Vaults Vanquisher
Posts: 467
Joined: Wednesday, 25th May 2016, 23:37
Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.
Vaults Vanquisher
Posts: 467
Joined: Wednesday, 25th May 2016, 23:37
Cocytus Succeeder
Posts: 2229
Joined: Sunday, 18th December 2011, 13:31
Tartarus Sorceror
Posts: 1822
Joined: Thursday, 31st May 2012, 15:45
Tartarus Sorceror
Posts: 1891
Joined: Monday, 1st April 2013, 04:41
Location: Toronto, Canada
arandomperson12 wrote:Why are TSO's summoned angels/daevas and Trog's brothers in arms considered so strong? None of those monsters are particularly strong ones.
Barkeep
Posts: 3890
Joined: Wednesday, 14th August 2013, 23:25
Location: USA
Tomb Titivator
Posts: 911
Joined: Thursday, 17th December 2015, 02:36
Barkeep
Posts: 4435
Joined: Tuesday, 11th January 2011, 12:28
and into wrote:yaks are pushovers one-on-one by the time you enter Lair
Abyss Ambulator
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Joined: Wednesday, 23rd April 2014, 21:57
Barkeep
Posts: 3890
Joined: Wednesday, 14th August 2013, 23:25
Location: USA
njvack wrote:and into wrote:yaks are pushovers one-on-one by the time you enter Lair
Am I crawling wrong? For lots of my games, yaks are kind of tough 1v1 when I enter Lair. Usually not "use a consumable" tough, but very much "even with a chokepoint, I can't take the whole pack at once." When I leave lair, they're pushovers unless my character is really bad.
But it could be that most of my characters are actually pretty bad...
Barkeep
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Joined: Tuesday, 11th January 2011, 12:28
Vaults Vanquisher
Posts: 467
Joined: Wednesday, 25th May 2016, 23:37
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