Blades Runner
Posts: 536
Joined: Friday, 1st April 2016, 18:15
Thoughts on a Lair Conjuror
1. Learn all the spells in your starting book. ALL OF THEM.
Magic Dart is useful even in Lair as a guide for your Battlesphere. Searing Ray does decent damage, and is especially good in hallways. Dazzling Spray is good when you have a pack on your tail and need to skedaddle, but you don't want to drag the whole pack around. (That is, it's a good pack-splitter.) Iskenderun's Mystic Blast will be your big damage-source until you have Battlesphere, and even then, it's useful. Fulminant Prism is good with kiting and yakpaks.
2. Specific advice vs tough enemies.
Make sure you have battlesphere.
a. Weak packs that would deplete your MP if you tried to use IMB on them, but are too tough to take out with MD.
Cast Battlesphere, go to town with your never-miss MD and close air support.
b. Tough packs.
You have a few options. I find that kiting and casting FP just between you and the nearby pack, but also to the side slightly, is good for keeping it from being prematurely exploded. Dazzling Spray helps split packs, and does decent multi-target damage. It has no synergy with Battlesphere, though. Once you've split a pack, see below for each individual enemy.
The following apply when only one enemy is in sight.
c. Any individual enemy that can't get to you before IB+MD kills it.
Kill it with IB+MD.
d. Any individual enemy that you think could deal decent damage before IB+MD kills it.
If you think IB+IMB will kill it, then use that. Hint: Unless you're literally two squares away from the enemy, it will. I've taken down eight-headed hydrae with this. I've taken on the retiring mercenary guy with this. Use it against anything even slightly challenging, like spiny frogs, too.
Watch out for ranged enemies, though. It won't deal with ice dragons. (Why are you fighting ice dragons? You shouldn't keep on fighting in the Ice Caves that contain them. Grab the decent loot protected by yaks, and leave before dragons and death yaks show up.)
The above apply when only one enemy is in sight.
e. You see a variety of enemies.
Lure. Always remember where your staircase is. If there's a torpor snail and you can't kill it quickly, teleport. If there's a dangerous ranged enemy, teleport. Otherwise, split it up like a pack. Dangerous ranged enemies never appear in packs, thank goodness. Always try to deal with dangerous ranged enemies one-on-one. You're a ranged fighter, swarms of rats that block LoF are useful for hack-and-slashers, not you.
twelwe wrote:It's like Blink, but you end up drowning.