Tomb Titivator
Posts: 808
Joined: Sunday, 23rd June 2013, 15:20
Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.
Tomb Titivator
Posts: 808
Joined: Sunday, 23rd June 2013, 15:20
Ziggurat Zagger
Posts: 3037
Joined: Sunday, 2nd January 2011, 02:06
Tomb Titivator
Posts: 808
Joined: Sunday, 23rd June 2013, 15:20
Abyss Ambulator
Posts: 1182
Joined: Tuesday, 13th September 2011, 20:34
KoboldLord wrote:No, floor loot does not work the same way as a scroll.
Vestibule Violator
Posts: 1601
Joined: Sunday, 14th July 2013, 16:36
daggaz wrote:He is talking about floor drops not the scroll, dude.
KoboldLord wrote:No, floor loot does not work the same way as a scroll. The floor will happily provide you eight copies of the same item you already have, if the dice roll that way. Sometimes that 'acquirement-level item' will turn out to be a pile of stones, and the floor does not care if you've already seen piles of stones before. Actually, even with the scroll your known item identifications is almost always an irrelevant thing that you should ignore, but more so with the floor. The only reason to put off Lair 8 is if you don't think you can handle Lair 8, and that's mostly a thing that only happens when you peek downstairs and you see Rupert or somebody guarding all the stairs.
Spider Stomper
Posts: 220
Joined: Sunday, 26th July 2015, 15:38
Ziggurat Zagger
Posts: 3037
Joined: Sunday, 2nd January 2011, 02:06
Hurkyl wrote:Yes, but if he can say known items are mostly irrelevant for the scroll, then that casts similar doubts on his judgement that they're mostly irrelevant for the floor.
Vestibule Violator
Posts: 1601
Joined: Sunday, 14th July 2013, 16:36
Ziggurat Zagger
Posts: 6418
Joined: Friday, 6th July 2012, 12:48
Vestibule Violator
Posts: 1601
Joined: Sunday, 14th July 2013, 16:36
Crypt Cleanser
Posts: 747
Joined: Friday, 6th January 2012, 12:30
Abyss Ambulator
Posts: 1131
Joined: Tuesday, 4th January 2011, 15:03
Hurkyl wrote:For some characters, Orc is often easier than the upper Lair levels anyways, let alone Lair:8.
Vestibule Violator
Posts: 1508
Joined: Monday, 21st November 2011, 07:40
sanka wrote:Hurkyl wrote:For some characters, Orc is often easier than the upper Lair levels anyways, let alone Lair:8.
What kind of characters did you have where Orc is less dangerous than Lair:8? I never remember to have such a character. (Except when Lair:8 spawns Rupert.)
Spider Stomper
Posts: 214
Joined: Thursday, 5th January 2012, 22:20
KoboldLord wrote:The impact of known items does have a mechanical effect, but if you're wanting to be 'optimal' you should ignore this mechanical effect in all normal cases and most constructed hypotheticals, because a favorable roll for good loot now is always better than an ever-so-slightly-more-favorable roll for good loot later.
sanka wrote:What kind of characters did you have where Orc is less dangerous than Lair:8? I never remember to have such a character. (Except when Lair:8 spawns Rupert.)
Vestibule Violator
Posts: 1601
Joined: Sunday, 14th July 2013, 16:36
Ziggurat Zagger
Posts: 6418
Joined: Friday, 6th July 2012, 12:48
Hyrkil wrote:if you cannot handle a Black Mamba safely, you shouldn't enter Lair; if "safely" means you expect to burn through consumables, you should still probably put off lair.
Vestibule Violator
Posts: 1601
Joined: Sunday, 14th July 2013, 16:36
Ziggurat Zagger
Posts: 6418
Joined: Friday, 6th July 2012, 12:48
Vestibule Violator
Posts: 1508
Joined: Monday, 21st November 2011, 07:40
Ziggurat Zagger
Posts: 6418
Joined: Friday, 6th July 2012, 12:48
Vestibule Violator
Posts: 1508
Joined: Monday, 21st November 2011, 07:40
Tomb Titivator
Posts: 900
Joined: Sunday, 30th December 2012, 05:26
byrel wrote:I'm not saying I shouldn't enter Lair till I can handle mambas without consumables.
Ziggurat Zagger
Posts: 4478
Joined: Wednesday, 23rd October 2013, 07:56
Vestibule Violator
Posts: 1508
Joined: Monday, 21st November 2011, 07:40
duvessa wrote:orc:1 has stone giants and orc sorcerers
lair:1-8 don't have stone giants or orc sorcerers
the chance of a stair orc sorcerer is really much worse than anything lair can throw at you
same situation with D
Barkeep
Posts: 4435
Joined: Tuesday, 11th January 2011, 12:28
byrel wrote:if you're in plate, there are more dangerous things than orc sorcerors
Abyss Ambulator
Posts: 1131
Joined: Tuesday, 4th January 2011, 15:03
Vestibule Violator
Posts: 1508
Joined: Monday, 21st November 2011, 07:40
Pandemonium Purger
Posts: 1386
Joined: Sunday, 5th April 2015, 22:37
Vestibule Violator
Posts: 1508
Joined: Monday, 21st November 2011, 07:40
Vestibule Violator
Posts: 1601
Joined: Sunday, 14th July 2013, 16:36
Ziggurat Zagger
Posts: 6418
Joined: Friday, 6th July 2012, 12:48
Vestibule Violator
Posts: 1508
Joined: Monday, 21st November 2011, 07:40
Hurkyl wrote:The orcish mines is noisier than the lair (which is a lot noisier than the dungeon) which makes it easier to go unnoticed; did you account for that?
Barkeep
Posts: 4435
Joined: Tuesday, 11th January 2011, 12:28
Ziggurat Zagger
Posts: 6454
Joined: Tuesday, 30th October 2012, 19:06
Pandemonium Purger
Posts: 1386
Joined: Sunday, 5th April 2015, 22:37
Ziggurat Zagger
Posts: 6418
Joined: Friday, 6th July 2012, 12:48
Ziggurat Zagger
Posts: 6454
Joined: Tuesday, 30th October 2012, 19:06
Sar wrote:Dragons can fly and will seek you if you are being noisy.
Ziggurat Zagger
Posts: 6418
Joined: Friday, 6th July 2012, 12:48
Vestibule Violator
Posts: 1508
Joined: Monday, 21st November 2011, 07:40
Sar wrote:Then again, there are things that are harder to run away from than dragons.
duvessa wrote:orc:1 has stone giants and orc sorcerers
lair:1-8 don't have stone giants or orc sorcerers
the chance of a stair orc sorcerer is really much worse than anything lair can throw at you
same situation with D
Cocytus Succeeder
Posts: 2229
Joined: Sunday, 18th December 2011, 13:31
Vestibule Violator
Posts: 1508
Joined: Monday, 21st November 2011, 07:40
Barkeep
Posts: 4435
Joined: Tuesday, 11th January 2011, 12:28
Ziggurat Zagger
Posts: 4478
Joined: Wednesday, 23rd October 2013, 07:56
WingedEspeon wrote:Orc 4 isn't too bad if you are playing something with early QDA/Mr+ armou AND and early ring of the mage.
Or really any character with a boatload of MR.
Pandemonium Purger
Posts: 1386
Joined: Sunday, 5th April 2015, 22:37
Return to Dungeon Crawling Advice
Users browsing this forum: No registered users and 66 guests