Snake Sneak
Posts: 123
Joined: Sunday, 5th June 2016, 14:31
Re: Suggest easy combos
4Hooves2Appendages wrote:I have no proof, but it seems intuitively quite possible that floor difficulty is a function of combo. I would expect different combos (played 'optimally') to have different power curves.
Floor difficulty is probably somewhat related to combo, but this effect is amplified considerably by bad play. For example, when I was new to crawl I strongly disagreed with the idea that the early dungeon was dangerous, and I didn't die there very often. But that was because I was playing MBe, MiGl etc where you don't need any tactics at all to get through the first few floors. MiBe isn't weak at any time in a normal game (without bizarre skilling decisions), but there does come a point where you have to use tactics to some extent.