Tartarus Sorceror
Posts: 1822
Joined: Thursday, 31st May 2012, 15:45
Is Abyssal Always the Easiest Third Rune?
As for no rMut in trunk (which admittedly I've not played) I think the amulet threads have covered what to do about the lack of rMut to the extent that I don't expect it will be a problem. Indeed in my latest MiHu-crossbows win I swapped to "rMut for Abyss and it was a waste because I could one-shot the neqotecs if I couldn't run away from them. If you can't evade or one-shot them, pop fog or otherwise break LOS until your teleport kicks in.
V:5 is just plain scary to me, perhaps by inexperience. As for Slime, well RNG doesn't always give me rCorr, and I have even less experience with it than V:5. But for Abyss, I feel like any character that can finish Depths can do it with no problem whatsoever. So I say to myself, "This character has gotten farther than I usually manage. Why risk it on risky third runes I don't know well, when the abyssal rune is effectively free?" This is boring, and the abyss itself is boring, but winning is still a novelty for me and when I get this far I don't want to screw up so I put up with boring abyss.
The relative risk of these three third-rune candidates seems really unbalanced, and I can think of two reasons. First, perhaps the abyss is more dangerous than I realize and I've just gotten lucky. Second, maybe the abyss really is easy and is kept easy so that early banishments are not automatic death sentences.
Are there any circumstances where one would choose sliver or slimy over abyssal as the third rune? (Besides ^Jiyva, that's obvious.)
TLDR: The abyss seems so much easier than V:5 or Slime:6 that I suspect I'm completely oblivious to some danger that lurks therein.