How far is MiFi of Okawaru going to take me?
Posted: Tuesday, 16th February 2016, 03:20
Ok, so my most burning question is started in the title, but I have a few others. But first, I'm going to give you done context, feel free to skip if you like.
Recently chanced upon this game in the Android store after becoming curious about procedurally generated games. Tried it out, found it very intriguing, and after one game of death by not knowing how to do anything, I was quick on my way to learning this game. After digging through aptitudes, I settled on minotuar. Seemed straightforward, I chose berserker, because it sounded like a good idea. ~20 (good) games later, and here I am now. After discovering hire good shields were, and also that you can get any god guaranteed early in the game, I switched to fighter. The pros outweighed the chins for me. After trying out most weapon types, I've decided I like polearms the best. The reaching ability is very nice. I switched to okawaru to see how it worked and it seems good for now.
My most recent and best character was destroyed on Vaults:3 (w/serpentine rune) by plethora of enemies. A 57 damage killing blow one move away from teleporting (by scroll) was pretty disappointing. My character before that died on Snake:3 because of Mara, which I could seemingly do nothing about.
My general strategy is to train fighting, polearms, armor, dodging, and shields until I hit my first branch or so (excluding the temple). Then I switch to just polearms (66%) and fighting (33%). I proceed to clear or out until D:15. At that point, I go to swamp:8 and orc:4 while training throwing. usually by then I'll have some ammo of returning. I'll put emphasis on throwing until it's at at least 10, at which point I'll just let it train evenly with the other skills. Once I've cleared both of those branches, I try to tackle snake pit (I would do swamp, but I haven't had it both times I've made it that far). After i get a rune, I go straight for vaults. Haven't made it past that.
As for equipment, all of my farthest runs have used a spear most of the time. They're usually the first branded weapon I get, so I start upgrading it and using it. I also like the fast speed, so I can usually hit multiple times before enemies can reach me. I equip the heaviest armors I pick up, and shields. I also quaff/read unidentified potions and scrolls as soon as I get them. I'm a little more cautious with jewelry.
Now with some background comes the questions:
Do MiFi have viability late game?
Is okawaru the right choice?
Are polearms viable?
If yes, should I stick with spears?
Should I change the order I train skills?
Should I change the order I explore the dungeon?
Any other changes to my strategy I should make?
Are there any spells that are worth getting (and relatively easy to get/use) as a melee-oriented MiFi?
Anything else I should know?
That's all
Thank you for your time and consideration. Sincerely, a self-taught newbie who is thinking about getting serious about DCSS.
Recently chanced upon this game in the Android store after becoming curious about procedurally generated games. Tried it out, found it very intriguing, and after one game of death by not knowing how to do anything, I was quick on my way to learning this game. After digging through aptitudes, I settled on minotuar. Seemed straightforward, I chose berserker, because it sounded like a good idea. ~20 (good) games later, and here I am now. After discovering hire good shields were, and also that you can get any god guaranteed early in the game, I switched to fighter. The pros outweighed the chins for me. After trying out most weapon types, I've decided I like polearms the best. The reaching ability is very nice. I switched to okawaru to see how it worked and it seems good for now.
My most recent and best character was destroyed on Vaults:3 (w/serpentine rune) by plethora of enemies. A 57 damage killing blow one move away from teleporting (by scroll) was pretty disappointing. My character before that died on Snake:3 because of Mara, which I could seemingly do nothing about.
My general strategy is to train fighting, polearms, armor, dodging, and shields until I hit my first branch or so (excluding the temple). Then I switch to just polearms (66%) and fighting (33%). I proceed to clear or out until D:15. At that point, I go to swamp:8 and orc:4 while training throwing. usually by then I'll have some ammo of returning. I'll put emphasis on throwing until it's at at least 10, at which point I'll just let it train evenly with the other skills. Once I've cleared both of those branches, I try to tackle snake pit (I would do swamp, but I haven't had it both times I've made it that far). After i get a rune, I go straight for vaults. Haven't made it past that.
As for equipment, all of my farthest runs have used a spear most of the time. They're usually the first branded weapon I get, so I start upgrading it and using it. I also like the fast speed, so I can usually hit multiple times before enemies can reach me. I equip the heaviest armors I pick up, and shields. I also quaff/read unidentified potions and scrolls as soon as I get them. I'm a little more cautious with jewelry.
Now with some background comes the questions:
Do MiFi have viability late game?
Is okawaru the right choice?
Are polearms viable?
If yes, should I stick with spears?
Should I change the order I train skills?
Should I change the order I explore the dungeon?
Any other changes to my strategy I should make?
Are there any spells that are worth getting (and relatively easy to get/use) as a melee-oriented MiFi?
Anything else I should know?
That's all
Thank you for your time and consideration. Sincerely, a self-taught newbie who is thinking about getting serious about DCSS.