Tartarus Sorceror
Posts: 1822
Joined: Thursday, 31st May 2012, 15:45
Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.
Tartarus Sorceror
Posts: 1822
Joined: Thursday, 31st May 2012, 15:45
Temple Termagant
Posts: 6
Joined: Friday, 24th February 2017, 20:30
Abyss Ambulator
Posts: 1193
Joined: Friday, 16th January 2015, 20:20
Ziggurat Zagger
Posts: 5382
Joined: Friday, 25th November 2011, 07:36
tasonir wrote:To be fair, those morgues do have some melee weapon skill trained
Ziggurat Zagger
Posts: 5382
Joined: Friday, 25th November 2011, 07:36
Vaults Vanquisher
Posts: 443
Joined: Thursday, 16th February 2017, 15:23
Barkeep
Posts: 4435
Joined: Tuesday, 11th January 2011, 12:28
watertreatmentRL wrote:If you really want to stick to a ranged only conduct, do two kinds of launchers with one of them slings. You'll have no problems.
Cocytus Succeeder
Posts: 2297
Joined: Saturday, 14th April 2012, 21:35
Ziggurat Zagger
Posts: 4432
Joined: Friday, 8th May 2015, 17:51
Psieye wrote:I once did a really stupid Ce build that trained bows, crossbows and a little slings as well. Because 'no melee attacks' conduct. Quit around Vaults because so tedious.
Cocytus Succeeder
Posts: 2173
Joined: Saturday, 2nd February 2013, 09:52
Psieye wrote:Quit around Vaults because so tedious.
Ziggurat Zagger
Posts: 5382
Joined: Friday, 25th November 2011, 07:36
njvack wrote:wait holy crap do hunters really get to start with 6 javs, 2 nets, and 4 throwing?
Barkeep
Posts: 4435
Joined: Tuesday, 11th January 2011, 12:28
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