Namelex, escape deck


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Vaults Vanquisher

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Joined: Friday, 24th June 2016, 14:09

Post Monday, 3rd October 2016, 14:33

Namelex, escape deck

Is it just me who thinks this deck is lack lustre and needs improvement? I can't really find where this deck is useful, some cards are good like tomb but others aren't so such as the one that hastes your allies. Maybe nerf the all decks so they are on par with this one, I can see why things like blink, haste self and tele were not put in but the other decks have very powerful summons and conjurations and this deck just falls flat
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Blades Runner

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Post Monday, 3rd October 2016, 14:42

Re: Namelex, escape deck

You have to stack them or use triple draw to make them useful. HTH.
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Vaults Vanquisher

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Joined: Friday, 24th June 2016, 14:09

Post Monday, 3rd October 2016, 15:08

Re: Namelex, escape deck

goodcoolguy wrote:You have to stack them or use triple draw to make them useful. HTH.


I guess, I have been mainly doing random draw because I burned out all my mana on my DD to make it far enough to get a vamp weapon. Il see when I play this God again

Crypt Cleanser

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Post Monday, 3rd October 2016, 20:37

Re: Namelex, escape deck

CypherZel wrote:I can't really find where this deck is useful

It's when you want to escape.

CypherZel wrote:aren't so such as the one that hastes your allies

It's just that velocity is a terrible card. I have no idea why it's in the Escape deck. Also Swap is questionable. You shouldn't blind draw it in general.

Vaults Vanquisher

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Post Monday, 3rd October 2016, 21:09

Re: Namelex, escape deck

stickyfingers wrote:
CypherZel wrote:I can't really find where this deck is useful

It's when you want to escape.

CypherZel wrote:aren't so such as the one that hastes your allies

It's just that velocity is a terrible card. I have no idea why it's in the Escape deck. Also Swap is questionable. You shouldn't blind draw it in general.


I guess that's why tomb is in the escape deck, to escape
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Ziggurat Zagger

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Post Monday, 3rd October 2016, 21:36

Re: Namelex, escape deck

CypherZel wrote:I guess that's why tomb is in the escape deck, to escape

Well, tomb followed by ?tele is better than just ?tele in some situations. Maybe quaff !ambrosia as well.
DCSS: 97:...MfCj}SpNeBaEEGrFE{HaAKTrCK}DsFESpHu{FoArNaBe}
FeEE{HOIEMiAE}GrGlHuWrGnWrNaAKBaFi{MiDeMfDe}{DrAKTrAMGhEnGnWz}
{PaBeDjFi}OgAKPaCAGnCjOgCKMfAEAtCKSpCjDEEE{HOSu
Bloat: 17: RaRoPrPh{GuStGnCa}{ArEtZoNb}KiPaAnDrBXDBQOApDaMeAGBiOCNKAsFnFlUs{RoBoNeWi

Ziggurat Zagger

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Post Monday, 3rd October 2016, 22:38

Re: Namelex, escape deck

why tele? tomb can last quite a long of time, literally hundreds of turns. so you can heal to full hp, buff, then use digging or disintegrate and kill them all, it's called "tombdancing" ;)
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Ziggurat Zagger

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Post Tuesday, 4th October 2016, 09:13

Re: Namelex, escape deck

VeryAngryFelid wrote:why tele? tomb can last quite a long of time, literally hundreds of turns. so you can heal to full hp, buff, then use digging or disintegrate and kill them all, it's called "tombdancing" ;)

Sure, that's better if you can do it. I was thinking about a more desperate situation like facing and alich with low MR or something when you just want to escape.
DCSS: 97:...MfCj}SpNeBaEEGrFE{HaAKTrCK}DsFESpHu{FoArNaBe}
FeEE{HOIEMiAE}GrGlHuWrGnWrNaAKBaFi{MiDeMfDe}{DrAKTrAMGhEnGnWz}
{PaBeDjFi}OgAKPaCAGnCjOgCKMfAEAtCKSpCjDEEE{HOSu
Bloat: 17: RaRoPrPh{GuStGnCa}{ArEtZoNb}KiPaAnDrBXDBQOApDaMeAGBiOCNKAsFnFlUs{RoBoNeWi

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