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Evocables as a Conjurer
Posted:
Friday, 14th April 2017, 09:06
by quik
I'm at D:7 as a DECj^Sif. I'm wondering whether a conjurer should train some evocations or not at all. The question arised when I found a shop with these things:
Re: Evocables as a Conjurer
Posted:
Friday, 14th April 2017, 09:13
by bel
You don't need it. In general, rather than hexing some monster, you can simply blast them. I would delay training evo for now, or only train a little bit, because DE has good Evo apt.
Later on, you'll have tons of XP, or you might decide to use an enhancer staff as a weapon. With some staves training and a bit of Evo, enhancer staves can make decent weapons (since you would have trained a lot of corresponding element anyway).
Re: Evocables as a Conjurer
Posted:
Friday, 14th April 2017, 12:43
by Rast
A few points of evocations are cheap.
Either way, you should buy a wand or two if you aren't saving up for anything great. They can save your ass when you run out of mana. The iceblast 4 and paralysis wands above look good, just don't waste paralysis against high-MR targets.
Re: Evocables as a Conjurer
Posted:
Friday, 14th April 2017, 13:36
by NhorianScum
Rule of thumb. Does your god give allies and mp in some form or fashion.
If yes to both ignore evo past 6
If yes to one get evo to 6 and delay evo 15.
If no to both train all the evo.
This is just my personal guideline, it's probably suboptimal and has obvious exceptions.