MainiacJoe wrote:Well it certainly makes sense that if you can stand up to something in melee, then if they're standing in miasma that's better than if they aren't. Waht about situations where you don't want to melee it? Does it always take effect in oen turn of standing, or in a random amount of turns? Can a faster monster past a corpse without you getting a chance to rot it while they are on it? Do monsters avoid miasma clouds or stand in them, compared to say Conjure Flame?
If you are afraid of melee, then you kill a pack of green rats, preferably in a row, and then lure your target to the corpse pile. A slightly different subset of monsters will avoid miasma but not fire clouds or vice versa, but you can estimate based on pretty much the same factors, raw hit points and resistances. You can either corpse rot when it steps on the first corpse, or just do this in a corridor where it has no choice but to step on the first corpse. Once the target monsters steps into the first cloud, it will happily step into the clouds produced by all the green rats you cared to lure into a row, stacking the effects of the clouds as it goes.
Miasma will also slow dangerous monsters that you are afraid to melee, so you can make it walk through multiple clouds and then kite it in complete safety. You can also hammer your torment invocation a time or two on the way over if you are worried you might run out of mp before it runs out of hit points. You weren't planning to let it touch you anyway, after all. Torment and miasma work very well together.
So, yeah. Basically conjure flame, only with slow, and you can trigger a whole bunch of them at once if you're willing to spend some time dancing rats first. Often I just corpse drop a few times instead of dancing rats because it's faster, but you might miss a tile in that case.