Mines Malingerer
Posts: 41
Joined: Wednesday, 26th April 2017, 01:40
Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.
Mines Malingerer
Posts: 41
Joined: Wednesday, 26th April 2017, 01:40
Spider Stomper
Posts: 216
Joined: Saturday, 25th March 2017, 16:51
Mara is a notoriously dangerous unique. First and foremost, remember that you do not need to kill every monster you come across in Crawl in order to win the game.
Slime Squisher
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Ziggurat Zagger
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Crypt Cleanser
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Tomb Titivator
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Ziggurat Zagger
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Joined: Wednesday, 23rd October 2013, 07:56
stoneychips wrote: Wasn't the box draw determined by Dungeon depth rather than evocations now?
HD of mutant beasts from the box of beasts is roughly (your evo skill + 1d7 - 1d7), rounded up to the nearest tier & capped at 27.
Tomb Titivator
Posts: 838
Joined: Friday, 2nd October 2015, 04:47
Sprucery wrote:stoneychips wrote: Wasn't the box draw determined by Dungeon depth rather than evocations now?
Learndb saysHD of mutant beasts from the box of beasts is roughly (your evo skill + 1d7 - 1d7), rounded up to the nearest tier & capped at 27.
Shoals Surfer
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Tartarus Sorceror
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Abyss Ambulator
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Abyss Ambulator
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Tartarus Sorceror
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