Snake Sneak
Posts: 91
Joined: Saturday, 6th August 2016, 18:03
Randomness in item generation and res
is item generation completely random? (referring to 0.18.1)
In the early game it happens to find a weapon with good res just one or two dungeon levels before a _very dangerous_ enemy with that brand (for example: RElec -> very dangerous elec powered ghost; RN++ and then an unusually hard ossuary layout with Menkaure). Mostly situations where that specific gain makes it possible to fight.
It looks suspicious, since any random lucky gain could be leading to RC++ but hard creeps then be fire powered or anything else.
An other pattern i met before the lair: from time to time is to have wand games or ring games. In the longer run may also completely lack a form of defense (no AC at all: nor in rings, nor armours, nor protection brand).
I know randomness is hard to understand for humans according to previous topics in the forum, but ... there is maybe a coded fairness in the game?
Thx