Vaults Vanquisher
Posts: 428
Joined: Friday, 17th December 2010, 22:07
New labyrinth end? Highly inappropriate
Really? no .... seriously ... really?
Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.
Vaults Vanquisher
Posts: 428
Joined: Friday, 17th December 2010, 22:07
Vaults Vanquisher
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Joined: Thursday, 16th December 2010, 21:08
Location: Savannah, Ga.
Lair Larrikin
Posts: 25
Joined: Friday, 24th December 2010, 21:00
Dungeon Master
Posts: 3618
Joined: Thursday, 23rd December 2010, 12:43
Lair Larrikin
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Joined: Friday, 24th December 2010, 05:45
Dungeon Master
Posts: 1613
Joined: Thursday, 16th December 2010, 21:54
Vaults Vanquisher
Posts: 428
Joined: Friday, 17th December 2010, 22:07
dpeg wrote:minmay wrote:Why not stick an ancient lich in an entry vault? Sure, it will kill players who haven't made any sort of error in playing, but think how funny it will be!
A couple more like this and I'll drop from this forum. It is sad that I can only counter stupidity with absence, but I don't see any other way.
Vaults Vanquisher
Posts: 428
Joined: Friday, 17th December 2010, 22:07
Ziggurat Zagger
Posts: 3037
Joined: Sunday, 2nd January 2011, 02:06
Vaults Vanquisher
Posts: 447
Joined: Thursday, 16th December 2010, 22:10
Shoals Surfer
Posts: 320
Joined: Thursday, 16th December 2010, 20:02
Vaults Vanquisher
Posts: 476
Joined: Friday, 31st December 2010, 06:38
Ziggurat Zagger
Posts: 3037
Joined: Sunday, 2nd January 2011, 02:06
minmay wrote:If a spoilery vault is useful because it prepares the player for more spoilery vaults, that means there are too many spoilery vaults.
MrMisterMonkey wrote:Teleport traps letting players out of the minotaur fight is a good reason not to have them in labyrinths.
MrMisterMonkey wrote:Rune vaults don't really have that many traps, save for Tomb.
Vaults Vanquisher
Posts: 447
Joined: Thursday, 16th December 2010, 22:10
Slime Squisher
Posts: 390
Joined: Friday, 24th December 2010, 07:29
Vaults Vanquisher
Posts: 447
Joined: Thursday, 16th December 2010, 22:10
Vestibule Violator
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Joined: Thursday, 16th December 2010, 20:52
Dungeon Master
Posts: 3618
Joined: Thursday, 23rd December 2010, 12:43
danr wrote:Sigh... Posts like this make me not want to be a moderator. Should I warn / delete / reply / ignore? Each option is fraught with peril...
Temple Termagant
Posts: 13
Joined: Thursday, 6th January 2011, 16:18
lucy_ferre wrote:Constructive criticism is okay. Insulting other users isn't. Be polite.
dpeg wrote:It is sad that I can only counter stupidity with absence
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