Shoals Surfer
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Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.
Shoals Surfer
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Ziggurat Zagger
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Ziggurat Zagger
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Ziggurat Zagger
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Ziggurat Zagger
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Abyss Ambulator
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Ziggurat Zagger
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VeryAngryFelid wrote:Short sword is a bad weapon, ammo is unreliable.
Ziggurat Zagger
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cerebovssquire wrote:Ammo is, at the very least, reliable enough to get you through the most dangerous levels of the game and also far enough to replace your short sword.
Spider Stomper
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Airwolf wrote:Op and Tm.
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Ziggurat Zagger
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VeryAngryFelid wrote:Blade Hands are superior for most species because the spell doesn't meld all gear but it does not help Op much of course.
I remember some fsims from last time when Ice Form and Blade Hands were compared for Op, they were pretty close.
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VeryAngryFelid wrote:cerebovssquire wrote:Ammo is, at the very least, reliable enough to get you through the most dangerous levels of the game and also far enough to replace your short sword.
Sorry, I don't want to train Longbows alone and then find I have 0 arrows again.
I don't want to train 2 skills simultaneously.
Actually I don't want any XP in Longbows when I am at 0 arrows.
Ziggurat Zagger
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Ziggurat Zagger
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cerebovssquire wrote:People can put their XP into Dodging or Fighting or whatever until they find their first quality melee weapon, if they must avoid that situation. I don't think that's the best way to play a Hu, but simply using your ranged weapon at starting skill for a few floors while training other things is still better than most melee starts. If you are using a melee weapon whenever it is safe to do so I also think the 0 arrows situation requires some bad luck regarding ammo drops.
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Shoals Surfer
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VeryAngryFelid wrote:Ice From gives 30% HP, Ozo Armour gives movement penalty. I wouldn't recommend casting Ozo without Ice Form or Chei because Op needs to run away often.
Chei is the worst god for Op no matter if Tm or not because Op cannot wear heavier armour (Str boost is mostly wasted), you are already likely to have high Dex from rings (there is a step down for Dex after 24) and specifically as Tm you don't need high Int either.
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removeelyvilon wrote:VeryAngryFelid wrote:Ice From gives 30% HP, Ozo Armour gives movement penalty. I wouldn't recommend casting Ozo without Ice Form or Chei because Op needs to run away often.
Chei is the worst god for Op no matter if Tm or not because Op cannot wear heavier armour (Str boost is mostly wasted), you are already likely to have high Dex from rings (there is a step down for Dex after 24) and specifically as Tm you don't need high Int either.
Which god would you recommend?
Ziggurat Zagger
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removeelyvilon wrote:Which god would you recommend?
Zot Zealot
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ThreeInvisibleDucks wrote:OpTm (or Op anything + UC) is a good candidate for a "start weak, become super strong later" character. UC octopodes experience maybe the biggest step up in power in the game after getting Statue Form reliably castable.
ThreeInvisibleDucks wrote:For maximum "weak early, strong later" I'd choose Ash.
Abyss Ambulator
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severen wrote:Airwolf wrote:Op and Tm.
Personally I think Tm is a terrible start for Op.
Spider Stomper
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Airwolf wrote:severen wrote:Airwolf wrote:Op and Tm.
Personally I think Tm is a terrible start for Op.
I meant OpXX and YYTm are weak early and strong late.
Shoals Surfer
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VeryAngryFelid wrote:removeelyvilon wrote:Which god would you recommend?
Same gods as for other species: Fedhas, Oka, Makhleb, Ru.
Crypt Cleanser
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asdu wrote:VeryAngryFelid wrote:removeelyvilon wrote:Which god would you recommend?
Same gods as for other species: Fedhas, Oka, Makhleb, Ru.
Why would you ever go Ru on a Tm? Maybe I'm too picky with sacrifices, but in my view Ru is even worse than Ash in the "won't do jack for a very long time" department. At least Ash has scrying early on.
Spider Stomper
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VeryAngryFelid wrote:Ice From gives 30% HP, Ozo Armour gives movement penalty. I wouldn't recommend casting Ozo without Ice Form or Chei because Op needs to run away often.
Chei is the worst god for Op no matter if Tm or not because Op cannot wear heavier armour (Str boost is mostly wasted), you are already likely to have high Dex from rings (there is a step down for Dex after 24) and specifically as Tm you don't need high Int either.
Ziggurat Zagger
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asdu wrote:Why would you ever go Ru on a Tm? Maybe I'm too picky with sacrifices, but in my view Ru is even worse than Ash in the "won't do jack for a very long time" department. At least Ash has scrying early on.
Shoals Surfer
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Shoals Surfer
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VeryAngryFelid wrote:asdu wrote:Why would you ever go Ru on a Tm? Maybe I'm too picky with sacrifices, but in my view Ru is even worse than Ash in the "won't do jack for a very long time" department. At least Ash has scrying early on.
Ru gives great panic buttons. Tm is the best class for sacrificing hand because your melee damage will still be amazing and you don't need rings that badly because you get lots of resists (rC+, rF++, rElec, rPois+++, rPois+, rN+) from transformations.
removeelyvilon wrote:Some of you mentioned OpTm and Ash, but how do I boost UC with Ash?
Ziggurat Zagger
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asdu wrote:You don't get panic buttons until *** which is two big sacrifices. If you're willing to take any two big sacrifices, then sure, you can probably reach that piety level faster than you could with a "normal" god, but chances are you'll give up something valuable to get there so early, and even then it's not as fast as getting to * with Oka or Fedhas.
Shoals Surfer
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Ziggurat Zagger
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asdu wrote:Well, that's my point: Oka and Fedhas obviously belong in that list, Ru doesn't, imo.
But then again, there's a guy here who claims that you can get apocalypse before lair "often enough", which is so very far from my experience with Ru that I think I might be missing something big.
Tartarus Sorceror
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asdu wrote:removeelyvilon wrote:Some of you mentioned OpTm and Ash, but how do I boost UC with Ash?
You don't.
Spider Stomper
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VeryAngryFelid wrote:You are welcome to suggest better gods than Ru (after Fedhas, Oka and Makhleb).
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Slime Squisher
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Rast wrote:VEF, what do you hate about goz? Just the playstyle or does it seem weak to you or what?
Ziggurat Zagger
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Rast wrote:VEF, what do you hate about goz? Just the playstyle or does it seem weak to you or what?
Slime Squisher
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VeryAngryFelid wrote:Rast wrote:VEF, what do you hate about goz? Just the playstyle or does it seem weak to you or what?
Playstyle. It encourages micromanagement on both strategy and tactical levels.
Ziggurat Zagger
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mattlistener wrote:It doesn't for Sp or Mu? Confused (probably because unfamiliar).
Tartarus Sorceror
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VeryAngryFelid wrote:mattlistener wrote:It doesn't for Sp or Mu? Confused (probably because unfamiliar).
It does not add extra hunger for autoexplore, autotravel or casting spells for those species.
Ziggurat Zagger
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MainiacJoe wrote:Arguably, Gozag shifts these costs from hunger to pseudo-piety. Gozag is like every species is a mummy, but casting spells costs piety instead of food, and you can find piety lying around on the floor.
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