Crypt Cleanser
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Re: I think we learned an important lesson today.
Sigmund too have a reaching weapon. ><
Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.
Crypt Cleanser
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Vestibule Violator
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Confidence Interval wrote:MyOtheHedgeFox wrote:Have what is necessary, plus something else.
Is that from a fortune cookie?
Sewers Scotsman
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MyOtheHedgeFox wrote:Confidence Interval wrote:MyOtheHedgeFox wrote:Have what is necessary, plus something else.
Is that from a fortune cookie?
I like fortune-mod, so my style looks like it in some moments.
Vestibule Violator
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Confidence Interval wrote:MyOtheHedgeFox wrote:Confidence Interval wrote:Is that from a fortune cookie?
I like fortune-mod, so my style looks like it in some moments.
I think from now on I will make my decisions in Crawl by casting the I Ching.
Ziggurat Zagger
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Confidence Interval wrote:I think from now on I will make my decisions in Crawl by casting the I Ching.
Sewers Scotsman
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Grimm wrote:Confidence Interval wrote:I think from now on I will make my decisions in Crawl by casting the I Ching.
Six at the top means:
The great prince issues commands,
Founds states, vests families with fiefs.
Inferior people should not be employed.
Ziggurat Zagger
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Ziggurat Zagger
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Abyss Ambulator
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Halls Hopper
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Grimm wrote:Shields of reflection will reflect Boris's orbs of destruction back at him.
Abyss Ambulator
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Sewers Scotsman
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Spider Stomper
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Tomb Titivator
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ElectricAlbatross wrote:Here's one for Real Life:
No sequence of events that begins with you thinking "I'll play Crawl for ten minutes before I go to class" ends with you getting to class on time (if at all).
I love it when... wrote:I love it when I have 10 minutes before work and go clear all of snake. All hail the mighty TrBe of TAB!
KoboldLord wrote:I'm also morbidly curious now as to how Shatter is abusable for 'stealth tricks'. It's about as stealthy as the Kool-Aid Man smashing through the walls and running through the room
Zot Zealot
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Abyss Ambulator
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joellercoaster wrote:When you stash your scrolls in Lair:6 to fight a Fire Drake, for Xom's sake pick them up again.
Vestibule Violator
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Zot Zealot
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Tartarus Sorceror
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Ziggurat Zagger
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Vestibule Violator
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Abyss Ambulator
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Stormfox wrote:joellercoaster wrote:When you stash your scrolls in Lair:6 to fight a Fire Drake, for Xom's sake pick them up again.
Likewise, if you drop most of your potions before going into an ice cave, pick them back up once you get back out...
Ziggurat Zagger
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Abyss Ambulator
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Abyss Ambulator
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Snake Sneak
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Eringya's Employee
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Vaults Vanquisher
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65033 Blaster the Disarmer (level 14, -25/91 HPs)
Began as a High Elf Conjurer on Oct 15, 2011.
Was a High Priest of Ashenzari.
Killed from afar by Frederick (60 damage)
... with an iron shot
... on Level 4 of the Snake Pit.
The game lasted 03:11:24 (29843 turns).
Spider Stomper
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Blades Runner
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TehDruid wrote:I actually learned this yesterday, but NEVER EVER EVER ENGAGE THAT CHICK WITH THE COMPANY OF HELL KNIGHTS ON A MUMMY FIGHTER THAT'S BEEN GOING GREAT BUT STILL HAS AN x in FIRE RESISTANCE. NEVER! One hellfire/or whatever it was, got me from 135 health to 35. I put on a ring of fire resist but it was too late, I died by her demon trident of flaming in 1-2 turns.
Crypt Cleanser
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Un67 wrote:Problem: Iron Shot. Solution: Learn Iron Shot.
Spider Stomper
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Tiber wrote:Un67 wrote:Problem: Iron Shot. Solution: Learn Iron Shot.
Problem: Powerful caster. Solution: Silence.
Abyss Ambulator
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Spider Stomper
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Vaults Vanquisher
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Un67 wrote:Problem: Player was a Conjurator. Solution: Shouldn't use Silence.
Spider Stomper
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Vaults Vanquisher
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Un67 wrote:^ Mmm, I'm not so sure about that. If he could kill you with Iron Shot at long range, there's a good chance he could have done the same at short range. You might have had more luck, say, blinking away and reading a scroll of fog, and then skipping the level. No shame in running away without gunning away
Spider Stomper
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Vaults Vanquisher
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Un67 wrote:Don't forget, "almost getting him" is functionally equivalent to "not getting him at all". It was still probably worth fleeing, no point leaving it to luck. (If only I could practice what I preach )
Ziggurat Zagger
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SchwaWarrior wrote:Perhaps, but what matters is whether or not I learn from my mistakes.
Vaults Vanquisher
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KoboldLord wrote:If the lesson you think you learned is that you should've charged into melee with an opponent that knows a spell that will kill you in two hits, then I'm afraid you likely haven't learned from your mistake. Frederick is not a centaur, and he'll happily use Iron Shot in melee. The only reasonably safe method of beating him, other than leaving and coming back later, would be to clear the surrounding area, quaff a potion of speed, and kite him around a large barrier while making him walk through constant Poisonous Clouds.
Ziggurat Zagger
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SchwaWarrior wrote:My logic was that killing him swiftly in a few hits
Vaults Vanquisher
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KoboldLord wrote:You had no reasonable expectation that this was possible. Unless you left off some useful attack, you had some air magic spells and a lajatang of pain (with necromancy of only 9) to work with. None of these would chip through Frederick's fat sack of hp anywhere near fast enough to be less than suicidal, unless you can can do it while hanging outside of his effective range.
Blades Runner
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Zot Zealot
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Zot Zealot
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Ziggurat Zagger
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AtT wrote:TehDruid wrote:I actually learned this yesterday, but NEVER EVER EVER ENGAGE THAT CHICK WITH THE COMPANY OF HELL KNIGHTS ON A MUMMY FIGHTER THAT'S BEEN GOING GREAT BUT STILL HAS AN x in FIRE RESISTANCE. NEVER! One hellfire/or whatever it was, got me from 135 health to 35. I put on a ring of fire resist but it was too late, I died by her demon trident of flaming in 1-2 turns.
Hellfire is unresistable even rFire+++ would not have helped that. Immune monsters have rHellfire+.
Abyss Ambulator
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Crypt Cleanser
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