Vaults Vanquisher
Posts: 467
Joined: Wednesday, 25th May 2016, 23:37
Extended?
- Code:
arandomperson12 the Ruinous (GrEE) Turns: 180549, Time: 19:15:28
Health: 176/176 AC: 43 Str: 22 XL: 27
Magic: 46/46 EV: 19 Int: 27 God: Vehumet [******]
Gold: 7694 SH: 16 Dex: 10 Spells: 15 memorised, 6 levels left
rFire + + . SeeInvis . w - +9 demon whip (elec)
rCold + + . Gourm + X - +3 leather armour "Caid" {rF+ rC++ MR+ Str+3}
rNeg + . . Faith . r - +1 shield of the Good {MR+ Str+2}
rPois ∞ Spirit . D - +2 hat {Int+3}
rElec + Dismiss . c - +2 cloak {+Inv}
rCorr . Reflect . n - +3 pair of gauntlets of War {Slay+5}
SustAt . Harm . l - +2 pair of boots {run}
MR ++++. B - amulet of the gourmand
Stlth ++........ M - ring of protection from fire
K - ring of wizardry
@: flying, delayed fireball, repel missiles, quick, incredibly resistant to
hostile enchantments, unstealthy
A: big wings, talons 1, negative energy resistance 1, electricity resistance,
unbreathing, petrification resistance, rot immunity, AC +20
a: Stop Flying, Renounce Religion, Release Delayed Fireball, Evoke Invisibility
}: 5/15 runes: barnacled, slimy, silver, abyssal, gossamer
You are on level 5 of the Realm of Zot.
You worship Vehumet.
Vehumet is exalted by your worship.
You are not hungry.
You have visited 13 branches of the dungeon, and seen 62 of its levels.
You have visited the Abyss 2 times.
You have also visited: Labyrinth, Trove, Ossuary, Ice Cave and Volcano.
You have collected 11066 gold pieces.
You have spent 3372 gold pieces at shops.
Inventory:
Hand Weapons
w - a +9 demon whip of electrocution (weapon)
Missiles
b - 1398 stones (quivered)
G - 2 throwing nets
Armour
c - a +2 cloak of invisibility (worn)
l - a +2 pair of boots of running (worn)
n - the +3 pair of gauntlets of War (worn) {Slay+5}
(You bought it in a shop on level 3 of the Elven Halls)
It affects your accuracy and damage with ranged weapons and melee attacks
(+5).
r - the +1 shield of the Good (worn) {MR+ Str+2}
(You found it in a labyrinth)
It affects your strength (+2).
It affects your resistance to hostile enchantments.
D - a +2 hat of intelligence (worn)
E - a +0 pair of boots of stealth
X - the +3 leather armour "Caid" (worn) {rF+ rC++ MR+ Str+3}
(You took it off a vampire mage on level 3 of the Depths)
It affects your strength (+3).
It protects you from fire.
It greatly protects you from cold.
It affects your resistance to hostile enchantments.
Magical Staves
I - an uncursed staff of earth
Jewellery
B - an amulet of the gourmand (around neck)
J - an uncursed ring of positive energy
K - a ring of wizardry (left hand)
M - a ring of protection from fire (right hand)
S - the ring "Qatukis" {rCorr rC++}
(You took it off a deep elf annihilator on level 5 of the Vaults)
[ring of resist corrosion]
It greatly protects you from cold.
U - the amulet of the Four Winds {rN+ MR+++ Clar}
(You took it off a vampire knight on level 3 of the Crypt)
[amulet of nothing]
It protects you from negative energy.
It affects your resistance to hostile enchantments.
It protects you against confusion.
Y - the ring "Zixoczac" {rC+ Int+5 SInv Stlth+}
(You took it off a deep elf sorcerer on level 3 of the Elven Halls)
[ring of see invisible]
It affects your intelligence (+5).
It protects you from cold.
It lets you see invisible.
It makes you more stealthy.
Wands
a - a wand of heal wounds (5/9)
f - a wand of paralysis (15/24)
m - a wand of digging (5/24)
q - a wand of acid (7/15)
y - a wand of hasting (8/9)
O - a wand of teleportation (5/9)
V - a wand of heal wounds (5/9)
Scrolls
i - 22 scrolls of remove curse
k - 7 scrolls of recharging
s - a scroll of fear
t - 3 scrolls of blinking
z - a scroll of identify
C - 6 scrolls of fog
Q - a scroll of enchant armour
W - 7 scrolls of teleportation
Potions
e - 21 potions of curing
p - 5 potions of heal wounds
u - 8 potions of brilliance
x - a potion of haste
A - 2 potions of cure mutation
L - 2 potions of resistance
N - 5 potions of magic
Miscellaneous
d - an ornate deck of defence {the Elixir}
h - a fan of gales
j - a plain deck of destruction {the Orb}
o - a phial of floods
v - a lamp of fire
P - 2 phantom mirrors
T - a plain deck of escape {Warpwright, drawn: 2}
Comestibles
g - 2 beef jerkies
F - a bread ration
H - 14 meat rations
Skills:
- Level 19.0 Fighting
- Level 10.0(12.3) Maces & Flails
- Level 12.0(13.3) Staves
- Level 15.4 Armour
- Level 16.0 Dodging
- Level 2.1 Stealth
- Level 18.0 Shields
- Level 19.1 Spellcasting
+ Level 24.7 Conjurations
- Level 4.0 Charms
- Level 3.1 Summonings
- Level 0.7 Transmutations
- Level 20.1 Fire Magic
- Level 3.3 Air Magic
- Level 23.0 Earth Magic
- Level 18.0 Evocations
You have 6 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Delayed Fireball Conj/Fire N/A 1% 7 ####...
b - Stone Arrow Conj/Erth ###### 0% 3 None
c - Lee's Rapid Deconstr Erth #######... 0% 5 None
d - Fire Storm Conj/Fire #######... 2% 9 #######
e - Passwall Trmt/Erth ######.... 1% 2 None
f - Conjure Flame Conj/Fire #######. 0% 3 None
g - Repel Missiles Chrm/Air #####. 1% 2 None
h - Shatter Erth #######... 2% 9 #######
i - Summon Butterflies Summ #####... 1% 1 None
j - Fireball Conj/Fire #######... 0% 5 None
k - Iron Shot Conj/Erth ########.. 1% 6 ##.....
l - Bolt of Fire Conj/Fire #######... 1% 6 ##.....
m - Apportation Tloc ####...... 1% 1 None
n - Blink Tloc N/A 1% 2 None
o - Shroud of Golubria Chrm/Tloc #####..... 1% 2 None
Dungeon Overview and Level Annotations
Branches:
Dungeon (15/15) Temple (1/1) D:5 Lair (8/8) D:8
Shoals (4/4) Lair:4 Spider (4/4) Lair:3 Slime (6/6) Lair:7
Orc (2/2) D:10 Elf (3/3) Orc:2 Vaults (5/5) D:14
Crypt (3/3) Vaults:2 Tomb (0/3) Crypt:3 Depths (5/5) D:15
Hell (1/1) Dis (0/7) Hell Geh (0/7) Hell
Coc (0/7) Hell Tar (0/7) Hell Zot (5/5) Depths:5