Snake Sneak
Posts: 103
Joined: Saturday, 18th December 2010, 12:13
Location: Ukraine
Going to enter Zot first time
- Code:
Dungeon Crawl Stone Soup version 0.8.0-a0-4116-gd08ecb6 character file.
Impoze the Merfolkian Porcupine (MfBe) Turns: 102578, Time: 07:34:13
HP 238/238 AC 24 Str 21 Exp: 26/905313 (6207), need: 112286
MP 24/24 EV 35 Int 13 God: Trog [*****.]
Gold 978 SH 32 Dex 21 Spells: 0 memorised, 27 levels left
Res.Fire : . . . See Invis. : . Z - +7 rod of venom (17/17)
Res.Cold : + + . Warding : . Y - +2 storm dragon armour of Creativity {rC++
Life Prot.: . . . Conserve : . j - +2 dwarf shield
Res.Acid. : . . . Res.Corr. : . M - +2 helmet {Int+3}
Res.Poison: . Clarity : . L - +0 cloak
Res.Elec. : + Spirit.Shd : . W - +1 pair of dwarf gauntlets
Sust.Abil.: . . Stasis : . t - +0 pair of boots
Res.Mut. : + Ctrl.Telep.: . O - amulet of resist mutation
Res.Rott. : . Levitation : . x - +0,+7 ring of slaying
Saprovore : . . . Ctrl.Flight: . S - ring of Shaolin {EV+8}
@: quite resistant to hostile enchantments, extremely unstealthy
A: change form in water, Str +1, Int +2
a: Burn Spellbooks, Berserk, Trog's Hand, Brothers in Arms, Renounce Religion
You are on level 27 of the Dungeon.
You worship Trog.
Trog is exalted by your worship.
You are very full.
You have visited 13 branches of the dungeon, and seen 77 of its levels.
You have visited 3 bazaars.
You have visited 3 portal chambers: sewer, volcano, wizlab.
You have collected 8014 gold pieces.
You have spent 7056 gold pieces at shops.
Inventory:
Hand weapons
a - a +9,+7 demon trident of flaming
f - a +5,+3 demon trident of reaching {god gift}
i - the sabre of the Imperium {antimagic, +Inv rC+ Str-1 Int+3 Stlth+}
(You found it on level 5 of the Crypt)
It disrupts the flow of magical energy around spellcasters and certain
magical creatures (including the wielder).
It affects your strength (-1).
It affects your intelligence (+3).
It protects you from cold.
It lets you turn invisible.
It makes you more stealthy.
r - the +5,+8 scythe of the People {god gift, speed, rElec}
(Trog gifted it to you on level 5 of the Elven Halls)
Attacks with this weapon take half as long as usual.
It insulates you from electricity.
y - the +7,+4 trident of Annoyance {speed, rN+ Dex+1}
(You took it off a deep elf soldier on level 7 of the Elven Halls)
Attacks with this weapon take half as long as usual.
It affects your dexterity (+1).
It protects you from negative energy.
Armour
e - a +7 swamp dragon armour
j - a +2 dwarven shield (worn)
m - the +0 buckler "Acepuuq" {rElec}
(You acquired it on level 5 of the Lair of Beasts)
It insulates you from electricity.
s - the +3 splint mail of the Last Ghosts {Dex+5}
(You found it on level 5 of the Crypt)
It affects your dexterity (+5).
t - a +0 pair of boots (worn)
L - a +0 cloak (worn)
M - a +2 helmet of intelligence (worn)
W - a +1 pair of dwarven gauntlets (worn)
Y - the +2 storm dragon armour of Creativity (worn) {rC++ Acc+2}
(You bought it in a shop on level 4 of the Vaults)
It affects your accuracy (+2).
It greatly protects you from cold.
Magical devices
l - a wand of teleportation {recharged}
F - a wand of teleportation
I - a wand of teleportation
Comestibles
d - 5 meat rations
G - 3 royal jellies
Scrolls
o - 2 scrolls of detect curse
q - 5 scrolls of teleportation
v - a scroll of recharging
A - 2 scrolls of blinking
C - a scroll of identify
X - a scroll of remove curse
Jewellery
c - an uncursed ring of sustain abilities
h - the amulet "Paumoawk" {Gourm Dex+4 Int+4}
(You found it on level 7 of the Elven Halls)
[amulet of the gourmand]
It affects your intelligence (+4).
It affects your dexterity (+4).
u - an uncursed amulet of clarity
w - an uncursed amulet of conservation
x - a +0,+7 ring of slaying (right hand)
B - an uncursed ring of life protection
H - the ring "Soipo" {+Lev rPois Dam+1 SInv}
(You found it on level 7 of the Elven Halls)
[ring of levitation]
It affects your damage-dealing abilities (+1).
It protects you from poison.
It enhances your eyesight.
N - the ring of Shadows {+Inv rN+ EV+4 Acc-3 SInv Stlth++}
(You found it on level 4 of the Shoals)
[ring of invisibility]
It affects your evasion (+4).
It affects your accuracy (-3).
It protects you from negative energy.
It enhances your eyesight.
It makes you much more stealthy.
O - an amulet of resist mutation (around neck)
R - an uncursed amulet of resist corrosion
S - the ring of Shaolin (left hand) {EV+8}
(You bought it in a shop on level 5 of the Snake Pit)
[ring of evasion]
It affects your evasion (+8).
Potions
k - 6 potions of agility
n - a potion of resistance
p - 6 potions of heal wounds
z - a potion of speed
D - 12 potions of healing
E - a potion of cure mutation
J - 6 potions of might
U - 3 potions of restore abilities
Magical staves
b - a +9 rod of smiting (14/14)
(You found it on level 8 of the Vaults)
Z - a +7 rod of venom (17/17) (in hand)
(You found it on level 5 of the Snake Pit)
Miscellaneous
P - a silver horn
Q - a barnacled rune of Zot
T - a serpentine rune of Zot
V - a silver rune of Zot
You have 6207 experience left.
Skills:
+ Level 22 Fighting
- Level 3 Axes
- Level 1 Maces & Flails
* Level 27 Polearms
+ Level 8 Armour
+ Level 25 Dodging
- Level 5 Stealth
- Level 5 Stabbing
+ Level 15 Shields
+ Level 4 Traps & Doors
- Level 6 Unarmed Combat
+ Level 1 Spellcasting
+ Level 9 Evocations
You have 27 spell levels left.
You don't know any spells.
Dungeon Overview and Level Annotations
Branches:
Dungeon (27/27) Temple (0/1) D:7 Orc (4/4) D:6
Elf (7/7) Orc:4 Lair (8/8) D:12 Shoals (5/5) Lair:4
Slime (3/6) Lair:6 Snake (5/5) Lair:4 Hive (2/2) D:11
Vault (8/8) D:14 Blade (0/1) Vault:5 Crypt (5/5) Vault:2
Tomb (1/3) Crypt:3 Coc (1/7) Hell Zot (0/5) D:27
Dis: Hell:1 Geh: Hell:1 Tar: Hell:1
Altars:
Fedhas
Kikubaaqudgha
Nemelex Xobeh
Okawaru
Sif Muna
Vehumet
Jiyva
Shops:
D:5: / D:6: * D:8: ( D:9: % D:21: ==[% Orc:2: *= Orc:3: * Elf:7: (!?[
Shoals:3: ( Shoals:4: * Snake:1: ( Snake:5: =(!! Vault:1: ! Vault:2: %
Vault:3: ! Vault:4: /*[( Vault:8: *
Portals:
Labyrinth: Vault:5
Hell: D:21 D:22 D:23 D:24 D:25 D:26 D:27 Coc:1
Abyss: D:25 D:27
Pan: D:24
Trove: D:17 (potion of gain strength)
Ziggurat: D:24 (4620 gp)
Innate Abilities, Weirdness & Mutations
You revert to your normal form in water.
Your mind is acute (Int +2).
Your muscles are strong (Str +1).
So it's my best char ever, Any advices before I enter Zot? What Armour should I use? What jewelery, What weapon?