D1 Transmuter with helm/boots


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Halls Hopper

Posts: 63

Joined: Saturday, 25th January 2014, 22:17

Post Tuesday, 23rd June 2015, 17:05

D1 Transmuter with helm/boots

If you're playing a transmuter and you find an early helm and boots what do you do? Is losing the 1 AC worth having beastly appendage usable. If you keep one slot open which one is a better choice?
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Pandemonium Purger

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Joined: Sunday, 5th April 2015, 22:37

Post Tuesday, 23rd June 2015, 18:44

Re: D1 Transmuter with helm/boots

If you keep 1 slot open you want to wear the boots. You should try to be getting spider form pretty quick if you are a typical transputer, in which case I would wear the helm and boots.
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Dungeon Master

Posts: 388

Joined: Monday, 18th August 2014, 20:04

Post Tuesday, 23rd June 2015, 18:52

Re: D1 Transmuter with helm/boots

Supposedly*, horns are better than talons, so until you are using some other tmut spells or have some slaying or decent unarmed, I'd wear the boots and not the helmet (doing so will force horns from beastly appendage).

* I read this on the wiki and haven't tried to verify so ymmv.

Tartarus Sorceror

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Joined: Monday, 21st February 2011, 15:57

Location: South Carolina

Post Tuesday, 23rd June 2015, 19:17

Re: D1 Transmuter with helm/boots

I wish talons had a better effect than weak damage so they were better differentiated. Birds have a strong enough grip that constriction makes sense, but that doesn't need to be overused.

Sar

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Ziggurat Zagger

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Joined: Friday, 6th July 2012, 12:48

Post Tuesday, 23rd June 2015, 19:23

Re: D1 Transmuter with helm/boots

In trunk the special effects of horns and hooves (ministun and AC piercing) were removed so if talons still cause bleeding they're probably better. Probably.

Dungeon Master

Posts: 1613

Joined: Thursday, 16th December 2010, 21:54

Post Tuesday, 23rd June 2015, 19:48

Re: D1 Transmuter with helm/boots

I don't think talons have ever caused bleeding - they didn't when the headbutt stun was added, and they don't do now, at least.

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Sar

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Ziggurat Zagger

Posts: 6418

Joined: Friday, 6th July 2012, 12:48

Post Tuesday, 23rd June 2015, 19:55

Re: D1 Transmuter with helm/boots

Huh. I thought they did at least at level 3, I mean the description pretty much says "you have claws for feet".

Ziggurat Zagger

Posts: 5382

Joined: Friday, 25th November 2011, 07:36

Post Wednesday, 24th June 2015, 22:03

Re: D1 Transmuter with helm/boots

From that commit, it sounds like only the offhand claw causes bleeding? Does a troll with a shield not cause bleeding? I suppose a lot could have changed since 2010.

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