Temple Termagant
Posts: 11
Joined: Thursday, 5th May 2011, 17:56
Useful options configurations
I recently started tinkering with my init.txt. Thus far I've added the following two lines, which have been incredibly useful:
force_more_message = LOW HITPOINT
message_colour = mute:The.*(misses|doesn't)
Forces me to pay attention any time I get hit with low life, and suppresses enemy misses. Anybody else have useful suggestions?
Also, specific question: is it possible to highlight items in the the inventory display in tiles (e.x. equipped weapons are green, cursed are red etc)? I'd love to have my escape options highlighted. I'm aware that I can change the font color in the inventory menu, but that's not as useful.