What is the .rc file that shows monster spoilers in-game?
I saw one player having something like this that showed monster damage etc. in the text buffer. I could use it now.
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Tomb Titivator
Posts: 778
Joined: Thursday, 13th March 2014, 20:15
AnnounceDamage
Adds a function which writes a message at the end of turn announcing changes in how much health and magic you have.
Features various color levels based on amount of current hp/mp and whether you gain or lose health.
Currently doesn't alert when you gain 1 hp or mp to reduce span
SpoilerAlert
Adds a function which writes various warning messages based on which enemies are on screen.
This works by matching a string with the name of each monster and printing its warning message.
Features various color levels based on amount of enemies and shortens the message for very large numbers of enemies.
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