Dungeon Dilettante
Posts: 4
Joined: Wednesday, 22nd June 2011, 17:46
Challenging but rewarding builds
I've grown tired of using the same ol' dwarven berserkers and deep elven wizards, which is why I'd like to see some suggestions on extra challenging, but yet not horribly stupid, character builds. It's ideal if the build has a certain genuine feel to it. For example, naga transmuters are pretty challenging, but still feel wholesome and natural. Besides being immune to poison, they've got that special horror feel to them, which is why it's so much funnier to hack confused and poisoned groups of enemies to pieces with blade hands as a naga. Sheer terror.
I've been playing around with the latest 0.9something-update and I really like octopodes. Just like nagas, they are horrible, stealthy and ugly. They're pretty weak in melee, but the extra attacks (beak, squeeze) make up for some of it.
Octopode berserkers are pretty challenging early on, and just like NaTr they've got a dungeon horror thing going on.
Human wanderers are pretty cool as well, as are kobold assassins.
Moar?