How to make force_more for every enemy?
Posted: Sunday, 11th December 2016, 07:57
How do I do that? Or where is an rc/init that does do that, and is up-to-date with 0.19.1?
I would also like message colors that are up-to-date (I have the HDA ones, but don't know if they cover everything in 0.19.1).
I would also like message colors that are up-to-date (I have the HDA ones, but don't know if they cover everything in 0.19.1).