I also contribute with my example FSIMs, because I think it represent better the games I play than a holy scourge or UC 27.
Fighting: 15, weapon skill/UC : 20, Str: 20, Dex: 16
+9 great mace of flaming VS yak
- Code:
AvHitDam | MaxDam | Accuracy | AvDam | AvTime | AvSpeed | AvEffDam
Attacking: 24.2 | 86 | 82% | 20.0 | 70 | 1.43 | 28.5
UC (20 skill) VS yak (no shield, no form)
- Code:
AvHitDam | MaxDam | Accuracy | AvDam | AvTime | AvSpeed | AvEffDam
Attacking: 16.4 | 57 | 80% | 13.2 | 63 | 1.59 | 21.0
It's about +35% damage.
In the middle game in my experience weapons are almost always better, but UC is more reliable - rarely you do not find any good weapon.
+4 dire flail of flaming, mace skill = 14, fighting = 10, str = 20, dex = 14
- Code:
b - a +4 dire flail of flaming (weapon)
That skill doesn't seem to exist.
AvHitDam | MaxDam | Accuracy | AvDam | AvTime | AvSpeed | AvEffDam
Attacking: 13.5 | 47 | 79% | 10.7 | 60 | 1.67 | 17.9
UC, skill = 14, fighting = 10, str = 20, dex = 14
- Code:
_You are now empty-handed.
AvHitDam | MaxDam | Accuracy | AvDam | AvTime | AvSpeed | AvEffDam
Attacking: 10.3 | 39 | 78% | 8.1 | 74 | 1.35 | 10.9
This is a pretty big difference, altough you may not find any good branded/enchanted weapon:
The same with a plain +0 dire flail:
- Code:
AvHitDam | MaxDam | Accuracy | AvDam | AvTime | AvSpeed | AvEffDam
Attacking: 8.7 | 32 | 75% | 6.5 | 60 | 1.67 | 10.9
I think that formless UC in the middle game is roughly corresponds to an unbranded weapon.