Sunday, 6th March 2016, 22:50 by Tiktacy
I remember a lot of struggles I had as a newer player involved not understand the core strategies of the game. I am going to try to give you some general advice that I find on here pretty often that should help you in general to survive better:
1) The number one most important and essential strategy in the entirety of crawl is to only fight enemies one on one. In every encounter during your game, IF you plan on killing the enemy, you are going to want the fight to be 1 on 1, you need to drive that idea into your head so hard that even the thought of fighting an orc priest and an orc warrior before reaching the ecumenical temple at the same time makes you sick to your stomach. When you DO need to fight enemies in a group, try to always fight in corridors so you only have to deal with one at a time.
2) The OTHER most important strategy is to run away from encounters that can cause death. Stairs are your best friend, always have an escape route planned and ready to execute. This takes a lot of practice and time to get the hang of, so don't be too disappointed if you have trouble with this at first. Additionally, keep in mind that if you find a dangerous enemy that you can't handle(SIGMUND), skipping the level until you are ready is sometimes a good choice.
3) Stairs are your best friend, if a specific part of the level is too dangerous for you to go back into, go down a different stair case.
4) FE is a great class for newer players(try to get sticky flame online asap, it is extremely powerful), draconian is a good race to choose for new players because its skills are pretty even across the board(making skills more linear since the skill page can often be overwhelming for new players) and you aren't required to make decisions on what armor to wear(which is a little tricky to understand for newer players). All draconian races are good, some are better than others, but don't fret if you don't get the one you want.
5) Generally speaking, you are going to want to train offense in the beginning over all else. The faster you can kill things, the less chances they will have to kill you. Some players like to train fighting right away for non-spellcaster starting classes since it provides both offense and HP(which is extremely important in the early game especially).
6) Blowguns are very very good, use them. You don't need to train any more than 2-3 levels for them to serve their purpose, but even a player with 0 throwing skill armed with a blowgun can kill an ogre on d;2. Kite the shit out of them but never let them close in onto an adjacent tile.
7) Quaff/read ID potions/scrolls when there is a stack of 2 or more. If you find identification scrolls, use them on single stacked potions. This gives you the optimal spread of resources you can tap into incase of emergency. Haste and blink are arguably your two most important consumables, never use them unless its to help you survive, might and agility though can be used to help you kill dangerous enemies if you REALLY need them dead. This one is a very personal opinion of mine, so take it with a grain of salt, many players may disagree here.
To all new players: Ignore all strategy guides posted on the wiki, ask questions in the Advice forum, players with lots of posts normally have the best advice.
crawl.akrasiac.org:8080 <- take this link to play online or spectate.