Halls Hopper
Posts: 68
Joined: Saturday, 6th August 2016, 17:06
GrEE - what to do next
This is furthest I've ever made it. Hoping to make this my first win. Got 2 runes, cleared vault 1-4 and depths. Heading to elves then maybe vault 5 (died too many times there). Looking for some advice on which way to go, what to train next. Have GrEE that can spam shatter. Also picked up some pretty sweet plate armor that I'm getting close to being able to cast shatter in. Gives him almost 60 AC. Have some OK rings too, but not sure which are ideal.
Should I go for firestorm? Something else? Have found a bunch of bookstores so can probably find most spells.
Here is my guy with archmagi robes
- Code:
Dungeon Crawl Stone Soup version 0.19.5 (webtiles) character file.
biffMalibu the Metallomancer (GrEE) Turns: 78249, Time: 15:22:29
Health: 151/151 AC: 40 Str: 17 XL: 24 Next: 65%
Magic: 44/44 EV: 17 Int: 40 God: Vehumet [******]
Gold: 1495 SH: 8 Dex: 11 Spells: 11 memorised, 8 levels left
rFire . . . SeeInvis . a - staff of energy
rCold + . . Gourm . W - +2 robe {Archmagi}
rNeg + . . Faith . E - +2 buckler {AC+3}
rPois ∞ Spirit . t - +2 hat
rElec + Reflect . M - +2 cloak {MR+}
rCorr . Harm . l - +2 pair of gloves
MR ++... U - +2 pair of boots of the Assassin {DetectMon Stab+ Stlth++}
Stlth +++....... X - amulet of magic regeneration
B - ring "Xuereuhu" {Str+3 Int+9 Dex-3}
f - ring of the Ban {rPois rC+ Int+7 Stlth-}
@: flying, delayed fireball
A: big wings, hooves 1, horns 1, yellow scales 1, agile 1, negative energy
resistance 1, sense surroundings 1, electricity resistance, unbreathing,
petrification resistance, rot immunity, AC +17
a: Stop Flying, Renounce Religion, Release Delayed Fireball
}: 2/15 runes: decaying, gossamer
You are on level 2 of the Lair of Beasts.
You worship Vehumet.
Vehumet is exalted by your worship.
You are very hungry.
You have visited 8 branches of the dungeon, and seen 41 of its levels.
You have visited 2 bazaars.
You have also visited: Labyrinth and Sewer.
You have collected 4629 gold pieces.
You have spent 3134 gold pieces at shops.
Inventory:
Hand Weapons
b - a +4 demon whip of freezing
R - the +6 flail of the Median {holy, Str+3}
(You took it off a vault warden on level 2 of the Vaults)
It has been blessed by the Shining One to cause great damage to the undead
and demons.
It affects your strength (+3).
Armour
l - a +2 pair of gloves (worn)
s - the +9 plate armour of the Hot Ocelot {rPois rF+}
(You took it off a minotaur in a labyrinth)
It protects you from fire.
It protects you from poison.
t - a +2 hat (worn)
E - a +2 buckler of protection (worn)
M - a +2 cloak of magic resistance (worn)
U - the +2 pair of boots of the Assassin (worn) {DetectMon Stab+ Stlth++}
(You found it on level 4 of the Depths)
It makes you much more stealthy.
W - a +2 robe of the Archmagi (worn)
Magical Staves
a - an uncursed staff of energy (weapon)
e - an uncursed staff of wizardry
Jewellery
c - the ring of Robustness {AC+8}
(You found it on level 6 of the Lair of Beasts)
[ring of protection]
It affects your AC (+8).
f - the ring of the Ban (left hand) {rPois rC+ Int+7 Stlth-}
(You acquired it on level 2 of the Lair of Beasts)
[ring of protection from cold]
It affects your intelligence (+7).
It protects you from cold.
It protects you from poison.
It makes you less stealthy.
v - an uncursed ring of resist corrosion
B - the ring "Xuereuhu" (right hand) {Str+3 Int+9 Dex-3}
(You bought it in a shop in a bazaar)
[ring of strength]
It affects your strength (+3).
It affects your intelligence (+9).
It affects your dexterity (-3).
Q - the ring "Quam" {rC+ rN+ MR+ Stlth+}
(You took it off an orc on level 3 of the Depths)
[ring of stealth]
It protects you from cold.
It protects you from negative energy.
It affects your resistance to hostile enchantments.
It makes you more stealthy.
T - an uncursed ring of see invisible
V - the ring of Lywas {-Tele +Fly MR+ MP+9 SInv}
(You found it on level 3 of the Depths)
[ring of magical power]
It affects your resistance to hostile enchantments.
It affects your magic capacity (+9).
It lets you see invisible.
It lets you fly.
It prevents most forms of teleportation.
X - an amulet of magic regeneration (around neck)
Wands
m - a wand of disintegration (11/24)
r - a wand of digging (3/24)
J - a wand of teleportation (7/9)
K - a wand of hasting (6/9)
Scrolls
o - 2 scrolls of fear
q - 4 scrolls of magic mapping
w - 2 scrolls of silence
x - 8 scrolls of remove curse
y - a scroll of amnesia
z - 8 scrolls of teleportation
A - 2 scrolls of summoning
P - 2 scrolls of blinking
Z - 3 scrolls of identify
Potions
i - a potion of invisibility
j - 6 potions of agility
k - a potion of brilliance
u - 3 potions of magic
C - 2 potions of resistance
F - 4 potions of might
H - 14 potions of curing
N - 2 potions of haste
Y - a potion of heal wounds
Comestibles
d - 24 bread rations
p - 21 meat rations
G - 10 fruits
L - 3 slices of pizza
S - 10 royal jellies
Skills:
- Level 15.2 Fighting
- Level 12.1 Maces & Flails
- Level 11.0 Armour
- Level 10.0 Dodging
- Level 2.1 Stealth
- Level 10.0 Shields
- Level 17.0 Spellcasting
- Level 17.0 Conjurations
- Level 1.0 Translocations
Level 0.7 Transmutations
+ Level 14.9 Fire Magic
- Level 22.5 Earth Magic
- Level 6.2 Evocations
You have 8 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Sandblast Erth ###### 0% 1 None
b - Lehudib's Crystal Sp Conj/Erth ########.. 1% 8 None
c - Lee's Rapid Deconstr Erth ########.. 0% 5 None
d - Mephitic Cloud Conj/Pois/Air #######. 1% 3 None
e - Shatter Erth ########.. 2% 9 None
g - Bolt of Magma Conj/Fire/Erth ########.. 0% 5 None
h - Delayed Fireball Conj/Fire N/A 1% 7 None
i - Fireball Conj/Fire ########.. 1% 5 None
j - Blink Tloc N/A 1% 2 None
k - Iskenderun's Battles Conj/Chrm ######## 1% 5 None
l - Iskenderun's Mystic Conj ######## 0% 4 None
Dungeon Overview and Level Annotations
Branches:
Dungeon (15/15) Temple (1/1) D:4 Lair (6/6) D:10
Swamp (4/4) Lair:2 Spider (4/4) Lair:3 Slime (0/5) Lair:6
Orc (2/2) D:9 Elf (0/3) Orc:2 Vaults (4/5) D:13
Crypt (0/3) Vaults:2 Depths (5/5) D:15 Zot (0/5) Depths:5
Altars:
Cheibriados
Dithmenos
Gozag
Hepliaklqana
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Ru
Sif Muna
Trog
Uskayaw
Vehumet
Xom
Yredelemnul
The Shining One
Beogh
Shops:
D:8 [ D:9 ( D:10 ? D:12 %%*** D:14 : Orc:2 :[=: Vaults:2 =
Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:3 Depths:4 Depths:5
Pandemonium: Depths:3 Depths:5
Annotations:
D:4 Sigmund
Swamp:4 exclusion: ghost crab
Vaults:3 exclusion: entropy weaver
Innate Abilities, Weirdness & Mutations
You are resistant to torment.
Your stone body is resilient. (AC +17)
You are immune to poison.
Your large and strong wings let you fly indefinitely.
You resist negative energy. (rN+)
You are resistant to electric shocks. (rElec)
You can survive without breathing.
You are immune to petrification.
You are immune to rotting.
You have large cloven feet.
You have a pair of small horns on your head.
You are partially covered in yellow scales. (AC +2)
You are agile. (Dex +2)
You passively map a small area around you.
Message History
Drop what? 47/52 slots (_ for help) (? for menu, Esc to quit)
You drop a +2 shield of reflection.
Items here: ======
You see here a +5 demon whip of protection.
Wear which item? (? for menu, Esc to quit)
You start removing your armour.
You continue taking off your +2 robe of the Archmagi. x4
You finish taking off your +2 robe of the Archmagi.
You feel strangely numb.
You start putting on your armour.
You continue putting on the +9 plate armour of the Hot Ocelot {rPois rF+}. x5
You finish putting on the +9 plate armour of the Hot Ocelot {rPois rF+}.
Wear which item? (? for menu, Esc to quit)
You start removing your armour.
You continue taking off the +9 plate armour of the Hot Ocelot {rPois rF+}. x4
You finish taking off the +9 plate armour of the Hot Ocelot {rPois rF+}.
You start putting on your armour.
You continue putting on your +2 robe of the Archmagi. x5
You finish putting on your +2 robe of the Archmagi.
You feel powerful.
#P.## #.................##.##
##.P# ##P.#.#....#......#...##
#<## #P..##...##..#...#.#.##
##.# #.)....>.#.............
#..# ##...#.................
#####.# #....#.#..............
.P#P#.# #)))!/?[:.............
......# #.)[=...[.............
......######...)@................
......##.##P...)...}.###.##.#...#
..............[}.[...##########.#
..#.+#.PP##.#......(..# ###
..#......P...)..##...##
...............#.###.#
..P......<...P...##..#
..#..........#...###.#
..#..........#.####P.# ##
There are no monsters in sight!
Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 |
---------------+-------------------------------------------------------------------------+-----
Earth Magic | 4 5 6 7 8 10 11 13 15 19 22 | 22.5
Spellcasting | 3 4 6 7 9 10 11 12 13 14 15 17 | 17.0
Fighting | 5 7 9 12 13 15 | 15.2
Armour | 2 6 8 9 11 | 11.0
Conjurations | 3 4 9 12 13 17 | 17.0
Dodging | 4 7 10 | 10.0
Fire Magic | 8 9 10 11 14 | 14.9
Shields | 4 5 10 | 10.0
Evocations | 2 5 6 | 6.2
Maces & Flails | 5 10 12 | 12.1
Translocations | 1 | 1.0
Stealth | | 2.1
Transmutations | | 0.7
Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Unarmed | 26 | | | | | | | || 26
War axe | 26 | 86 | 25 | 97 | | | | || 234
Club | 14 | | | | | | | || 14
Headbutt | | 11 | 3 | 25 | 34 | 30 | 17 | 18 || 138
Flail | | | | 60 | 14 | 133 | 18 | 17 || 242
Dagger | | | | | 73 | | | || 73
Staff | | | | | 15 | 29 | 9 | 3 || 56
Demon whip | | | | | | | 46 | 90 || 136
Cast: Sandblast | 17 | 10 | 91 | 125 | 2 | | | || 245
Lee's Rapid Decon | | | 33 | 73 | 140 | 58 | 8 | 20 || 332
Stone Arrow | | | 16 | 182 | 617 | 337 | 31 | || 1183
Mephitic Cloud | | | | 10 | 3 | | | || 13
Sticky Flame | | | | 2 | 5 | | | || 7
Bolt of Magma | | | | | 108 | 244 | 77 | 56 || 485
Petrify | | | | | 10 | 2 | | || 12
Fireball | | | | | | 264 | 87 | 85 || 436
Delayed Fireball | | | | | | 3 | | || 3
Iskenderun's Batt | | | | | | 126 | 150 | 106 || 382
Iskenderun's Myst | | | | | | 12 | 43 | 59 || 114
Shatter | | | | | | 14 | 202 | 129 || 345
Lehudib's Crystal | | | | | | | 2 | 105 || 107
Blink | | | | | | | 1 | || 1
Abil: Fly | | | | | 2 | | | 1 || 3
Stop Flying | | | | | 1 | | | 1 || 2
Release Delayed F | | | | | | 2 | | || 2
Evoke: Wand | | | | 1 | 2 | 3 | | || 6
Staff of energy | | | | | | 4 | 109 | 293 || 406
Use: Potion | | 3 | | 6 | 8 | 1 | 1 | 1 || 20
Scroll | | 7 | 4 | 17 | 16 | 23 | 10 | 10 || 87
Stab: Sleeping | 4 | 3 | | | | | | || 7
Eat: Chunk | 3 | 7 | 22 | 34 | 56 | 53 | 38 | 35 || 248
Fruit | | | 2 | 3 | | 3 | 4 | || 12
Beef jerky | | | | 4 | | 2 | | 4 || 10
Royal jelly | | | | 2 | 2 | | 1 | || 5
Pizza | | | | | 9 | 2 | 2 | 1 || 14
Meat ration | | | | | 1 | | | || 1
Armor: Robe | 29 | 47 | 35 | | | 368 | 79 | 78 || 636
Leather armour | | | 5 | 8 | | | | || 13
Ring mail | | | | 400 | 221 | | | || 621
Chain mail | | | | 8 | 363 | 33 | | || 404
Plate armour | | | | | | 35 | | || 35
Scale mail | | | | | | 2 | | || 2
Dodge: Dodged | 56 | 79 | 51 | 394 | 524 | 519 | 74 | 88 || 1785
Block: Buckler | | | | | 92 | 215 | 48 | 45 || 400
0
And here is is with sweet armor
- Code:
Dungeon Crawl Stone Soup version 0.19.5 (webtiles) character file.
biffMalibu the Metallomancer (GrEE) Turns: 78259, Time: 15:23:42
Health: 151/151 AC: 59 Str: 17 XL: 24 Next: 65%
Magic: 44/44 EV: 9 Int: 40 God: Vehumet [******]
Gold: 1495 SH: 8 Dex: 11 Spells: 11 memorised, 8 levels left
rFire + . . SeeInvis . a - staff of energy
rCold + . . Gourm . s - +9 plate armour of the Hot Ocelot {rPois rF+}
rNeg + . . Faith . E - +2 buckler {AC+3}
rPois ∞ Spirit . t - +2 hat
rElec + Reflect . M - +2 cloak {MR+}
rCorr . Harm . l - +2 pair of gloves
MR ++... U - +2 pair of boots of the Assassin {DetectMon Stab+ Stlth++}
Stlth .......... X - amulet of magic regeneration
B - ring "Xuereuhu" {Str+3 Int+9 Dex-3}
f - ring of the Ban {rPois rC+ Int+7 Stlth-}
@: flying, delayed fireball
A: big wings, hooves 1, horns 1, yellow scales 1, agile 1, negative energy
resistance 1, sense surroundings 1, electricity resistance, unbreathing,
petrification resistance, rot immunity, AC +17
a: Stop Flying, Renounce Religion, Release Delayed Fireball
}: 2/15 runes: decaying, gossamer
You are on level 2 of the Lair of Beasts.
You worship Vehumet.
Vehumet is exalted by your worship.
You are very hungry.
You have visited 8 branches of the dungeon, and seen 41 of its levels.
You have visited 2 bazaars.
You have also visited: Labyrinth and Sewer.
You have collected 4629 gold pieces.
You have spent 3134 gold pieces at shops.
Inventory:
Hand Weapons
b - a +4 demon whip of freezing
R - the +6 flail of the Median {holy, Str+3}
(You took it off a vault warden on level 2 of the Vaults)
It has been blessed by the Shining One to cause great damage to the undead
and demons.
It affects your strength (+3).
Armour
l - a +2 pair of gloves (worn)
s - the +9 plate armour of the Hot Ocelot (worn) {rPois rF+}
(You took it off a minotaur in a labyrinth)
It protects you from fire.
It protects you from poison.
t - a +2 hat (worn)
E - a +2 buckler of protection (worn)
M - a +2 cloak of magic resistance (worn)
U - the +2 pair of boots of the Assassin (worn) {DetectMon Stab+ Stlth++}
(You found it on level 4 of the Depths)
It makes you much more stealthy.
W - a +2 robe of the Archmagi
Magical Staves
a - an uncursed staff of energy (weapon)
e - an uncursed staff of wizardry
Jewellery
c - the ring of Robustness {AC+8}
(You found it on level 6 of the Lair of Beasts)
[ring of protection]
It affects your AC (+8).
f - the ring of the Ban (left hand) {rPois rC+ Int+7 Stlth-}
(You acquired it on level 2 of the Lair of Beasts)
[ring of protection from cold]
It affects your intelligence (+7).
It protects you from cold.
It protects you from poison.
It makes you less stealthy.
v - an uncursed ring of resist corrosion
B - the ring "Xuereuhu" (right hand) {Str+3 Int+9 Dex-3}
(You bought it in a shop in a bazaar)
[ring of strength]
It affects your strength (+3).
It affects your intelligence (+9).
It affects your dexterity (-3).
Q - the ring "Quam" {rC+ rN+ MR+ Stlth+}
(You took it off an orc on level 3 of the Depths)
[ring of stealth]
It protects you from cold.
It protects you from negative energy.
It affects your resistance to hostile enchantments.
It makes you more stealthy.
T - an uncursed ring of see invisible
V - the ring of Lywas {-Tele +Fly MR+ MP+9 SInv}
(You found it on level 3 of the Depths)
[ring of magical power]
It affects your resistance to hostile enchantments.
It affects your magic capacity (+9).
It lets you see invisible.
It lets you fly.
It prevents most forms of teleportation.
X - an amulet of magic regeneration (around neck)
Wands
m - a wand of disintegration (11/24)
r - a wand of digging (3/24)
J - a wand of teleportation (7/9)
K - a wand of hasting (6/9)
Scrolls
o - 2 scrolls of fear
q - 4 scrolls of magic mapping
w - 2 scrolls of silence
x - 8 scrolls of remove curse
y - a scroll of amnesia
z - 8 scrolls of teleportation
A - 2 scrolls of summoning
P - 2 scrolls of blinking
Z - 3 scrolls of identify
Potions
i - a potion of invisibility
j - 6 potions of agility
k - a potion of brilliance
u - 3 potions of magic
C - 2 potions of resistance
F - 4 potions of might
H - 14 potions of curing
N - 2 potions of haste
Y - a potion of heal wounds
Comestibles
d - 24 bread rations
p - 21 meat rations
G - 10 fruits
L - 3 slices of pizza
S - 10 royal jellies
Skills:
- Level 15.2 Fighting
- Level 12.1 Maces & Flails
- Level 11.0 Armour
- Level 10.0 Dodging
- Level 2.1 Stealth
- Level 10.0 Shields
- Level 17.0 Spellcasting
- Level 17.0 Conjurations
- Level 1.0 Translocations
Level 0.7 Transmutations
+ Level 14.9 Fire Magic
- Level 22.5 Earth Magic
- Level 6.2 Evocations
You have 8 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Sandblast Erth ###### 0% 1 None
b - Lehudib's Crystal Sp Conj/Erth ########.. 11% 8 None
c - Lee's Rapid Deconstr Erth ########.. 1% 5 None
d - Mephitic Cloud Conj/Pois/Air ######.. 2% 3 None
e - Shatter Erth ########.. 69% 9 None
g - Bolt of Magma Conj/Fire/Erth ########.. 1% 5 None
h - Delayed Fireball Conj/Fire N/A 8% 7 None
i - Fireball Conj/Fire ########.. 1% 5 None
j - Blink Tloc N/A 21% 2 None
k - Iskenderun's Battles Conj/Chrm #######. 5% 5 None
l - Iskenderun's Mystic Conj ######## 1% 4 None
Dungeon Overview and Level Annotations
Branches:
Dungeon (15/15) Temple (1/1) D:4 Lair (6/6) D:10
Swamp (4/4) Lair:2 Spider (4/4) Lair:3 Slime (0/5) Lair:6
Orc (2/2) D:9 Elf (0/3) Orc:2 Vaults (4/5) D:13
Crypt (0/3) Vaults:2 Depths (5/5) D:15 Zot (0/5) Depths:5
Altars:
Cheibriados
Dithmenos
Gozag
Hepliaklqana
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Ru
Sif Muna
Trog
Uskayaw
Vehumet
Xom
Yredelemnul
The Shining One
Beogh
Shops:
D:8 [ D:9 ( D:10 ? D:12 %%*** D:14 : Orc:2 :[=: Vaults:2 =
Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:3 Depths:4 Depths:5
Pandemonium: Depths:3 Depths:5
Annotations:
D:4 Sigmund
Swamp:4 exclusion: ghost crab
Vaults:3 exclusion: entropy weaver
Innate Abilities, Weirdness & Mutations
You are resistant to torment.
Your stone body is resilient. (AC +17)
You are immune to poison.
Your large and strong wings let you fly indefinitely.
You resist negative energy. (rN+)
You are resistant to electric shocks. (rElec)
You can survive without breathing.
You are immune to petrification.
You are immune to rotting.
You have large cloven feet.
You have a pair of small horns on your head.
You are partially covered in yellow scales. (AC +2)
You are agile. (Dex +2)
You passively map a small area around you.
Message History
You start putting on your armour.
You continue putting on the +9 plate armour of the Hot Ocelot {rPois rF+}. x5
You finish putting on the +9 plate armour of the Hot Ocelot {rPois rF+}.
Wear which item? (? for menu, Esc to quit)
You start removing your armour.
You continue taking off the +9 plate armour of the Hot Ocelot {rPois rF+}. x4
You finish taking off the +9 plate armour of the Hot Ocelot {rPois rF+}.
You start putting on your armour.
You continue putting on your +2 robe of the Archmagi. x5
You finish putting on your +2 robe of the Archmagi.
You feel powerful.
Char dumped successfully.
Wear which item? (? for menu, Esc to quit)
You start removing your armour.
You continue taking off your +2 robe of the Archmagi. x4
You finish taking off your +2 robe of the Archmagi.
You feel strangely numb.
You start putting on your armour.
You continue putting on the +9 plate armour of the Hot Ocelot {rPois rF+}. x5
You finish putting on the +9 plate armour of the Hot Ocelot {rPois rF+}.
#P.## #.................##.##
##.P# ##P.#.#....#......#...##
#<## #P..##...##..#...#.#.##
##.# #.)....>.#.............
#..# ##...#.................
#####.# #....#.#..............
.P#P#.# #)))!/?[:.............
......# #.)[=...[.............
......######...)@................
......##.##P...)...}.###.##.#...#
..............[}.[...##########.#
..#.+#.PP##.#......(..# ###
..#......P...)..##...##
...............#.###.#
..P......<...P...##..#
..#..........#...###.#
..#..........#.####P.# ##
There are no monsters in sight!
Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 |
---------------+-------------------------------------------------------------------------+-----
Earth Magic | 4 5 6 7 8 10 11 13 15 19 22 | 22.5
Spellcasting | 3 4 6 7 9 10 11 12 13 14 15 17 | 17.0
Fighting | 5 7 9 12 13 15 | 15.2
Armour | 2 6 8 9 11 | 11.0
Conjurations | 3 4 9 12 13 17 | 17.0
Dodging | 4 7 10 | 10.0
Fire Magic | 8 9 10 11 14 | 14.9
Shields | 4 5 10 | 10.0
Evocations | 2 5 6 | 6.2
Maces & Flails | 5 10 12 | 12.1
Translocations | 1 | 1.0
Stealth | | 2.1
Transmutations | | 0.7
Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Unarmed | 26 | | | | | | | || 26
War axe | 26 | 86 | 25 | 97 | | | | || 234
Club | 14 | | | | | | | || 14
Headbutt | | 11 | 3 | 25 | 34 | 30 | 17 | 18 || 138
Flail | | | | 60 | 14 | 133 | 18 | 17 || 242
Dagger | | | | | 73 | | | || 73
Staff | | | | | 15 | 29 | 9 | 3 || 56
Demon whip | | | | | | | 46 | 90 || 136
Cast: Sandblast | 17 | 10 | 91 | 125 | 2 | | | || 245
Lee's Rapid Decon | | | 33 | 73 | 140 | 58 | 8 | 20 || 332
Stone Arrow | | | 16 | 182 | 617 | 337 | 31 | || 1183
Mephitic Cloud | | | | 10 | 3 | | | || 13
Sticky Flame | | | | 2 | 5 | | | || 7
Bolt of Magma | | | | | 108 | 244 | 77 | 56 || 485
Petrify | | | | | 10 | 2 | | || 12
Fireball | | | | | | 264 | 87 | 85 || 436
Delayed Fireball | | | | | | 3 | | || 3
Iskenderun's Batt | | | | | | 126 | 150 | 106 || 382
Iskenderun's Myst | | | | | | 12 | 43 | 59 || 114
Shatter | | | | | | 14 | 202 | 129 || 345
Lehudib's Crystal | | | | | | | 2 | 105 || 107
Blink | | | | | | | 1 | || 1
Abil: Fly | | | | | 2 | | | 1 || 3
Stop Flying | | | | | 1 | | | 1 || 2
Release Delayed F | | | | | | 2 | | || 2
Evoke: Wand | | | | 1 | 2 | 3 | | || 6
Staff of energy | | | | | | 4 | 109 | 293 || 406
Use: Potion | | 3 | | 6 | 8 | 1 | 1 | 1 || 20
Scroll | | 7 | 4 | 17 | 16 | 23 | 10 | 10 || 87
Stab: Sleeping | 4 | 3 | | | | | | || 7
Eat: Chunk | 3 | 7 | 22 | 34 | 56 | 53 | 38 | 35 || 248
Fruit | | | 2 | 3 | | 3 | 4 | || 12
Beef jerky | | | | 4 | | 2 | | 4 || 10
Royal jelly | | | | 2 | 2 | | 1 | || 5
Pizza | | | | | 9 | 2 | 2 | 1 || 14
Meat ration | | | | | 1 | | | || 1
Armor: Robe | 29 | 47 | 35 | | | 368 | 79 | 78 || 636
Leather armour | | | 5 | 8 | | | | || 13
Ring mail | | | | 400 | 221 | | | || 621
Chain mail | | | | 8 | 363 | 33 | | || 404
Plate armour | | | | | | 35 | | || 35
Scale mail | | | | | | 2 | | || 2
Dodge: Dodged | 56 | 79 | 51 | 394 | 524 | 519 | 74 | 88 || 1785
Block: Buckler | | | | | 92 | 215 | 48 | 45 || 400
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