executioners/tzitzimimeh
Mod edit: split from GDD
Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.
Dungeon Master
Posts: 46
Joined: Sunday, 20th November 2011, 01:52
Ziggurat Zagger
Posts: 6418
Joined: Friday, 6th July 2012, 12:48
HardboiledGargoyle wrote:Tzitzimimeh are stronger than executioners in all respects (except speed, but you could argue that anything of speed 10 is harmless)
Dungeon Master
Posts: 1051
Joined: Thursday, 12th June 2014, 05:19
arandomperson12 wrote:The wiki says that hell beasts have randomized stats. Do all hell beasts in one playthrough have the same stats (damage, had, speed)?
Slime Squisher
Posts: 395
Joined: Monday, 28th April 2014, 19:50
HardboiledGargoyle wrote:If tzitzimimeh were three times faster then they would outclass executioners in every. single. way. So: no, it is just speed.
Blades Runner
Posts: 536
Joined: Friday, 1st April 2016, 18:15
twelwe wrote:It's like Blink, but you end up drowning.
Tomb Titivator
Posts: 911
Joined: Thursday, 17th December 2015, 02:36
duvessa wrote:if executioners were three times faster they could do 450 damage in 10 aut. what's your point?HardboiledGargoyle wrote:If tzitzimimeh were three times faster then they would outclass executioners in every. single. way. So: no, it is just speed.
Tartarus Sorceror
Posts: 1762
Joined: Monday, 14th October 2013, 01:05
HardboiledGargoyle wrote:Tzitzimimeh can already do more than 450 damage in 10 aut,
Tomb Titivator
Posts: 911
Joined: Thursday, 17th December 2015, 02:36
Crypt Cleanser
Posts: 714
Joined: Saturday, 5th December 2015, 06:56
Abyss Ambulator
Posts: 1194
Joined: Friday, 18th April 2014, 01:41
claws wrote:I will admit Tzitzimimeh are still too scattered to be functional, and they probably need to lose Bolt of Cold for extra Torment / Dispel (or the miasma ring could be dropped for a single cloud directly under the player or whatever).
Return to Dungeon Crawling Advice
Users browsing this forum: Majestic-12 [Bot] and 8 guests