Dis Charger
Posts: 1949
Joined: Monday, 18th February 2013, 07:59
Location: France
Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.
Dis Charger
Posts: 1949
Joined: Monday, 18th February 2013, 07:59
Location: France
Dis Charger
Posts: 1949
Joined: Monday, 18th February 2013, 07:59
Location: France
Crypt Cleanser
Posts: 723
Joined: Monday, 9th June 2014, 13:39
Crypt Cleanser
Posts: 723
Joined: Monday, 9th June 2014, 13:39
bcadren wrote:Duvessa is being really negative. It restores MP a lot faster than any other channeling source, but there's a chance (which gets smaller with Evo) to cause miscasts (drain MP, confusion, drain 1-3 INT). At max Evo it's like 3d9 (3-27 MP) with a 5.5% chance of miscast and overall 10% chance of failure. It -is- the most powerful source of channeling, but it's not really that XP efficient (because you need a LOT of evo to not murder yourself with it).
cBoe is the second strongest (in MP per turn) source of channeling after Wucad Mu. Sif is third. Normal Staff of energy is last. Sif and Staff of Energy both have no drawbacks; Wucad Mu has a flat 1/5 chance of miscast, but the miscast severity isn't as bad as the cBoe (it gets a turn of Eye of Draining level MP drain if you get an MP drain miscast, instead of draining all your MP).
If you are doing MegaZigs, you're going to need a cBoe or Wucad Mu; in normal gameplay, mostly a Staff of Energy or Sif Channeling is a better choice, because (though it gives less MP/turn) it's less likely to fuck you over when staring down a hell lord...and it doesn't require as much investment to get online at a reasonable level.
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