Tomb Titivator
Posts: 802
Joined: Sunday, 30th March 2014, 21:06
Yet another mage skill thread
- Code:
comborobin the Devastator (High Elf Wizard) Turns: 86676, Time: 07:23:57
Health: 150/173 AC: 34 Str: 20 XL: 24 Next: 37%
Magic: 43/43 EV: 29 Int: 27 God: Vehumet [******]
Gold: 2032 SH: 11 Dex: 24 Spells: 12 memorised, 3 levels left
rFire + . . SeeInvis . a - +9 double sword (elec)
rCold + + . Clarity . f - +7 swamp dragon armour
rNeg + . . SustAb . N - +5 buckler of the Wheelwright {rPois rC+ Int-2 Stlth+}
rPois + Gourm . B - +2 helmet
rElec + Spirit . s - +3 cloak "Iveutsog" {Str+5}
rCorr . Warding + h - +2 pair of gloves {Str+3}
rMut . Stasis . o - +2 pair of boots {run}
MR +++.. d - macabre finger necklace {Ward rN+}
Stlth ++++...... y - ring of Scepticism {rElec rF+ Str+7 Dex+4}
j - ring of protection from magic
V - ring of protection from cold
@: quick, extremely resistant to hostile enchantments, stealthy
A: clever 1, clumsy 1, shaggy fur 1, slow healing 1, weak 1
a: Renounce Religion
}: 3/15 runes: decaying, slimy, gossamer
You are on level 1 of the Realm of Zot.
You worship Vehumet.
Vehumet is exalted by your worship.
You are not hungry.
You have visited 11 branches of the dungeon, and seen 57 of its levels.
You have visited 1 ziggurat, and seen 6 of its levels.
You have also visited: Labyrinth, Ice Cave, Volcano and Wizlab.
You have collected 5337 gold pieces.
You have spent 3305 gold pieces at shops.
Inventory:
Hand weapons
a - a +9 double sword of electrocution (weapon)
Missiles
E - 4 throwing nets (quivered)
Armour
f - a +7 swamp dragon armour (worn)
h - a +2 pair of gloves of strength (worn)
o - a +2 pair of boots of running (worn)
s - the +3 cloak "Iveutsog" (worn) {Str+5}
(You found it on level 3 of the Elven Halls)
It affects your strength (+5).
B - a +2 helmet (worn)
N - the +5 buckler of the Wheelwright (worn) {rPois rC+ Int-2 Stlth+}
(You took it off a minotaur in a labyrinth)
It affects your intelligence (-2).
It protects you from cold.
It protects you from poison.
It makes you more stealthy.
Rods
G - a +5 rod of shadows (13/13)
(You took it off a deep elf annihilator on level 3 of the Elven Halls)
Jewellery
b - an uncursed amulet of resist mutation
c - an uncursed amulet of resist corrosion
d - the macabre finger necklace (around neck) {Ward rN+}
(You found it on level 4 of the Lair of Beasts)
[amulet of warding]
It may prevent the melee attacks of summoned creatures.
It protects you from negative energy.
j - a ring of protection from magic (left hand)
y - the ring of Scepticism (right hand) {rElec rF+ Str+7 Dex+4}
(You bought it in a shop on level 4 of the Orcish Mines)
[ring of protection from fire]
It affects your strength (+7).
It affects your dexterity (+4).
It protects you from fire.
It insulates you from electricity.
V - a ring of protection from cold (on amulet)
Magical devices
u - a wand of hasting (5)
w - a wand of digging (13)
D - a wand of disintegration (2)
I - a wand of teleportation (4)
R - a wand of hasting
U - a wand of invisibility (4)
Scrolls
z - a scroll of holy word
F - 14 scrolls of identify
H - 4 scrolls of blinking
J - a scroll of fog
K - a scroll of summoning
O - 25 scrolls of remove curse
P - 6 scrolls of fear
Q - 12 scrolls of teleportation
S - 12 scrolls of recharging
X - 9 scrolls of magic mapping
Potions
g - 5 potions of cure mutation
k - a potion of haste
n - 25 potions of curing
q - 6 potions of magic
r - 4 potions of berserk rage
t - 10 potions of agility
v - 7 potions of heal wounds
x - 12 potions of might
A - 4 potions of restore abilities
C - a potion of cancellation
T - 3 potions of brilliance
W - 4 potions of resistance
Z - 3 potions of invisibility
Miscellaneous
e - a lamp of fire
m - the horn of Geryon
L - a sack of spiders
Y - a sack of spiders
Comestibles
i - 3 slices of pizza
l - 8 bread rations {@e1}
p - 5 chunks of flesh {@w0}
M - 28 meat rations {@e2}
Skills:
+ Level 16.8 Fighting
- Level 14.0 Long Blades
+ Level 13.3 Armour
- Level 17.8 Dodging
- Level 7.2 Stealth
- Level 4.5 Shields
- Level 15.1 Spellcasting
- Level 17.9 Conjurations
- Level 14.0 Charms
- Level 11.5 Summonings
- Level 5.7 Necromancy
- Level 3.5 Translocations
- Level 4.0 Fire Magic
- Level 9.6 Ice Magic
- Level 10.3 Air Magic
* Level 6.8 Earth Magic
- Level 10.1 Evocations
You have 3 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Bolt of Cold Conj/Ice #######... 1% 6 ####...
b - Blink Tloc N/A 1% 2 None
c - Regeneration Chrm/Necr ######.... 1% 3 None
d - Repel Missiles Chrm/Air ###### 1% 2 None
e - Freezing Cloud Conj/Ice/Air ######.... 1% 6 ####...
f - Sticky Flame Conj/Fire ######.. 1% 4 None
g - Searing Ray Conj ###### 0% 2 None
h - Spellforged Servitor Conj/Summ #######... 2% 7 #####..
i - Haste Chrm #######. 1% 6 ####...
j - Apportation Tloc #####..... 1% 1 None
k - Lehudib's Crystal Sp Conj/Erth ######.... 63% 8 #######
x - Mephitic Cloud Conj/Pois/Air ######.. 1% 3 None
Dungeon Overview and Level Annotations
Branches:
Dungeon (15/15) Temple (0/1) D:5 Lair (8/8) D:8
Swamp (5/5) Lair:4 Spider (5/5) Lair:5 Slime (6/6) Lair:7
Orc (4/4) D:11 Elf (3/3) Orc:4 Vaults (4/5) D:14
Crypt (0/3) Vaults:2 Depths (5/5) D:15 Hell (1/1)
Zot (1/5) Depths:5
Dis: Hell:1 Geh: Hell:1 Coc: Hell:1 Tar: Hell:1
Altars:
Ashenzari
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Okawaru
Qazlal
Ru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
The Shining One
Beogh
Jiyva
Shops:
D:10 ? Orc:1 [ Orc:4 %%%[}=*(* Elf:1 = Elf:2 ( Elf:3 %
Vaults:1 ?%:[
Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:2 Depths:4
Pandemonium: Orc:4 Depths:1 Depths:3
Trove: Elf:2 (give 22 scrolls of identify)
Annotations:
Lair:4 exclusion: ice statue
Elf:2 3 runed doors
Depths:1 5 runed doors
Innate Abilities, Weirdness & Mutations
Your mind is acute. (Int +2)
You are clumsy. (Dex -2)
You are covered in fur (AC +1).
You heal slowly when monsters are visible.
You are weak. (Str -2)