Shoals Surfer
Posts: 321
Joined: Friday, 17th December 2010, 02:21
Necromancers
However I'm not sure where to go from here.
So,
1 I've only heard good things about Haunt and I absolutely want to spam it all the time as soon as I get it, but is it powerful enough to carry me through the endgame, or even a somewhat extended endgame?
2 should I pick up some conjurations? Bolt of draining perhaps (I'm guessing I can fire it through my minions without them taking offence)? Ice magic? Airstrike (if I happen to find it)?
3 are weapons of pain obtainable outside of Kiku's gift or the slaver unique with a whip of pain? I _think_ I've found them before as regular loot, but I'm not sure. Or should I learn Excruciating Wounds? Giving up 5 spell slots will be painful. On the other hand, I could get a weapon branded by Kiku and gamble on finding the Necronomicon somewhere else (even the Book of Demonology would do, since the only spell in the Necronomicon I care about is Haunt). Ah, decisions, decisions...
4 I'd like to make use of Kiku's corpse delivery to get blood for feeding, recharge MP via sublimation of blood and possibly undead minions. But raisng Invocations looks hopeless when the only power I can use for that purpose costs 2 points of piety and vampires have -2 to invocations. How high should it be to have useful corpses like giants and such?
5 what other necromancy spells should I get? In general, what are necromancers supposed to do in the endgame apart from spamming Haunt?