Mines Malingerer
Posts: 41
Joined: Wednesday, 26th April 2017, 01:40
Mara and not getting killed by him-PLZ ADVISE
- Code:
Dungeon Crawl Stone Soup version 0.20-a0-1103-g26be02c (webtiles) character file.
nebgrebaes the Warrior (Hill Orc Fighter) Turns: 56170, Time: 02:43:21
Health: 189/189 AC: 35 Str: 41 XL: 21 Next: 38%
Magic: 30/30 EV: 12 Int: 15 God: Okawaru [******]
Gold: 505 SH: 24 Dex: 14 Spells: 17/31 levels left
rFire + . . SeeInvis . W - +1 broad axe of Okawaru's Esteem {flame, Int+4}
rCold + . . Gourm . g - +0 large shield {rN+}
rNeg + + + Faith . z - +1 gold dragon scales
rPois + Spirit . E - +5 helmet of the Solstice {rElec rN+ Str+8 Dex-5}
rElec + Reflect . Z - scarf of the Purple Skies {Dex+4}
rCorr . Harm . n - +2 pair of gloves of the Six Beggars {rElec Str+4}
MR +.... x - +2 pair of boots {Fly}
Stlth .......... A - macabre finger necklace {rN+}
Regen 0.5/turn F - ring "Liex" {Int+3 Stlth+}
MPRegen 0.3/turn u - +3 ring of strength
J - +2 ring of dexterity
@: flying
A: no striking features
}: 1/15 runes: decaying
a: Heroism, Finesse, Renounce Religion, Stop Flying
You are on level 3 of the Spider Nest.
You worship Okawaru.
Okawaru is exalted by your worship.
You are not hungry.
You have visited 9 branches of the dungeon, and seen 35 of its levels.
You have visited the Abyss 2 times.
You have also visited: Ice Cave.
You have collected 4559 gold pieces.
You have spent 4054 gold pieces at shops.
Inventory:
Hand Weapons
e - a +9 executioner's axe of draining
q - the +4 mace of Proximity {drain, +Fly Str+4}
(You found it on level 5 of the Dungeon)
A truly terrible weapon, it drains the life of those it strikes.
It affects your strength (+4).
It lets you fly.
r - a +3 broad axe of freezing
s - a +4 broad axe of electrocution
L - a +5 flail of holy wrath
O - the +8 battleaxe of Okawaru's Vengeance {chop, rElec MR+ Str+2}
(Okawaru gifted it to you on level 2 of the Swamp)
It inflicts extra damage upon your enemies.
It affects your strength (+2).
It insulates you from electricity.
It affects your resistance to hostile enchantments.
T - a +2 eveningstar of venom
W - the +1 broad axe of Okawaru's Esteem (weapon) {flame, Int+4}
(Okawaru gifted it to you on level 12 of the Dungeon)
It has been specially enchanted to burn those struck by it, causing extra
injury to most foes and up to half again as much damage against particularly
susceptible opponents. Big, fiery blades are also staple armaments of
hydra-hunters.
It affects your intelligence (+4).
Missiles
a - 4 silver javelins
l - 7 javelins of penetration
C - 13 poisoned javelins
P - 16 steel javelins (quivered)
Armour
d - a +4 plate armour of positive energy
g - a +0 large shield of positive energy (worn)
m - the +2 hat "Ceoladwa" {MR- Regen+ Int+8}
(Okawaru gifted it to you on level 2 of the Abyss)
It affects your intelligence (+8).
It affects your resistance to hostile enchantments.
It increases your rate of regeneration.
n - the +2 pair of gloves of the Six Beggars (worn) {rElec Str+4}
(You found it on level 4 of the Swamp)
It affects your strength (+4).
It insulates you from electricity.
x - a +2 pair of boots of flying (worn)
y - a +0 cloak
z - +1 gold dragon scales (worn)
E - the +5 helmet of the Solstice (worn) {rElec rN+ Str+8 Dex-5}
(You found it on level 6 of the Lair of Beasts)
It affects your strength (+8).
It affects your dexterity (-5).
It insulates you from electricity.
It protects you from negative energy.
Z - the scarf of the Purple Skies (worn) {Dex+4}
(Okawaru gifted it to you on level 2 of the Spider Nest)
It affects your dexterity (+4).
Jewellery
b - an uncursed ring of protection from fire
k - a +5 amulet of reflection
u - a +3 ring of strength (right hand)
A - the macabre finger necklace (around neck) {rN+}
(You bought it in a shop on level 13 of the Dungeon)
[amulet of nothing]
It protects you from negative energy.
F - the ring "Liex" (left hand) {Int+3 Stlth+}
(You found it on level 1 of the Orcish Mines)
[ring of intelligence]
It affects your intelligence (+3).
It makes you more stealthy.
J - a +2 ring of dexterity (on amulet)
M - a +5 ring of intelligence
Wands
w - a wand of digging (24/24)
Scrolls
h - 13 scrolls of teleportation
o - 21 scrolls of remove curse
t - 2 scrolls of holy word
D - 3 scrolls of blinking
H - 5 scrolls of identify
Q - a scroll of recharging
R - 2 scrolls of fog
Potions
c - a potion of resistance
p - 2 potions of lignification
v - 2 potions of magic
B - 3 potions of haste
G - 2 potions of invisibility
I - 2 potions of curing
N - a potion of heal wounds
S - a potion of cancellation
U - 4 potions of brilliance
Y - 2 potions of might
Books
X - the Almanac of Malediction and Lightness
(You found it on level 12 of the Dungeon)
Spells Type Level
a - Swiftness Charms/Air 2
b - Static Discharge Conjuration/Air 3
c - Summon Guardian Golem Hexes/Summoning 3
d - Spectral Weapon Hexes/Charms 3
e - Summon Lightning Spire Summoning/Air 4
f - Summon Mana Viper Hexes/Summoning 5
Miscellaneous
K - a phial of floods
Comestibles
f - 20 bread rations
i - 4 meat rations
Skills:
* Level 16.6 Fighting
* Level 16.1 Axes
+ Level 9.4 Throwing
* Level 15.2 Armour
* Level 11.8 Dodging
* Level 15.3 Shields
- Level 5.7 Spellcasting
+ Level 6.3 Conjurations
+ Level 9.6 Hexes
+ Level 7.0 Fire Magic
+ Level 5.9 Earth Magic
+ Level 12.3 Invocations
+ Level 9.9 Evocations
You have 17 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
b - Confuse Hex ####.... 22% 3 ###....
c - Tukima's Dance Hex ####.... 22% 3 ###....
d - Bolt of Magma Conj/Fire/Erth ###....... 100% 5 ######.
e - Dazzling Spray Conj/Hex ####.. 43% 3 ###....