killed X percent of the monsters present? Or what?
Shoals Surfer
Posts: 312
Joined: Thursday, 9th June 2011, 19:12
Abyss Ambulator
Posts: 1196
Joined: Friday, 17th December 2010, 13:59
Location: Maryland, USA
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