Friday, 2nd June 2017, 01:21 by ThreeInvisibleDucks
4Hooves2Appendages wrote:ThreeInvisibleDucks wrote:Having high MR is valuable in Zigs, but there are plenty of ways to get irresistibly paralyzed there. I still lament the removal of Stasis.
The mighty Empire of the Ants welcomes you with four open arms.
Pan-lord-filled Zig levels are places I'd probably want Stasis on by default, but at least non-formicids have some options left after getting surrounded and one Pan lord spoils the Tornado party with Silence.
In most of the game though perma-stasis locks Fos out of some of the best consumables and escape items in the game, so I'll politely have to decline the hearty invitation.
Spellcasting penalties, Armour skill, and strength15 runes: 2x HuSk, Op(Mo,Tm,Wn,Fi,Wr,EE,AM,Wz,Ne), VSTm, DsTm, Dg(Sk,Tm), MuGl, GhMo, Fe(En,EE,Ar,Wn,IE)
3 runes: FoFi, OgSk, KoHu, SpCj, 2x DgGl, MiBe, Fe(Fi,Tm,Mo,Su)