Rias, the awesome Wizard of Ice and Fire


Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.

Blades Runner

Posts: 536

Joined: Friday, 1st April 2016, 18:15

Post Tuesday, 30th August 2016, 20:37

Rias, the awesome Wizard of Ice and Fire

  Code:
 Dungeon Crawl Stone Soup version 0.19-a0-1210-g5c1aa26 (tiles) character file.

Rias the Eclecticist (Deep Elf Wizard)             Turns: 31996, Time: 01:17:00

Health: 65/65      AC:  9    Str:  3 (4)  XL:     13   Next: 1%
Magic:  21/35      EV: 14    Int: 29      God:    Sif Muna [*****.]
Gold:   828        SH:  0    Dex: 12 (13) Spells: 13 memorised, 2 levels left

rFire  x . .      SeeInvis .    a - staff of wizardry
rCold  + + .      Gourm    .    W - +2 robe {rC+}
rNeg   . . .      Faith    +    (no shield)
rPois  .          Spirit   .    N - +1 hat
rElec  .          Dismiss  .    Y - +2 cloak
rCorr  .          Reflect  .    (no gloves)
MR     +....      Harm     .    u - +0 pair of boots
Stlth  +++.......               h - amulet of faith
                                V - ring of ice
                                K - ring of wizardry

@: deflect missiles, divine energy
A: no striking features
a: Stop Divine Energy, Channel Magic, Forget Spell, Renounce Religion


You are on level 6 of the Lair of Beasts.
You worship Sif Muna.
Sif Muna is extremely pleased with you.
You are not hungry.

You have visited 3 branches of the dungeon, and seen 16 of its levels.
You have also visited: Volcano.

You have collected 867 gold pieces.
You have spent 39 gold pieces at shops.

Inventory:

Hand Weapons
 e - a +5 dagger
 q - a +3 quarterstaff of chaos
 E - a +3 spear
 H - a +3 quarterstaff of flaming
 X - a +0 quarterstaff of freezing
Missiles
 T - 206 stones (quivered)
Armour
 u - a +0 pair of boots (worn)
 N - a +1 hat (worn)
 W - a +2 robe of cold resistance (worn)
 Y - a +2 cloak (worn)
Magical Staves
 a - an uncursed staff of wizardry (weapon)
Rods
 f - a -1 rod of clouds (12/12)
   (You found it on level 2 of the Lair of Beasts)
 R - a +1 rod of shadows (13/13)
   (You found it on level 1 of the Lair of Beasts)
Jewellery
 h - an amulet of faith (around neck)
 i - an uncursed ring of see invisible
 t - an uncursed ring of protection from cold
 K - a ring of wizardry (left hand)
 L - an uncursed ring of flight
 V - a ring of ice (right hand)
Wands
 d - a wand of acid {zapped: 3}
 J - a wand of confusion
 P - a wand of iceblast
 S - a wand of flame
Scrolls
 o - a scroll of enchant weapon
 y - a scroll of fear
 M - 2 scrolls of teleportation
Potions
 b - 2 potions of curing
 g - 2 potions of might
 k - a potion of ambrosia
 l - 2 potions of brilliance
 m - a potion of invisibility
 n - 4 potions of agility
 p - 3 potions of berserk rage
 w - 2 potions of lignification
 z - a potion of resistance
 G - a lumpy black potion
 I - a metallic grey potion
 O - a fizzy purple potion
Books
 c - a book of Minor Magic   
   
    Spells                             Type                      Level
    a - Magic Dart                   Conjuration                   1
    b - Blink                        Translocation                 2
    c - Call Imp                     Summoning                     2
    d - Repel Missiles               Charms/Air                    2
    e - Slow                         Hexes                         2
    f - Conjure Flame                Conjuration/Fire              3
    g - Mephitic Cloud               Conjuration/Poison/Air        3
 r - a book of the Sky {god gift}   
   
    Spells                             Type                      Level
    a - Summon Lightning Spire       Summoning/Air                 4
    b - Airstrike                    Air                           4
    c - Silence                      Hexes/Air                     5
    d - Deflect Missiles             Charms/Air                    6
    e - Conjure Ball Lightning       Conjuration/Air               6
    f - Tornado                      Air                           9
 s - a book of the Warp   
   
    Spells                             Type                      Level
    a - Gell's Gravitas              Hexes/Translocation           3
    b - Force Lance                  Conjuration/Translocation     4
    c - Summon Forest                Summoning/Translocation       5
    d - Dispersal                    Translocation                 6
    e - Controlled Blink             Translocation                 8
    f - Disjunction                  Translocation                 8
 x - a book of Maledictions   
   
    Spells                             Type                      Level
    a - Corona                       Hexes                         1
    b - Ensorcelled Hibernation      Hexes/Ice                     2
    c - Confuse                      Hexes                         3
    d - Tukima's Dance               Hexes                         3
    e - Dazzling Spray               Conjuration/Hexes             3
 A - Omogihy's Almanac of Clay and Battle Magic
   (You found it on level 3 of the Lair of Beasts)   
   
    Spells                             Type                      Level
    a - Fulminant Prism              Conjuration/Hexes             4
    b - Throw Icicle                 Conjuration/Ice               4
    c - Petrify                      Transmutation/Earth           4
 C - a book of the Dragon {god gift}   
   
    Spells                             Type                      Level
    a - Flame Tongue                 Conjuration/Fire              1
    b - Cause Fear                   Hexes                         4
    c - Bolt of Fire                 Conjuration/Fire              6
    d - Dragon Form                  Transmutation                 7
    e - Dragon's Call                Summoning                     9
 F - a book of Frost   
   
    Spells                             Type                      Level
    a - Freeze                       Ice                           1
    b - Throw Frost                  Conjuration/Ice               2
    c - Ozocubu's Armour             Charms/Ice                    3
    d - Throw Icicle                 Conjuration/Ice               4
    e - Summon Ice Beast             Ice/Summoning                 4
 Q - Sif Muna's Handbook of Quantum Heat {god gift}
   (Sif Muna gifted it to you on level 9 of the Dungeon)   
   
    Spells                             Type                      Level
    a - Flame Tongue                 Conjuration/Fire              1
    b - Sticky Flame                 Conjuration/Fire              4
    c - Malign Gateway               Summoning/Translocation       7
 U - a book of Beasts {god gift}   
   
    Spells                             Type                      Level
    a - Summon Butterflies           Summoning                     1
    b - Call Canine Familiar         Summoning                     3
    c - Summon Ice Beast             Ice/Summoning                 4
    d - Summon Mana Viper            Hexes/Summoning               5
    e - Summon Hydra                 Summoning                     7
 Z - a book of Battle   
   
    Spells                             Type                      Level
    a - Infusion                     Charms                        1
    b - Shroud of Golubria           Charms/Translocation          2
    c - Song of Slaying              Charms                        2
    d - Spectral Weapon              Hexes/Charms                  3
    e - Regeneration                 Charms/Necromancy             3
Comestibles
 j - 27 fruits
 v - 3 meat rations
 B - 2 beef jerkies


   Skills:
 - Level 1.2 Fighting
 - Level 3.0 Staves
   Level 0.7 Bows
 - Level 5.0 Dodging
 - Level 4.8 Stealth
 + Level 16.1 Spellcasting
 - Level 9.4 Conjurations
 - Level 10.4 Hexes
 - Level 6.4 Charms
 - Level 4.5 Summonings
 - Level 1.1 Translocations
 - Level 5.6 Fire Magic
 - Level 8.1 Ice Magic
 - Level 5.3 Air Magic
 - Level 1.5 Poison Magic
 - Level 1.5 Invocations
 - Level 0.4 Evocations


You have 2 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Magic Dart            Conj           ####         1%          1    None
b - Blink                 Tloc           N/A          1%          2    None
c - Bolt of Fire          Conj/Fire      ######....   4%          6    ###....
d - Deflect Missiles      Chrm/Air       ######....   10%         6    ###....
e - Slow                  Hex            ######..     1%          2    None
f - Conjure Flame         Conj/Fire      ######..     1%          3    None
g - Mephitic Cloud        Conj/Pois/Air  ######..     1%          3    None
h - Shroud of Golubria    Chrm/Tloc      #####.....   1%          2    None
i - Throw Frost           Conj/Ice       ######       1%          2    None
j - Ozocubu's Armour      Chrm/Ice       #######.     1%          3    None
k - Throw Icicle          Conj/Ice       #######.     1%          4    None
l - Summon Ice Beast      Ice/Summ       ######..     1%          4    None
m - Sticky Flame          Conj/Fire      ######..     1%          4    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (9/15)             Temple (1/1) D:4            Lair (6/6) D:9
 Shoals (0/4) Lair:3        Snake (0/4) Lair:4        Slime (0/5) Lair:6
   Orc: D:9-12     

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Hepliaklqana
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Trog
Uskayaw
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Beogh

Shops:
D:4 *   D:5 *

Message History

The yak barely misses your ice beast. Your ice beast hits the water moccasin.
Your ice beast freezes the water moccasin!!
The water moccasin dies!
Sif Muna accepts your kill.
Your ice beast completely misses the yak.
Your ice beast hits the yak but does no damage.
The yak gores your ice beast but does no damage.
Your ice beast hits the yak but does no damage.
Your ice beast hits the yak. Your ice beast freezes the yak!
Unknown command.
Your ice beast hits the yak but does no damage.
The yak gores your ice beast! Your ice beast hits the yak. Your ice beast freezes the yak!!
The yak dies!
Sif Muna accepts your kill.
Save game and exit?
You feel a wave of frost pass over you.
There is an entrance to an ice cave on this level. Hurry and find it before the portal melts!
Welcome back, Rias the Deep Elf Wizard.
Sif Muna whispers: I know many secrets...
Press ? for a list of commands and other information.

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You can see 3 friendly ice beasts.

Vanquished Creatures
  Fannar (Lair:1)
  A lindwurm (Volcano)
  An oklob plant (Lair:5)
  7 elephants
  A toenail golem (Volcano)
  2 sirens (Lair:3)
  Maurice (D:8)
  A molten gargoyle (Volcano)
  A gargoyle (Volcano)
  Joseph (D:9)
  A black mamba (Lair:4)
  A komodo dragon (Lair:5)
  A troll (D:9)
  A polar bear (Lair:3)
  6 blink frogs
  2 yaks (Lair:4)
  2 wyverns (D:8)
  A fire elemental (Volcano)
  4 hippogriffs
  2 basilisks
  9 soldier ants (D:9)
  Edmund (D:4)
  A porcupine (Lair:1)
  4 water moccasins
  An ice beast (D:5)
  3 orc warriors
  A phantom (D:9)
  2 necrophages
  3 ogres
  5 centaurs
  3 crocodiles
  2 big kobolds (D:8)
  9 giant frogs
  A scorpion (D:4)
  5 killer bees
  4 crimson imps (D:5)
  2 centaur zombies (D:8)
  A giant frog zombie (D:9)
  2 centaur skeletons
  2 jellies
  7 hounds
  2 orc priests
  Crazy Yiuf (D:6)
  6 iguanas
  4 orc wizards
  17 worker ants
  7 hell rats
  5 sheep (Lair:6)
  A worker ant zombie (D:8)
  8 adders
  3 gnolls (D:6)
  15 river rats
  2 shadow imps
  3 oozes
  2 adder skeletons
  3 dart slugs
  A worm (D:2)
  5 giant geckos
  45 orcs
  2 giant cockroaches (D:1)
  5 goblins
  10 hobgoblins
  9 jackals
  14 kobolds
  5 quokkas
  4 bats
  3 giant newts
  32 rats
  4 fire vortices (Volcano)
  2 fungi
326 creatures vanquished.

Vanquished Creatures (collateral kills)
  4 hydras
  A hill giant (D:8)
  17 elephants
  4 black mambas
  A gargoyle (Volcano)
  6 spiny frogs
  4 komodo dragons
  A rime drake (Lair:1)
  A queen bee (Lair:1)
  14 blink frogs
  9 yaks
  3 hippogriffs
  4 basilisks
  2 nagas (Lair:4)
  3 soldier ants
  7 water moccasins
  4 porcupines
  An ogre (D:8)
  5 crocodiles
  7 giant frogs
  A water moccasin skeleton (D:9)
  29 killer bees
  An electric eel (Lair:1)
  2 jellies (Lair:6)
  5 iguanas
  24 worker ants
  4 sheep (Lair:5)
  2 adders
  37 river rats
  A shadow imp (D:8)
  4 oozes (Lair:6)
  An adder zombie (D:9)
  An orc (D:2)
  2 bats (D:9)
  A kobold (D:2)
  A rat (D:9)
  A fungus (D:9)
215 creatures vanquished.

Vanquished Creatures (others)
  A sheep (Lair:6)
  3 fire vortices (Volcano)
  43 fungi
  5 plants
52 creatures vanquished.

Grand Total: 593 creatures vanquished

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | Rias the Deep Elf Wizard began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 7/7
   350 | D:1      | Reached XP level 2. HP: 12/15 MP: 2/9
   354 | D:1      | Learned a level 2 spell: Blink
   357 | D:1      | Learned a level 2 spell: Call Imp
   360 | D:1      | Learned a level 2 spell: Repel Missiles
   363 | D:1      | Learned a level 2 spell: Slow
   892 | D:2      | Reached skill level 5 in Spellcasting
   981 | D:2      | Reached XP level 3. HP: 16/19 MP: 0/12
  1100 | D:2      | Learned a level 3 spell: Conjure Flame
  1666 | D:2      | Found a shimmering altar of Xom.
  1993 | D:2      | Reached skill level 6 in Spellcasting
  1993 | D:2      | Reached XP level 4. HP: 19/24 MP: 3/14
  1998 | D:2      | Learned a level 3 spell: Mephitic Cloud
  4030 | D:3      | Reached skill level 2 in Conjurations
  4030 | D:3      | Reached XP level 5. HP: 28/28 MP: 1/16
  4249 | D:4      | Reached skill level 3 in Stealth
  4257 | D:3      | Reached skill level 7 in Spellcasting
  4257 | D:3      | Reached skill level 3 in Conjurations
  4745 | D:4      | Found a sacrificial altar of Ru.
  4766 | D:4      | Reached XP level 6. HP: 32/32 MP: 2/18
  5055 | D:4      | Noticed Edmund
  5076 | D:4      | Killed Edmund
  5076 | D:4      | Reached skill level 3 in Dodging
  5076 | D:4      | Reached skill level 4 in Conjurations
  5091 | D:5      | Entered Level 5 of the Dungeon
  5198 | D:5      | Reached skill level 1 in Staves
  5322 | D:4      | Reached skill level 1 in Fire Magic
  5474 | D:4      | Found Yrghixug's General Store.
  5560 | D:4      | Found a staircase to the Ecumenical Temple.
  5566 | Temple   | Entered the Ecumenical Temple
  5723 | Temple   | Became a worshipper of Sif Muna the Loreminder
  6219 | D:5      | Found Voigeog's General Store.
  6244 | D:5      | Reached skill level 1 in Hexes
  6244 | D:5      | Reached XP level 7. HP: 36/37 MP: 14/20
  6545 | D:5      | Reached skill level 5 in Conjurations
  6599 | D:5      | Found a stormy altar of Qazlal.
  7296 | D:5      | Reached * piety under Sif Muna
  7296 | D:5      | Reached skill level 8 in Spellcasting
  7599 | D:5      | Reached skill level 2 in Hexes
  7763 | D:6      | Reached skill level 2 in Staves
  7811 | D:6      | Reached skill level 2 in Fire Magic
  7811 | D:6      | Reached XP level 8. HP: 42/42 MP: 9/22
  8372 | D:6      | Found a runed door.
  8376 | D:6      | Noticed Crazy Yiuf
  8383 | D:6      | Killed Crazy Yiuf
  8481 | D:6      | Reached skill level 9 in Spellcasting
  8624 | D:6      | Reached skill level 6 in Conjurations
  8825 | D:6      | Reached ** piety under Sif Muna
  9196 | D:6      | Got a steaming arbalest
  9197 | D:6      | Identified the cursed +1 arbalest of Optimality {elec, Str+2 Int+4} (You found it on level 6 of the Dungeon)
  9441 | D:7      | Learned a level 3 spell: Ozocubu's Armour
  9446 | D:7      | Learned a level 4 spell: Throw Icicle
  9473 | D:7      | Learned a level 2 spell: Throw Frost
  9475 | D:7      | Learned a level 1 spell: Freeze
  9708 | D:7      | Found a sacrificial altar of Ru.
  9770 | D:7      | Reached skill level 3 in Staves
  9969 | D:7      | Found a blossoming altar of Fedhas.
  9991 | D:7      | Found an ancient bone altar of Kikubaaqudgha.
 10078 | D:5      | Bought a scroll of remove curse for 39 gold pieces
 10628 | D:7      | Reached skill level 4 in Stealth
 10805 | D:8      | Reached skill level 10 in Spellcasting
 10934 | D:8      | Reached skill level 7 in Conjurations
 10934 | D:8      | Reached skill level 1 in Ice Magic
 11098 | D:8      | Reached XP level 9. HP: 46/46 MP: 0/25
 11400 | D:8      | Reached skill level 2 in Ice Magic
 11500 | D:8      | Reached skill level 4 in Dodging
 11551 | D:8      | Reached *** piety under Sif Muna
 11796 | D:8      | Learned a level 4 spell: Summon Ice Beast
 11805 | D:8      | Reached skill level 3 in Ice Magic
 12087 | D:8      | Reached skill level 11 in Spellcasting
 12728 | D:9      | Noticed Joseph
 12728 | D:9      | Noticed Maurice
 12796 | D:8      | Reached skill level 8 in Conjurations
 12919 | D:9      | Noticed a hill giant
 13082 | D:8      | Killed a hill giant
 13082 | D:8      | Reached skill level 4 in Ice Magic
 13399 | D:8      | Killed Maurice
 13399 | D:8      | Reached **** piety under Sif Muna
 13399 | D:8      | Reached skill level 1 in Poison Magic
 13623 | D:8      | Reached skill level 1 in Air Magic
 13700 | D:9      | Killed Joseph
 13700 | D:9      | Reached skill level 1 in Fighting
 13700 | D:9      | Reached skill level 5 in Ice Magic
 13785 | D:9      | Reached skill level 3 in Hexes
 13785 | D:9      | Reached XP level 10. HP: 28/52 MP: 14/27
 14971 | D:8      | Reached skill level 12 in Spellcasting
 15244 | D:9      | Found a roughly hewn altar of Beogh.
 15618 | D:9      | Reached ***** piety under Sif Muna
 15732 | D:9      | Found a staircase to the Lair.
 15756 | D:9      | Reached skill level 6 in Ice Magic
 15802 | D:9      | Reached skill level 1 in Charms
 16172 | D:9      | Identified Sif Muna's Handbook of Quantum Heat {god gift} (Sif Muna gifted it to you on level 9 of the Dungeon)
 16172 | D:9      | Received a gift from Sif Muna
 16314 | D:9      | Learned a level 4 spell: Sticky Flame
 16325 | D:9      | Reached skill level 2 in Charms
 16336 | D:9      | Reached skill level 3 in Fire Magic
 16457 | D:9      | Reached skill level 9 in Conjurations
 16641 | D:9      | Reached skill level 3 in Charms
 16828 | D:9      | Reached skill level 2 in Summonings
 16832 | D:9      | Noticed a queen ant
 17720 | D:9      | Reached skill level 4 in Charms
 17956 | D:9      | Reached skill level 7 in Ice Magic
 18247 | D:9      | Reached skill level 13 in Spellcasting
 18349 | Lair:1   | Entered Level 1 of the Lair of Beasts
 18414 | Lair:1   | Found a dark tunnel.
 18477 | Volcano  | Entered a volcano
 18481 | Volcano  | Noticed a toenail golem
 18481 | Volcano  | Noticed a gargoyle
 18499 | Volcano  | Killed a gargoyle
 18520 | Volcano  | Killed a toenail golem
 18764 | Volcano  | Noticed a lindwurm
 18770 | Volcano  | Killed a lindwurm
 18770 | Volcano  | Reached XP level 11. HP: 37/56 MP: 13/30
 18899 | Volcano  | Reached skill level 5 in Charms
 18899 | Volcano  | Reached skill level 3 in Summonings
 20161 | Lair:1   | Noticed Fannar
 20185 | Lair:1   | Killed Fannar
 20185 | Lair:1   | Received a gift from Sif Muna
 20430 | Lair:1   | Learned a level 2 spell: Ensorcelled Hibernation
 20720 | Lair:1   | Learned a level 2 spell: Shroud of Golubria
 21131 | Lair:1   | Noticed a seven-headed hydra
 21137 | Lair:1   | Killed a seven-headed hydra
 21137 | Lair:1   | Reached skill level 4 in Summonings
 21241 | Lair:1   | Learned a level 3 spell: Call Canine Familiar
 21772 | Lair:1   | Reached skill level 6 in Charms
 21774 | Lair:1   | HP: 2/56 [poisoned by a killer bee]
 21782 | Lair:1   | HP: 2/56 [poisoned by a killer bee]
 22324 | Lair:1   | Reached skill level 5 in Dodging
 22437 | Lair:1   | Reached skill level 8 in Ice Magic
 22761 | Lair:1   | Identified a +1 rod of shadows (13/13) (You found it on level 1 of the Lair of Beasts)
 23166 | Lair:2   | Reached skill level 1 in Invocations
 23470 | Lair:2   | Reached skill level 2 in Air Magic
 23482 | Lair:2   | Reached skill level 3 in Air Magic
 23807 | Lair:2   | Noticed a six-headed hydra
 23816 | Lair:2   | Killed a six-headed hydra
 23816 | Lair:2   | Reached skill level 4 in Air Magic
 23903 | Lair:2   | Noticed a seven-headed hydra
 23916 | Lair:2   | Killed a seven-headed hydra
 23916 | Lair:2   | Identified Sif Muna's Tome of the Unstable Voyage {god gift} (Sif Muna gifted it to you on level 2 of the Lair of Beasts)
 23916 | Lair:2   | Received a gift from Sif Muna
 23923 | Lair:2   | Reached skill level 5 in Air Magic
 24339 | Lair:2   | Identified a -3 rod of clouds (9/9) (You found it on level 2 of the Lair of Beasts)
 24900 | Lair:3   | Reached skill level 4 in Hexes
 25021 | Lair:3   | Identified Omogihy's Almanac of Clay and Battle Magic
 25037 | Lair:3   | Reached skill level 5 in Hexes
 25327 | Lair:3   | Reached skill level 6 in Hexes
 25337 | Lair:3   | Reached XP level 12. HP: 51/61 MP: 0/31
 25518 | Lair:3   | Found a staircase to the Shoals.
 25528 | Lair:3   | Reached skill level 7 in Hexes
 25887 | Lair:3   | Reached skill level 8 in Hexes
 26174 | Lair:3   | Reached skill level 9 in Hexes
 26530 | Lair:3   | Reached skill level 10 in Hexes
 26534 | Lair:3   | Received a gift from Sif Muna
 26692 | Lair:3   | Learned a level 6 spell: Bolt of Fire
 27164 | Lair:3   | Reached skill level 4 in Fire Magic
 27685 | Lair:4   | Found a staircase to the Snake Pit.
 27737 | Lair:4   | Noticed an eight-headed hydra
 27744 | Lair:4   | Killed an eight-headed hydra
 28009 | Lair:4   | Reached skill level 5 in Fire Magic
 28174 | Lair:4   | Reached skill level 14 in Spellcasting
 29796 | Lair:5   | Found a white marble altar of Elyvilon.
 29801 | Lair:5   | Reached skill level 15 in Spellcasting
 31695 | Lair:5   | Reached skill level 16 in Spellcasting
 31797 | Lair:6   | Entered Level 6 of the Lair of Beasts
 31809 | Lair:6   | Found a staircase to the Slime Pits.
 31830 | Lair:6   | Received a gift from Sif Muna
 31830 | Lair:6   | Reached XP level 13. HP: 65/65 MP: 11/35
 31977 | Lair:6   | Learned a level 6 spell: Deflect Missiles

Skill      XL: |  1  2  3  4  5  6  7  8  9 10 11 12 |
---------------+-------------------------------------+-----
Spellcasting   |     5  6     7     8 10 11 13    16 | 16.1
Conjurations   |           2  3  4  5  7  8  9       |  9.4
Stealth        |              3        4             |  4.8
Dodging        |                 3        4     5    |  5.0
Staves         |                 1  2  3             |  3.0
Fire Magic     |                 1  2        3     5 |  5.6
Hexes          |                 1  2     3     6 10 | 10.4
Ice Magic      |                       1  5  7  8    |  8.1
Poison Magic   |                          1          |  1.5
Air Magic      |                          1     5    |  5.3
Fighting       |                          1          |  1.2
Charms         |                             4  6    |  6.4
Summonings     |                             2  4    |  4.5
Invocations    |                                1    |  1.5
Bows           |                                     |  0.7
Translocations |                                     |  1.1
Evocations     |                                     |  0.4

Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 || total
-------------------------+-------+-------+-------+-------+-------++-------
Melee: Unarmed           |    18 |       |       |       |       ||    18
       Dagger            |     2 |       |       |     2 |       ||     4
       Quarterstaff      |       |    19 |       |    15 |       ||    34
       Staff             |       |     1 |    20 |    49 |       ||    70
       Spear             |       |       |       |    15 |       ||    15
 Fire: Shortbow          |       |       |     3 |       |       ||     3
 Cast: Magic Dart        |    93 |   160 |   264 |    85 |       ||   602
       Slow              |     2 |     6 |    18 |    15 |       ||    41
       Repel Missiles    |     1 |       |       |     1 |       ||     2
       Conjure Flame     |     3 |    20 |    41 |    21 |       ||    85
       Call Imp          |     3 |     3 |       |       |       ||     6
       Blink             |     1 |       |       |       |       ||     1
       Mephitic Cloud    |       |     6 |    13 |     4 |       ||    23
       Throw Icicle      |       |       |    76 |   132 |     1 ||   209
       Throw Frost       |       |       |     3 |     3 |       ||     6
       Summon Ice Beast  |       |       |     9 |   289 |     3 ||   301
       Ozocubu's Armour  |       |       |     1 |    37 |       ||    38
       Sticky Flame      |       |       |       |    78 |     4 ||    82
       Ensorcelled Hiber |       |       |       |     7 |       ||     7
       Call Canine Famil |       |       |       |     5 |       ||     5
       Shroud of Golubri |       |       |       |    14 |       ||    14
       Bolt of Fire      |       |       |       |    13 |       ||    13
       Deflect Missiles  |       |       |       |       |     1 ||     1
Invok: Divine Energy     |       |       |     1 |       |       ||     1
       Channel Magic     |       |       |       |     1 |     1 ||     2
       Forget Spell      |       |       |       |     1 |     1 ||     2
 Abil: Evoke Flight      |       |       |       |     6 |       ||     6
       Stop Flying       |       |       |       |     3 |       ||     3
Evoke: Rod               |       |       |       |     2 |       ||     2
  Use: Scroll            |     3 |     1 |    11 |    13 |       ||    28
       Potion            |       |     2 |     1 |     6 |       ||     9
 Stab: Confused          |       |       |     1 |       |       ||     1
       Distracted        |       |       |       |     2 |       ||     2
       Sleeping          |       |       |       |     2 |       ||     2
  Eat: Chunk             |     3 |    13 |    16 |    29 |       ||    61
       Bread ration      |       |       |     2 |     1 |       ||     3
       Pizza             |       |       |       |     3 |       ||     3
       Royal jelly       |       |       |       |     4 |       ||     4
       Meat ration       |       |       |       |     2 |     1 ||     3
       Beef jerky        |       |       |       |     1 |       ||     1
Armor: Robe              |     7 |     5 |    12 |   123 |       ||   147
Dodge: Dodged            |    26 |    38 |    44 |   251 |     2 ||   361
       Deflected         |       |     1 |       |     2 |       ||     3


Suggestions welcome. I think I could win with this one.
twelwe wrote:It's like Blink, but you end up drowning.

Dungeon Master

Posts: 118

Joined: Monday, 5th October 2015, 06:17

Post Tuesday, 30th August 2016, 20:55

Re: Rias, the awesome Wizard of Ice and Fire

Things that jump out at me at first glance:

Stop training spellcasting for like, the rest of the game, or nearly all of it.

Train a lot more fighting and dodging, lest you get squashed like a pancake by the first monster that gets into melee range. Support this plan by putting some points into Dex.

Be very careful about running around with rF-. There are powerful monsters in this game with access to fire attacks, and as fragile as you are you can easily get oneshot by, say, a player ghost with fireball.

For this message the author amalloy has received thanks:
nago

Blades Runner

Posts: 536

Joined: Friday, 1st April 2016, 18:15

Post Tuesday, 30th August 2016, 22:04

Re: Rias, the awesome Wizard of Ice and Fire

Okay. I'm at 10 dodging now, do you figure that's enough for late Dungeon?

I've got plenty of spell power even without my ring of ice, so I'm using the ring of protection from cold now. Might as well wear it.

I'm trying to get BoF hungerless. That's why I have such high Sp. I heard somebody say that you shouldn't celebrate when you've learnt a spell and can reliably use it, but rather when you've gotten it to hungerless and can thus spam it.
twelwe wrote:It's like Blink, but you end up drowning.
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Tartarus Sorceror

Posts: 1750

Joined: Monday, 14th October 2013, 01:05

Post Tuesday, 30th August 2016, 23:04

Re: Rias, the awesome Wizard of Ice and Fire

That person is wrong, you shouldn't bother trying to get spells to hungerless. High hunger can be annoying, but even that is rarely a huge consideration-getting a spell from low hunger to hungerless is meaningless.

Train spellcasting for more max MP and spell slots, not hunger. If you have enough of those two things, don't train spellcasting.

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nago
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Dis Charger

Posts: 2056

Joined: Wednesday, 7th August 2013, 08:25

Post Tuesday, 30th August 2016, 23:37

Re: Rias, the awesome Wizard of Ice and Fire

Being hungerless doesn't matter on any non-spriggan. Now if it was a high level (7+) spell and you were burning your permafood quickly, reducing it SOME is important; but not all the way to zero.
I'm beginning to feel like a Cat God! Felid streaks: {FeVM^Sif Muna, FeWn^Dithmenos, FeAr^Pakellas}, {FeEE^Ashenzari, FeEn^Gozag, FeNe^Sif Muna, FeAE^Vehumet...(ongoing)}

Vaults Vanquisher

Posts: 463

Joined: Monday, 20th July 2015, 04:01

Post Wednesday, 31st August 2016, 05:35

Re: Rias, the awesome Wizard of Ice and Fire

what they said.

I will, however, disagree with the spellcasting point. If you're playing Sif Muna, a large part of your motivation is going to be using or simply trying out spells from many different schools. Spellcasting is great in this regard because Sif Muna is going to give you the other resources to do exactly that. You are playing a deep elf, so you should have plenty of experience to go around. That being said, 16 is enough for now. After you get your defenses online, start getting your heavy hitter spells castable by training their actual schools. The only real unfortunate shortcoming is that transmutations is sadly limited thanks to requiring UC.

Note that Sif weights books based on your skills, so putting a few points in Charms to get Haste in a gift book is an option, but that is a later consideration and is by no means guaranteed. I wouldn't even suggest it were it not trivial for a DE and you shouldn't bother before you get defenses.

I play Spriggan with Sif Muna and greatly enjoy the oodles of exp I get to try out many different spell schools and combine cool spells together. DE has no aptitude issues when it comes to spells, unlike Sp, but it is a weaker race (though less liable to get one-shot thanks to 80% vs 60% HP), so it's important not to shoot yourself in the foot.

Cocytus Succeeder

Posts: 2297

Joined: Saturday, 14th April 2012, 21:35

Post Wednesday, 31st August 2016, 10:29

Re: Rias, the awesome Wizard of Ice and Fire

PowerOfKaishin wrote:simply trying out spells from many different schools

That's good fun and a phase to go through at some point in your crawl career to learn about spells. It lowers survival chances as you skill sub-optimally but that's part of the learning experience. Once you have an understanding of the spells, then (on a future Sif worshipper) you can think about efficient crossovers.

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