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NaWn is broken

PostPosted: Thursday, 27th July 2017, 08:05
by VeryAngryFelid
Currently 2 players are streaking NaWn.
In most of his games (I checked 6) one of the players (26 games streak in progress) trains no weapon until XL 8 and nothing but stealth until XL 5.
Joins Gozag and never uses Bribe, first potion is requested at XL 15+, always has Axes 27 while using 1h axe and a large shield. Is Na too easy? Is crawl too easy?

  Code:
260   1,836,862   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   60,347   03:56:52   Gozag   3   2017-06-24 19:54:18   0.21-a0
261   1,859,218   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   59,892   03:58:36   Gozag   3   2017-06-25 02:23:16   0.21-a0
262   1,971,491   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   53,455   03:29:28   Gozag   3   2017-06-26 14:51:51   0.21-a0
263   1,958,804   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   56,915   03:18:50   Gozag   3   2017-06-26 20:45:54   0.21-a0
264   1,847,024   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   63,487   03:34:01   Gozag   3   2017-06-27 15:00:38   0.21-a0
265   1,915,959   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   57,140   03:17:41   Gozag   3   2017-06-27 19:34:17   0.21-a0
266   1,885,867   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   60,676   03:29:49   Gozag   3   2017-06-28 12:04:19   0.21-a0
267   1,909,349   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   55,948   03:14:22   Gozag   3   2017-06-28 22:22:45   0.21-a0
268   1,964,383   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   53,324   03:07:35   Gozag   3   2017-06-29 01:35:33   0.21-a0
269   1,922,774   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   55,822   03:11:20   Gozag   3   2017-06-29 17:41:50   0.21-a0
270   1,871,916   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   58,128   03:52:42   Gozag   3   2017-06-30 00:01:34   0.21-a0
271   1,882,344   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   64,183   04:05:58   Gozag   3   2017-06-30 20:19:54   0.21-a0
272   2,725,660   NaWn   Axe Maniac   escaped with the Orb and 4 runes!   55,637   03:44:04   Gozag   4   2017-07-01 14:06:36   0.21-a0
273   1,964,150   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   54,256   03:43:34   Gozag   3   2017-07-01 23:11:19   0.21-a0
274   1,940,262   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   56,516   03:24:20   Gozag   3   2017-07-02 15:31:10   0.21-a0
275   1,891,927   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   57,558   03:29:18   Gozag   3   2017-07-03 14:53:22   0.21-a0
276   1,851,469   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   62,157   03:02:44   Gozag   3   2017-07-03 19:18:11   0.21-a0
277   1,906,378   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   59,919   03:26:32   Gozag   3   2017-07-04 14:58:23   0.21-a0
278   1,908,293   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   57,770   02:36:12   Gozag   3   2017-07-04 20:10:38   0.21-a0
279   1,929,311   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   55,739   02:36:09   Gozag   3   2017-07-05 00:46:15   0.21-a0
280   1,905,787   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   58,414   02:53:59   Gozag   3   2017-07-05 18:21:21   0.21-a0
281   1,751,560   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   68,964   03:26:06   Gozag   3   2017-07-06 00:19:08   0.21-a0
282   1,718,826   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   67,261   03:36:55   Gozag   3   2017-07-06 19:00:38   0.21-a0
283   1,937,050   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   55,988   03:02:12   Gozag   3   2017-07-09 13:44:18   0.21-a0
284   1,902,869   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   57,858   03:07:37   Gozag   3   2017-07-10 18:27:37   0.21-a0
285   1,887,740   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   59,158   03:14:13   Gozag   3   2017-07-11 16:40:10   0.21-a0
286   2,682,607   NaWn   Axe Maniac   escaped with the Orb and 4 runes!   57,809   03:07:34   Gozag   4   2017-07-12 17:35:42   0.21-a0
287   2,009,358   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   54,569   02:54:29   Gozag   3   2017-07-12 22:44:34   0.21-a0
288   2,598,493   NaWn   Axe Maniac   escaped with the Orb and 4 runes!   60,616   03:17:37   Gozag   4   2017-07-13 02:10:04   0.21-a0
289   1,920,742   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   56,963   03:34:23   Gozag   3   2017-07-13 18:38:02   0.21-a0
290   1,961,961   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   55,957   03:04:45   Gozag   3   2017-07-14 03:36:51   0.21-a0
291   1,765,417   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   67,435   03:56:52   Gozag   3   2017-07-14 19:00:40   0.21-a0
292   1,829,528   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   64,531   03:45:08   Gozag   3   2017-07-15 02:31:04   0.21-a0
293   1,968,722   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   53,654   03:11:29   Gozag   3   2017-07-15 17:53:51   0.21-a0
294   1,885,747   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   58,409   03:22:36   Gozag   3   2017-07-16 13:14:25   0.21-a0
295   2,060,476   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   51,900   03:22:30   Gozag   3   2017-07-17 12:43:07   0.21-a0
296   1,891,325   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   59,700   03:39:11   Gozag   3   2017-07-17 19:53:37   0.21-a0
297   1,857,397   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   60,121   03:30:13   Gozag   3   2017-07-18 19:42:42   0.21-a0
298   1,897,152   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   61,966   03:43:17   Gozag   3   2017-07-19 17:39:04   0.21-a0
299   1,866,310   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   61,227   03:48:54   Gozag   3   2017-07-20 12:58:07   0.21-a0
300   1,777,501   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   71,902   04:28:03   Gozag   3   2017-07-21 00:03:58   0.21-a0
301   2,500,400   NaWn   Axe Maniac   escaped with the Orb and 4 runes!   66,907   03:32:57   Gozag   4   2017-07-21 03:43:35   0.21-a0
302   1,919,299   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   55,675   03:37:45   Gozag   3   2017-07-21 20:55:59   0.21-a0
303   1,944,157   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   54,173   03:32:14   Gozag   3   2017-07-22 18:44:59   0.21-a0
304   1,848,888   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   62,094   03:38:20   Gozag   3   2017-07-23 13:58:16   0.21-a0
305   1,812,807   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   60,381   03:28:20   Gozag   3   2017-07-24 14:23:06   0.21-a0
306   2,534,977   NaWn   Axe Maniac   escaped with the Orb and 4 runes!   63,995   03:57:58   Gozag   4   2017-07-25 13:45:17   0.21-a0
307   1,741,926   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   68,344   04:18:59   Gozag   3   2017-07-25 22:55:43   0.21-a0
308   1,856,115   NaWn   Axe Maniac   escaped with the Orb and 3 runes!   61,290   03:58:55   Gozag   3   2017-07-26 21:43:18   0.21-a0

Re: NaWn is broken

PostPosted: Thursday, 27th July 2017, 08:40
by Zhorgal
I thought Na was supposed to have a very difficult start. Who is this amazing streaker?

Re: NaWn is broken

PostPosted: Thursday, 27th July 2017, 09:10
by 4Hooves2Appendages
Dynast has a long streak, Berder a shorter one.

What's amusing is that Wn is probably not even the best background for that particular strategy.

Edit: Spit Poison is very strong on D:1-3.

Re: NaWn is broken

PostPosted: Thursday, 27th July 2017, 09:31
by Leszczynek
Oh no, turns out minmay has been lying to us all this time, the cunning bastard!

Really though, if someone is, how to put it, enthusiastic enough to play the same combo over and over and over again quite literally day after day, then let them have that streak. I'd splat out of disgust at most during the third iteration, so it's quite impressive.

Wanderer is also a good start half of the time, though sometimes it's just abysmally bad and naga's poison spit helps with that a lot, I imagine. Also large shields and shields in general are really underestimated around here.

Re: NaWn is broken

PostPosted: Thursday, 27th July 2017, 09:50
by VeryAngryFelid
Don't forget it's Na, who needs just 15 levels in shields for large shield and has a penalty to EV due to size (and extra penalty for barding!) so it cannot rely on EV instead.
There are 3 other similar species: Tr, Og and Ce. As far as I know shield is recommended for Tr by most top players, it is not recommended for old Og because of GSC and it is not recommended for Ce because of bows. I don't know about new Og, probably I need to play it first before giving opinions :)

Re: NaWn is broken

PostPosted: Thursday, 27th July 2017, 09:56
by bel
VeryAngryFelid wrote:Is crawl too easy?

Sure, for some players. That's why they use conducts or other self-imposed challenges. There's nothing special about Naga in this regard. If they had streaked MiBe 15 or 25 times, would you have thought twice about it?

Re: NaWn is broken

PostPosted: Thursday, 27th July 2017, 09:58
by 4Hooves2Appendages
Og do benefit a fair bit from large 2-handed maces, so it's probably more marginal. That said, Og can easily win with morning/evening stars.

Re: NaWn is broken

PostPosted: Thursday, 27th July 2017, 10:03
by VeryAngryFelid
bel wrote:Sure, for some players. That's why they use conducts or other self-imposed challenges. There's nothing special about Naga in this regard. If they had streaked MiBe 15 or 25 times, would you have thought twice about it?


What do you do when you meet an early Ogre or Sigmund? You run away and use another pair of stairs so basically you need bad luck to die. That's assuming you use autoexplore. Without autoexplore you almost always need bad luck AND bad decisions to die.
I cannot agree there is nothing special about Naga here. Even with manual explore and high stealth you still can die without your fault. Also Wn start means you can start with +0 club and useless spells (one of the starts I checked had exactly that). That's why I am really impressed by the streaks and I suspect our opinion about hard start of Naga can be wrong, it just takes different tactics (spit poison abuse) and strategy (early stealth training) than for other species for consistent early game survival.

Re: NaWn is broken

PostPosted: Thursday, 27th July 2017, 10:24
by advil
Is Na too easy? Is crawl too easy?


As usual, one can't really draw any inferences about this question from looking at individual players, especially individuals who are clearly already outliers in the skill distribution. This gets constantly forgotten on tavern, where a lot of regular posters are definitely outliers in this respect. (I don't mean to say at all that it isn't interesting to look at this player or their games -- it is, but I'm not going to leap to anything being broken from this being possible.)

Re: NaWn is broken

PostPosted: Thursday, 27th July 2017, 10:27
by 4Hooves2Appendages
Early game stealth is one of those underestimated things. Being able to pick your fights, by not waking up dangerous enemies, like Sigmund, is really very powerful.

Re: NaWn is broken

PostPosted: Thursday, 27th July 2017, 10:30
by bel
VeryAngryFelid wrote:
bel wrote:Sure, for some players. That's why they use conducts or other self-imposed challenges. There's nothing special about Naga in this regard. If they had streaked MiBe 15 or 25 times, would you have thought twice about it?


What do you do when you meet an early Ogre or Sigmund? You run away and use another pair of stairs so basically you need bad luck to die. That's assuming you use autoexplore. Without autoexplore you almost always need bad luck AND bad decisions to die.
I cannot agree there is nothing special about Naga here. Even with manual explore and high stealth you still can die without your fault. Also Wn start means you can start with +0 club and useless spells (one of the starts I checked had exactly that). That's why I am really impressed by the streaks and I suspect our opinion about hard start of Naga can be wrong, it just takes different tactics (spit poison abuse) and strategy (early stealth training) than for other species for consistent early game survival.

I knew that I should train a bit of stealth and use spit poison on Nagas before I ever heard of this streak. It doesn't change anything in my mind.

I have said elsewhere that I have never much problems with Nagas in the early game (or the later game, for that matter). 20% HP, rPois, Spit Poison and SInv are all pretty good. Though they are still a bit weak (compared to many other races) in the early game.

Re: NaWn is broken

PostPosted: Thursday, 27th July 2017, 10:43
by VeryAngryFelid
bel wrote:Though they are still a bit weak (compared to many other races) in the early game.


Could you please list races which are weaker as Wn than NaWn in the early game?

Re: NaWn is broken

PostPosted: Thursday, 27th July 2017, 16:59
by Leszczynek
VeryAngryFelid wrote:
bel wrote:Though they are still a bit weak (compared to many other races) in the early game.


Could you please list races which are weaker as Wn than NaWn in the early game?


OpWn immediately comes to mind.

Wanderers are almost always melee starts (if you get a book start, it's quite likely to be a bad randart that you don't want to rely on or didn't roll skills to use it with). Because of this I'd consider DEWn worse as well, then I'd also have to consider Ba, Mu and -HP non-fast species (VS, Ko etc.), but those are debatable.

Re: NaWn is broken

PostPosted: Thursday, 27th July 2017, 21:46
by watertreatmentRL
NaWn is a fairly bad combo. Nevertheless, it's no surprise that someone good who plays the combo carefully to streak can get long streaks. What's surprising is a willingness to play that many games like that.

Re: NaWn is broken

PostPosted: Thursday, 27th July 2017, 22:41
by yesno
unban dynast

Re: NaWn is broken

PostPosted: Thursday, 27th July 2017, 22:42
by edgefigaro
I don't think Na is that bad, and I don't think you have to play in an incredibly degenerate manner to play them well. Poison spit gives you the ability to kill everything on D1 and D2 to stabilize whatever odd Wn start you get, sort of like troll claws or minotaur horns wrecking d1.

Long streaks in crawl are still really impressive.

Re: NaWn is broken

PostPosted: Friday, 28th July 2017, 07:41
by papilio
At least stealth and regeneration is extremely underrated by tavern ideologues.

Avoiding repeated combat with many monsters or enabling dragged combat is precious and vital in this game.

Re: NaWn is broken

PostPosted: Friday, 28th July 2017, 07:49
by VeryAngryFelid
Regeneration is quite bad at low spell power. At decent spell power you are better casting Animate Dead in long fights, you still don't need Regen. If you don't have Animate Dead, training spell power for regeneration is a mistake. Notice that I don't even compare heavy armour to light armour here, also I am not talking about characters with Bolt of Draining where Regeneration is just a thing you almost never cast because you typically have full HP and low MP after fights.

Re: NaWn is broken

PostPosted: Friday, 28th July 2017, 08:10
by 4Hooves2Appendages
I suspect that papilio was referring to health regeneration, not the regeneration spell.

Re: NaWn is broken

PostPosted: Friday, 28th July 2017, 08:12
by VeryAngryFelid
4Hooves2Appendages wrote:I suspect that papilio was referring to health regeneration, not the regeneration spell.


I agree then. That's why Na seems very different from every other species (even Ba) to me.

Re: NaWn is broken

PostPosted: Friday, 28th July 2017, 08:46
by 4Hooves2Appendages
Yes, the most difficult thing abotu Na is that you are often committed to fights in a way that other species are not. Although with enough stealth, doors and corners, it can be possible to shake off enemies and split packs.

Re: NaWn is broken

PostPosted: Friday, 28th July 2017, 09:00
by VeryAngryFelid
And manual exploration. Even Fo does not need manual exploration that much IMHO

Re: NaWn is broken

PostPosted: Friday, 28th July 2017, 09:06
by 4Hooves2Appendages
I think anyone who wants to streak, without playing a strong Be, DD, Sp or Ce, pretty much has to explore several early floors manually.

(And of course some later floors. One doesn't generally want to auto-explore into rune/branch end vaults, in my view. Although good use of exceptions can take care of that.)

Re: NaWn is broken

PostPosted: Friday, 28th July 2017, 09:15
by VeryAngryFelid
Well, I almost always autoexplore, even when streaking. Exceptions usually are:
1) anything of Chei unless I feel OP
2) Vaults as Fo unless I feel OP
3) all rune floors (even if I feel OP)
4) Fe (it needs a pillar for dancing).
5) Area around stairs on first floor of a branch

Crypt 3/Elf 3/Orc 2/Lair 6/D:15/U:5 are still autoexplored unless I see it is Lair 6 ending with lots of water in the middle and alike.

Re: NaWn is broken

PostPosted: Monday, 31st July 2017, 08:28
by VeryAngryFelid
The longest NaWn streak by Dynast is over due to Grinder.
I learned a new thing from the game: getting Clarity mutation and losing it in the same turn does not cure confusion. Not sure if losing it is even relevant, maybe getting the mutation does not cure confusion.

  Code:
  1930 | D:3      | Noticed Ijyb
  1930 | D:3      | Noticed Grinder
  1930 | D:3      | Paralysed by Grinder for 3 turns


Crawl in its beauty :(

Re: NaWn is broken

PostPosted: Monday, 31st July 2017, 08:41
by 4Hooves2Appendages
I'd be interested to see the replay, because grinder or not, that's a terrible situation to be in. 2 Orc Priests vor a Na with 39 HP is already concerning. Where's Gozag when you need some help, eh?

Re: NaWn is broken

PostPosted: Monday, 31st July 2017, 08:48
by VeryAngryFelid
Does potion petition work while confused?

Re: NaWn is broken

PostPosted: Monday, 31st July 2017, 08:56
by Vajrapani
VeryAngryFelid wrote:Does potion petition work while confused?

Nope (source : found out the hard way by fighting tarantellas as a gozag mummy)

Re: NaWn is broken

PostPosted: Monday, 31st July 2017, 09:14
by Shtopit
No ability works while confused. You can't even open the a menu, I think.

Take that, mummies! >=D

(For the future reader: the above statement is a lie!)

Re: NaWn is broken

PostPosted: Monday, 31st July 2017, 09:55
by VeryAngryFelid
Some Ru's abilities do work while confused and it is even listed in their description as far as I remember.

Re: NaWn is broken

PostPosted: Monday, 31st July 2017, 15:17
by mattlistener
Is Gozag the god of choice here for distraction stabs?

Re: NaWn is broken

PostPosted: Monday, 31st July 2017, 15:36
by njvack
Shtopit wrote:No ability works while confused. You can't even open the a menu, I think.

Some Ely abilities work while confused.

Re: NaWn is broken

PostPosted: Tuesday, 1st August 2017, 03:15
by WingedEspeon
VeryAngryFelid wrote:
bel wrote:Though they are still a bit weak (compared to many other races) in the early game.


Could you please list races which are weaker as Wn than NaWn in the early game?



    There. I listed them for you. Your welcome.

    Re: NaWn is broken

    PostPosted: Tuesday, 1st August 2017, 23:53
    by watertreatmentRL
    For those still watching the NaWn craze, Berder has a live streak of 19 NaWn's still. Personally, I find these NaWn streaks more impressive than the random and fake-random streaks people often point to. NaWn is significantly worse than a random combo most of the time.

    Re: NaWn is broken

    PostPosted: Wednesday, 2nd August 2017, 10:05
    by edgefigaro
    DEWn and MuWn have worse starts than NaWn.

    DE can get hosed by a large number of starting kits, and early useful spellbooks are much less common than early useful weapons.
    Mu are just bad.

    Re: NaWn is broken

    PostPosted: Wednesday, 2nd August 2017, 10:23
    by VeryAngryFelid
    DE/Mu/Op can choose fights unlike Na, they cannot die to a single monster on D1. So if it's not clear, I believe NaWn is the worst combo in the game (on average of course, you still can get an easy game with a scroll of teleportation in inventory and +2 weapon in hand).

    Re: NaWn is broken

    PostPosted: Wednesday, 2nd August 2017, 10:27
    by edgefigaro
    Poison spit is stronger than the ability to choose fights on D1 with exceptionally weak species.

    Re: NaWn is broken

    PostPosted: Wednesday, 2nd August 2017, 10:41
    by VeryAngryFelid
    edgefigaro wrote:Poison spit is stronger than the ability to choose fights on D1 with exceptionally weak species.


    I disagree. It's not only about choosing fights, it's also about choosing when to die. If I am a DE/Mu/Op and I am unlucky in my fight with a goblin, I just move manually about 20+ tiles and suddenly I am at full HP/MP again while a Na would die in that situation.

    Re: NaWn is broken

    PostPosted: Wednesday, 2nd August 2017, 11:12
    by edgefigaro
    Poison Spit is similarly powerful as than the ability to run away on D1. (edited)

    Really. The ability shreds D1. Its really strong. Its not "i have a good character" strong. But its certainly better than lol my character is a bad wanderer.

    There is never a bad troll wanderer on d1 because you are a troll. There is never a -really- bad Naga wanderer because you are a naga, and poison spit is always good. You spawn with a stable character at level 1.

    Poison spit doesn't scale well, and quickly you begin to encounter immune threats and larger groups of monsters. But in D1, specifically on D1, a blank naga character is better than a blank Mummy and a blank deep elf.

    Re: NaWn is broken

    PostPosted: Wednesday, 2nd August 2017, 11:16
    by VeryAngryFelid
    Poison Spit is not nearly as OP. It misses often and you cannot spam it unlike running away.

    Re: NaWn is broken

    PostPosted: Wednesday, 2nd August 2017, 11:22
    by edgefigaro
    Poison spit is better than a garbage deep elf that can run away. This character is laughably bad in a way that NaWn is not laughably bad.

    100 NaWn will be better than 100 DEWn.

    Re: NaWn is broken

    PostPosted: Wednesday, 2nd August 2017, 11:26
    by 4Hooves2Appendages
    VeryAngryFelid wrote:DE/Mu/Op can choose fights unlike Na, they cannot die to a single monster on D1. So if it's not clear, I believe NaWn is the worst combo in the game (on average of course, you still can get an easy game with a scroll of teleportation in inventory and +2 weapon in hand).

    I think CK is on average quite a lot worse than Wn. I'm also not totally convinced that Na is the weakest race. Largely because poison spit is strong and even if fights go badly, can usually be used twice. But of course slow 2 is crippling, and Na is one of the weakest species. Waking up an ooze can be lethal. I just don't think it happens often enough to make Na the worst race outright.

    A bad DEWn start can leave you with a useless spell, useless book (immediately that is) and useless skills. It is possible to start with no weapon skill, no fighting, no defences, no stealth. You could get butterflies without summoning skill, book of battle and a +2 club. It's not gonna be straightforward to kill a hobgoblin.

    That said, Mo is also a pretty poor start, similar to the worst Wn starts. At least you get to choose a weapon I guess.

    Re: NaWn is broken

    PostPosted: Wednesday, 2nd August 2017, 11:29
    by VeryAngryFelid
    edgefigaro wrote:Poison spit is better than a garbage deep elf that can run away. This character is laughably bad in a way that NaWn is not laughably bad.

    100 NaWn will be better than 100 DEWn.


    Have you tried DEWz who starts without any weapon and then you have "no spells" conduct while looking for Trog's altar? That's literally the worst Wn start (no fighting/weapon skills, no weapon in hand, worst stats for a melee character and you cannot use spells while you have magic skills already trained). I did it many times and it was not as hopeless as Na who missed poison spit and still has an adjacent monster with no consumables/weapon in inventory. I still could choose when to die with most of those DEWz.

    Re: NaWn is broken

    PostPosted: Wednesday, 2nd August 2017, 11:35
    by VeryAngryFelid
    4Hooves2Appendages wrote:I think CK is on average quite a lot worse than Wn.


    True, I missed the combo. NaCK is the worst combo in the game then, you cannot even run away from those hordes Xom is sending at you every thousand turn :)

    It's not gonna be straightforward to kill a hobgoblin.


    Exactly, and then you just run away from the hobgoblin, probably even using energy randomization or another monster to not have hobgoblin adjacent when using stairs if you were unlucky and had it adjacent after opening a door. Try to do it with Na...

    Re: NaWn is broken

    PostPosted: Wednesday, 2nd August 2017, 11:53
    by edgefigaro
    No, I have not tried to do things with your crazy no magic Trog Deep Elf conducts. That is why I like talking to you so I can hear the results of your crazy conduct stories.

    I, however, have had good results with bad nagas relying heavily/totally on poison spit on D1. Not great troll/minotaur lolotab results. But good results. The character has a very good chance to take down enemies that other characters would find deadly (gnoll w/ halberd, esp if it is encountered at max range.) On the other hand, the character can die to a gnoll halberd it is forced to fight. Oozes present a unique problem.

    However, the idea that Naga is the worst start in the game bar none because it can't run away is really far away from my experiences with Nagas. I would expect the worse start in the game to be really bad, and nagas start isn't that bad, and the reason it isn't that bad is poison spit.

    Re: NaWn is broken

    PostPosted: Wednesday, 2nd August 2017, 12:02
    by VeryAngryFelid
    I think NaWn does not feel that bad for the worst start in the game because there is no "really bad" start in the game. Every combo can survive D:1 "easily" unless it meets a pack of faster monsters (jackals for normal speed monsters, almost all monsters for Na/Ba) or there is no pillar to dance around but most players just don't enjoy playing in this way.

    Edit. I mean I would really be surprised if Dynast/Berder were playing with autoexplore right from turn 1 and still had those impressive streaks.

    Re: NaWn is broken

    PostPosted: Wednesday, 2nd August 2017, 12:42
    by watertreatmentRL
    NaWn is not the worst combo. I'd put it around the 10th percentile. It's significantly worse than any combo for a lot of species.

    Re: NaWn is broken

    PostPosted: Wednesday, 2nd August 2017, 12:56
    by VeryAngryFelid
    It looks like I have too little XP with Wn, the background looks OP often (7 first games of current active streak by Berder):
    • set off with: a wand of flame (15/48), a +0 quarterstaff, a potion of curing, a +0 robe, a +0 dagger, a bread ration
    • +2 scale mail, a +0 hand axe, the Disquisition on Summoning, a +0 dagger, a bread ration
    • a +2 scale mail, a +0 hand axe, the Catalogue of Companions, a bread ration
    • +2 mace, a scroll of teleportation, a potion of curing, a +0 robe, a bread ration
    • a book of Callings, a potion of curing, a +0 robe, a +0 club, a bread ration
    • +2 mace, a potion of lignification, a potion of curing, a +0 robe, a +0 dagger, a bread ration
    • +2 dagger, a potion of haste, a +0 mace, a scroll of teleportation, a +0 robe, a bread ration

    Re: NaWn is broken

    PostPosted: Thursday, 3rd August 2017, 08:02
    by Siegurt
    I think you might also underestimate how frequently you can use poison spit:
      Code:
    Vanquished Creatures
      2 oozes (D:1)
      3 bats (D:1)
      A goblin (D:1)
      2 hobgoblins (D:1)
      5 kobolds (D:1)
      A ball python (D:1)
      3 frilled lizards (D:1)
    17 creatures vanquished.

    Notes
    Turn   | Place    | Note
    -------+----------+-------------------------------------------
         0 | D:1      | Brachile the Naga Wanderer began the quest for the Orb.
         0 | D:1      | Brachile set off with: a +2 scale mail, 2 scrolls of teleportation, a +0 club, a +0 dagger, a bread ration
         0 | D:1      | Reached XP level 1. HP: 25/25 MP: 1/1
        50 | D:1      | Reached XP level 2. HP: 26/32 MP: 2/2
       116 | D:1      | You fall through a shaft!
       367 | D:1      | Reached XP level 3. HP: 39/39 MP: 3/3

    Skill      XL: |  1  2 |
    ---------------+-------+-----
    Armour         |     2 |  2.0
    Fighting       |       |  5.2
    Dodging        |       |  0.8
    Stealth        |       |  3.1
    Unarmed Combat |       |  1.3

    Action                   || total
    -------------------------++-------
    Melee: Dagger            ||    33
    Throw: Stone             ||     3
     Abil: Spit Poison       ||    21
    Armor: Scale mail        ||    17
    Dodge: Dodged            ||     8

    As of gaining level 3 on D:1 (The shafting into LOS of the upstairs on D:2, I walked upstairs without encountering anything)

    I could poison spit once for every 3-4 attacks with a dagger, and it was mostly killing everything that it hit with one shot, except the poison-resistant slimes. A standard 10 speed monster takes 2 poison spits before getting into melee range, and a spit every 4th attack is pretty damn effective even once something is in melee range, particularly with Na's larger Hp pool to soak damage until things die.

    Re: NaWn is broken

    PostPosted: Thursday, 3rd August 2017, 08:11
    by VeryAngryFelid
    No, I don't underestimate frequency of poison spit. I put "force_more_message" for getting breath back so I spam the ability as often as possible.