Mines Malingerer
Posts: 45
Joined: Sunday, 2nd January 2011, 18:08
Need some item advice
First question is about two robes I have:
1. +2 Robe of Repulsion (+4 STR)
2. +4 Robe of Night (+Inv MR SInv Stlth++)
Which of these two items is more useful to me? The second has a lot of bonuses, but I'm not sure how useful they are. I'm loath to give up the +4 STR of the first robe, both because of carrying capacity (potions for Evaporate weigh a lot, but I suppose I could carry less) and because I'm assuming that Strenght is very important for unarmed combat? Or isn't it?
My second question is about two staves I found, a Staff of channeling and a Staff of cold. Are these of any use to me? I've never been to 0 MP, and even if I get there, Sif Muna has given me a channeling ability -- so the Staff of channeling is pretty useless, right? And does the Staff of cold do anything for me when the only Ice spell I cast is Ice Form?
Third question: I have a +3 ring of evasion, a +4 ring of protection, and a ring of protection from magic. The first two have very tangible effects, so those are the two I'm wearing normally. Is that the right choice? The ring of protection from magic sounds rather specialised, since it claims to protect me against enchantments, and I don't recall having seen any monster trying to cast Enchantment spells on me.
Fourth and final question: what is better to wear normally, my Amulet of Clarity or my Amulet of Stasis? The latter has a scary-looking slow icon in the tiles version, so I'm not even sure it is a helpful item, though the description does sound helpful. I suppose the Amulet of Clarity allows me to Evaporate potions of confusion on monsters standing next to me, because it makes me immune to confusion?
Thanks for any help!