Tuesday, 21st June 2016, 13:50 by MainiacJoe
If we can please set aside for other threads the topic of whether one ought to play mutation roulette, I'd like to ask here which mutations you think are so good that you're willing to put up with most bad mutations to keep them, and which ones are so bad that you're willing to give up most good mutations to get rid of them.
As a guess to get thing rolling, I'd expect that Robust is really the only must-keep, and that Frail and Teleportitis are the only must-purge mutations. But what do I know, that's why I'm asking.
Won (52). Remaining (15): 5 species: Ba, Fe, Mu, Na, Op; 5 Backgrounds: AM, Wr, Su, AE, Ar; 5 gods: Jiyv, newNem, WJC, newSif, newFedh