Snake Sneak
Posts: 115
Joined: Friday, 23rd January 2015, 13:15
Help me with my Bling
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Dungeon Crawl Stone Soup version 0.19-a0-1274-g49cac51 (webtiles) character file.
HANFGEIST the Spry (Gargoyle Wizard) Turns: 57945, Time: 09:25:34
Health: 148/148 AC: 48 Str: 26 XL: 26 Next: 22%
Magic: 27/60 EV: 32 Int: 40 God: Cheibriados [*****.]
Gold: 3999 SH: 12 Dex: 28 Spells: 10 memorised, 7 levels left
rFire + + . SeeInvis . o - +10 morningstar "Eos" {elec, Halo rElec}
rCold + . . Gourm . d - quicksilver dragon armour
rNeg + + . Faith . c - +3 warlock's mirror {reflect}
rPois ∞ Spirit . m - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr}
rElec + Dismiss . C - +2 cloak
rCorr + Reflect + K - +2 pair of gloves {Dex+3}
rMut + Harm . j - +1 pair of boots of Miracles {rPois rF+ Str-2 Dex+3}
MR +++++ Clarity + p - amulet of regeneration
Stlth +......... O - +5 ring of protection
H - ring of Compulsion {rElec MR++ MP+9}
@: flying, glowing, deflect missiles, heavily drained, very slow
A: big wings, hooves 2, repulsion field 2, slimy green scales 1, clarity, clever
1, high mp 3, negative energy resistance 1, electricity resistance, slow
regeneration 1, strong 1, unbreathing, petrification resistance, rot immunity,
AC +19
a: Stop Flying, Bend Time, Temporal Distortion, Slouch, Step From Time, Renounce
Religion
}: 2/15 runes: decaying, gossamer
You are on level 4 of the Depths.
You worship Cheibriados.
Cheibriados is extremely pleased with you.
You are not hungry.
You have visited 10 branches of the dungeon, and seen 46 of its levels.
You have visited the Abyss 1 time.
You have also visited: Labyrinth, Trove, Sewer, Wizlab and Desolation.
You have collected 7297 gold pieces.
You have spent 3298 gold pieces at shops.
Inventory:
Hand Weapons
o - the +10 morningstar "Eos" (weapon) {elec, Halo rElec}
(You found it on level 3 of the Elven Halls)
Occasionally, upon striking a foe, it will discharge some electrical energy
and cause terrible harm.
It insulates you from electricity.
G - the +9 rapier of Conservatism {pierce, +Blink rF+}
(You found it on level 1 of the Lair of Beasts)
It inflicts extra damage upon your enemies.
It protects you from fire.
It lets you blink.
Armour
c - the +3 warlock's mirror (worn) {reflect}
(You acquired it on level 6 of the Lair of Beasts)
d - a quicksilver dragon armour (worn)
j - the +1 pair of boots of Miracles (worn) {rPois rF+ Str-2 Dex+3}
(You bought it in a shop on level 5 of the Dungeon)
It affects your strength (-2).
It affects your dexterity (+3).
It protects you from fire.
It protects you from poison.
m - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr}
(You found it in a wizard's laboratory)
It protects you from fire.
It protects you from cold.
It insulates you from electricity.
It protects you from poison.
It protects you from negative energy.
It affects your resistance to hostile enchantments.
It protects you from acid and corrosion.
It protects you from mutation.
C - a +2 cloak (worn)
K - a +2 pair of gloves of dexterity (worn)
Rods
z - a +3 lightning rod (10/10)
(You took it off a deep elf sorcerer on level 3 of the Elven Halls)
Jewellery
f - the amulet "Pibbaekh" {Dismiss Dex+5}
(You found it in a treasure trove)
[amulet of dismissal]
It may teleport away creatures that harm you.
It affects your dexterity (+5).
k - the ring "Qubbif" {rElec rF+ Int+6}
(You took it off a deep elf annihilator on level 3 of the Elven Halls)
[ring of intelligence]
It affects your intelligence (+6).
It protects you from fire.
It insulates you from electricity.
p - an amulet of regeneration (around neck)
H - the ring of Compulsion (left hand) {rElec MR++ MP+9}
(You found it in a treasure trove)
[ring of magical power]
It insulates you from electricity.
It affects your resistance to hostile enchantments.
It affects your magic capacity (+9).
J - the ring "Buratugh" {Wiz rElec rPois rF++ Stlth-}
(You found it on level 3 of the Elven Halls)
[ring of wizardry]
It improves your spell success rate.
It greatly protects you from fire.
It insulates you from electricity.
It protects you from poison.
It makes you less stealthy.
L - the ring of Xom's Bemusement {MR- MP+9 Int+2 Dex+8}
(You found it in a treasure trove)
[ring of magical power]
It affects your intelligence (+2).
It affects your dexterity (+8).
It affects your resistance to hostile enchantments.
It affects your magic capacity (+9).
O - a +5 ring of protection (right hand)
Wands
i - a wand of heal wounds (9/9)
F - a wand of heal wounds (9/9)
I - a wand of lightning (7/15)
Q - a wand of teleportation (7/9)
Scrolls
e - 9 scrolls of blinking
w - 12 scrolls of remove curse
Potions
l - 7 potions of ambrosia
q - 8 potions of agility
v - 12 potions of heal wounds
x - 6 potions of might
A - 19 potions of curing
R - 7 potions of magic
Miscellaneous
t - 2 boxes of beasts
E - a disc of storms
N - a fan of gales
X - a sack of spiders
Y - a phantom mirror
Comestibles
n - 26 fruits
Skills:
- Level 10.7(8.7) Fighting
- Level 5.1(3.3) Maces & Flails
- Level 14.4(12.1) Armour
+ Level 19.8(17.3) Dodging
- Level 2.1(0.5) Stealth
+ Level 13.2(11.0) Shields
+ Level 12.9(10.8) Spellcasting
+ Level 15.7(13.4) Conjurations
- Level 5.1(3.4) Hexes
- Level 3.0(1.4) Charms
- Level 10.0(8.0) Summonings
- Level 7.0(5.1) Necromancy
- Level 7.0(5.2) Translocations
- Level 10.3(8.3) Ice Magic
- Level 12.6(10.5) Air Magic
- Level 5.4(3.6) Poison Magic
- Level 9.8(7.8) Invocations
- Level 9.0(7.1) Evocations
You have 7 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Freezing Cloud Conj/Ice/Air #######... 6% 6 ###....
b - Summon Mana Viper Hex/Summ ######.. 10% 5 None
c - Deflect Missiles Chrm/Air ######.... 30% 6 ###....
d - Mephitic Cloud Conj/Pois/Air #######. 1% 3 None
e - Blink Tloc N/A 1% 2 None
f - Summon Lightning Spi Summ/Air #######. 1% 4 None
g - Control Undead Necr ######.... 2% 4 None
i - Lightning Bolt Conj/Air #######... 1% 5 None
j - Summon Forest Summ/Tloc ######.... 4% 5 None
k - Regeneration Chrm/Necr #####..... 1% 3 None
TLDR version:
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Jewellery
f - the amulet "Pibbaekh" {Dismiss Dex+5}
k - the ring "Qubbif" {rElec rF+ Int+6}
p - an amulet of regeneration (around neck)
H - the ring of Compulsion (left hand) {rElec MR++ MP+9}
J - the ring "Buratugh" {Wiz rElec rPois rF++ Stlth-}
L - the ring of Xom's Bemusement {MR- MP+9 Int+2 Dex+8}
O - a +5 ring of protection (right hand)
So I just exited a trove on U4 and after dropping a few baubles I still have too many.
The ring "Qubbif" {rElec rF+ Int+6} is certainly no longer necessary, but are any of the other jewellery items worth keeping around ?