Vaults Vanquisher
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Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.
Vaults Vanquisher
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Tartarus Sorceror
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Barkeep
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Vaults Vanquisher
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Location: Aachen, Germany
Tartarus Sorceror
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njvack wrote:Be (all except Dg)
Ziggurat Zagger
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Crypt Cleanser
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Blades Runner
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Barkeep
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Shard1697 wrote:Fo can't Berserk, which means you lose Be's earlygame dominance-takes a while to get BiA. And your gear is worse than Fighter's even if you're not Fonjvack wrote:Be (all except Dg)
Blades Runner
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Vaults Vanquisher
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Blades Runner
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Abyss Ambulator
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Tartarus Sorceror
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arandomperson12 wrote:Why is DgWn so easy?
when I first started playing I met some Japanese players who were remarkably better than anyone I've seen play, to this day, and they said that Demigod Wanderers were so easy to ascend with that they classified runs as DgWn runs and Non-DgWn runs
神々の末裔 放浪者
Shoals Surfer
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Cocytus Succeeder
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njvack wrote:Shard1697 wrote:Fo can't Berserk, which means you lose Be's earlygame dominance-takes a while to get BiA. And your gear is worse than Fighter's even if you're not Fonjvack wrote:Be (all except Dg)
Oh yeah, that's right. Man, that's weird, they should be able to 'zerk without hasting.
So Trog is not so great for Fo.
Tomb Titivator
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Psieye wrote:getting faster access to BiA/gifts
Cocytus Succeeder
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HardboiledGargoyle wrote:Psieye wrote:getting faster access to BiA/gifts
how? berserk does not cost piety
Lair Larrikin
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HardboiledGargoyle wrote:there's always paralysis chance you could tweak
Tomb Titivator
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Tartarus Sorceror
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Psieye wrote:Also, if they could 'zerk without hasting, then they can't be slowed afterwards so arguably that'd be OP.
Ziggurat Zagger
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Pandemonium Purger
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Dungeon Master
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Ziggurat Zagger
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gammafunk wrote:I just wanted to take the opportunity to remind everyone that Su is also very strong. Thanks for your time.
Tomb Titivator
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Slime Squisher
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Location: Frankfurt
edgefigaro wrote:While playing a summoner is strong and interesting, it is also a pain in the ass over the span of the game.
Ziggurat Zagger
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Utis wrote:edgefigaro wrote:While playing a summoner is strong and interesting, it is also a pain in the ass over the span of the game.
It's the same for me. But I think that's a question of habit forming. E.g. sound melee fighting involves a myriad of trivial decisions: when and where to retreat, how to move, what to attack first, when to disengage etc. Imagine we would have to make all of those trivial decisions consciously while also being conscious about which key to press. Melee fighting would be a pain in the ass, too. It isn't because we committed the basics to the muscle memory of our fingers and only wake up when our intuitive pattern recognition tells us that we should better stop to think.
I imagine it's the same for somebody who plays a lot of summoners. I know that it's the same for AE who also have a bad rep in this regard.
Temple Termagant
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Abyss Ambulator
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Temple Termagant
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Slime Squisher
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Tartarus Sorceror
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celtis wrote:Freeze has the obvious drawback that you need to be in melee range, which is not optimal for a squishy caster
Ziggurat Zagger
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Shoals Surfer
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