SEEE god choice


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Mines Malingerer

Posts: 33

Joined: Friday, 8th April 2011, 02:46

Post Saturday, 14th May 2011, 13:18

SEEE god choice

I am playing Sludge Elf Earth Elementalist right now and was wondering what is the best god choice for this combination. Since I did not have found the Transmutations book yet i was thinking about Sif Muna. If I choose that should I follow the path of transmutatons or maybe it would be better to be a cnojurer. In that caseI suppose Vehumet would be better.

Or maybe there is better god to create some unique combo?

I know Nemelex is always welcome but i was thinking about something else actually.

Below is the dump of my character:

  Code:
 Dungeon Crawl Stone Soup version 0.8.0 character file.

Adamar02 the Geomancer (SEEE)               Turns: 7871, Time: 00:51:04

HP  46/46        AC  7     Str  9      Exp: 8/1903 (165), need: 472
MP  19/19        EV 16     Int 18      God:
Gold 215         SH  0     Dex 15      Spells:  4 memorised,  4 levels left

Res.Fire  : . . .   See Invis. : +    b - 40 +0 stones
Res.Cold  : . . .   Warding    : . .  o - +2 elf robe
Life Prot.: . . .   Conserve   : .    (no shield)
Res.Acid. : . . .   Res.Corr.  : .    (no helmet)
Res.Poison: .       Clarity    : .    X - +0 cloak
Res.Elec. : .       Spirit.Shd : .    A - +0 pair of gloves
Sust.Abil.: . .     Stasis     : .    t - +0 pair of boots
Res.Mut.  : .       Ctrl.Telep.: .    (no amulet)
Res.Rott. : .       Levitation : .    F - ring of see invisible
Saprovore : . . .   Ctrl.Flight: .    D - ring of protection from magic

@: quite resistant to hostile enchantments, stealthy
A: no striking features
a: no special abilities


You are in the Ecumenical Temple.
You are near starving.

You have visited 2 branches of the dungeon, and seen 8 of its levels.

You have collected 195 gold pieces.

Inventory:

Hand weapons
 i - an uncursed elven sabre of freezing
 v - an uncursed knife
 K - a cursed blowgun
Missiles
 b - 40 +0 stones (in hand)
 q - 13 runed arrows
 u - 3 poisoned darts (quivered)
 G - 36 arrows
 H - 2 needles of paralysis
 J - 16 poisoned needles
 W - 19 poisoned arrows
Armour
 o - a +2 elven robe (worn)
 t - a +0 pair of boots (worn)
 A - a +0 pair of gloves (worn)
 X - a +0 cloak (worn)
Magical devices
 U - a wand of polymorph other (18)
Comestibles
 a - 2 bread rations
 I - 2 meat rations
 V - 2 pears
Scrolls
 c - a scroll of identify
 g - 2 scrolls of detect curse
 j - 2 scrolls of fear
 k - a scroll labeled DIFFIA CIAREJ {tried on uncursed knife}
 m - a scroll labeled CUALODO NIHADO
 p - a scroll of remove curse
 s - a scroll of amnesia
 x - a scroll labeled TRUOJYXEU {tried}
 z - a scroll of recharging
 M - 5 scrolls of teleportation
Jewellery
 D - a ring of protection from magic (left hand)
 F - a ring of see invisible (right hand)
 O - an uncursed ring of fire
Potions
 e - a potion of restore abilities
 f - an inky potion
 l - 3 potions of heal wounds
 r - 3 potions of healing
 w - a viscous inky potion
 B - 2 silvery potions
Books
 d - a book of Geomancy   
   
   Spells                             Type                      Level
   *Sandblast                         Earth                        1
   *Stoneskin                         Transmutation/Earth          2
   Passwall                           Transmutation/Earth          3
   *Stone Arrow                       Conjuration/Earth            3
   Petrify                            Transmutation/Earth          4
   *Lee's Rapid Deconstruction        Earth                        5


 You have 165 experience left.

   Skills:
 + Level 2 Fighting
 + Level 7 Dodging
 - Level 3 Stealth
 + Level 2 Traps & Doors
 + Level 4 Unarmed Combat
 + Level 4 Spellcasting
 + Level 2 Transmutations
 - Level 8 Earth Magic


You have 4 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Success   Level  Hunger
a - Sandblast             Erth           #####..      Excellent   1    None
b - Stoneskin             Erth/Trmt      ####......   Excellent   2    Strawberry
c - Stone Arrow           Erth/Conj      ####...      Great       3    Choko
d - Lee's Rapid Deconstr  Erth           #####.....   Very Good   5    Honeycomb


Dungeon Overview and Level Annotations

Branches:
Dungeon (7/27)             Temple (1/1) D:6         
   Orc: D:6-11     

Altars:
Ashenzari
Cheibriados
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Sif Muna
The Shining One
Xom
Yredelemnul
Zin

Shops:
D:5: +

Annotations
D:3 exclusion: 2 Sigmunds

Message History

There is some shallow water here.
You enter the shallow water.
Moving in this stuff is going to be slow.
There is some shallow water here.
Partly explored, can't reach some places.
Press: ? - help, v - describe, . - travel
An ancient bone altar of Kikubaaqudgha.

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  ???????•••??????


There are no monsters in sight!

Vanquished Creatures
  Eustachio (D:4)
  Purgy (D:2)
  An ice beast (D:6)
  An ogre (D:4)
  2 phantoms
  Menkaure (D:4)
  Duvessa (D:4)
  Dowan (D:4)
  A big kobold skeleton (D:6)
  2 hounds
  3 scorpions
  2 orc wizards (D:4)
  An orc priest (D:4)
  A worker ant (D:4)
  A worker ant zombie (D:6)
  A scorpion zombie (D:5)
  2 snake skeletons
  2 iguana skeletons (D:4)
  8 snakes
  A megabat zombie (D:5)
  2 giant geckos (D:4)
  An ooze (D:4)
  13 orcs
  3 giant cockroaches
  18 goblins
  18 hobgoblins
  3 jackals
  17 kobolds
  15 megabats
  2 quokkas
  3 giant newts
  10 rats
  A rat skeleton (D:4)
  A small snake (D:2)
  A toadstool (D:1)
142 creatures vanquished.

Vanquished Creatures (others)
  A kobold (D:2)
  A goblin (D:2)
  A rat (D:1)
  A small snake (D:1)
  2 toadstools
6 creatures vanquished.

Grand Total: 148 creatures vanquished

Notes
Turn   | Place   | Note
--------------------------------------------------------------
     0 | D:1      | Adamar02, the Sludge Elf Earth Elementalist, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 3/3
   466 | D:2      | Reached XP level 2. HP: 14/14 MP: 4/5
   530 | D:2      | Reached skill level 4 in Earth Magic
  1006 | D:1      | Reached XP level 3. HP: 14/20 MP: 2/7
  2355 | D:1      | Learned a level 2 spell: Stoneskin
  2359 | D:1      | Learned a level 3 spell: Stone Arrow
  2424 | D:3      | Noticed Purgy
  2628 | D:2      | Reached XP level 4. HP: 19/24 MP: 5/9
  2740 | D:2      | Reached skill level 1 in Traps & Doors
  2775 | D:2      | Reached skill level 5 in Earth Magic
  3062 | D:2      | Found a glowing golden altar of the Shining One.
  3076 | D:2      | Reached skill level 1 in Unarmed Combat
  3194 | D:3      | Noticed Sigmund
  3492 | D:2      | Defeated Purgy
  3492 | D:2      | Reached XP level 5. HP: 12/29 MP: 5/10
  4701 | D:4      | Reached XP level 6. HP: 34/34 MP: 11/14
  4706 | D:4      | Reached skill level 6 in Earth Magic
  4716 | D:4      | Reached skill level 5 in Dodging
  4723 | D:4      | Noticed Dowan
  4780 | D:3      | Reached skill level 1 in Fighting
  5101 | D:4      | Noticed Duvessa
  5108 | D:4      | Defeated Duvessa
  5123 | D:4      | Noticed Eustachio
  5131 | D:4      | Defeated Eustachio
  5131 | D:4      | Reached XP level 7. HP: 33/40 MP: 10/16
  5141 | D:4      | Defeated Dowan
  5351 | D:5      | Entered Level 5 of the Dungeon
  5454 | D:4      | Reached skill level 7 in Earth Magic
  5702 | D:4      | Noticed Menkaure
  5728 | D:4      | Defeated Menkaure
  6310 | D:4      | Reached XP level 8. HP: 44/44 MP: 15/19
  6422 | D:6      | Reached skill level 8 in Earth Magic
  6686 | D:5      | Found a sparkling altar of Nemelex Xobeh.
  6737 | D:5      | Found Wuygas' Book Emporium.
  7033 | D:5      | Learned a level 5 spell: Lee's Rapid Deconstruction
  7338 | D:6      | Found a shattered altar of Ashenzari.
  7710 | D:7      | Noticed Ouaryth00's ghost (experienced DSAK)
  7806 | D:6      | Found a staircase to the Ecumenical Temple.
  7815 | Temple   | Entered the Ecumenical Temple

Ziggurat Zagger

Posts: 3037

Joined: Sunday, 2nd January 2011, 02:06

Post Saturday, 14th May 2011, 13:58

Re: SEEE god choice

Earth elementalists pair up VERY nicely with Ashenzari. You can see where to hit the walls with Rapid Deconstruction, often clearing difficult vaults without actually seeing any of the inhabitants. It never gets old. Her retraining ability also lets you hot-swap to evocations and staff skill from whatever weapon skill you had before once you've found a staff of earth, all without requiring you to suffer through as much of a gap before it starts working properly.

The caster sisters are, of course, solid choices, and Nemelex works with any build.

For this message the author KoboldLord has received thanks: 2
mrbobbyg, widrox

Shoals Surfer

Posts: 321

Joined: Friday, 17th December 2010, 02:21

Post Saturday, 14th May 2011, 14:59

Re: SEEE god choice

KoboldLord wrote:caster sisters


Wait, so now Vehumet is a she? And Kiku?! No way!

Ziggurat Zagger

Posts: 3037

Joined: Sunday, 2nd January 2011, 02:06

Post Saturday, 14th May 2011, 15:27

Re: SEEE god choice

asdu wrote:Wait, so now Vehumet is a she? And Kiku?! No way!


Crawl deities are explicitly and intentionally non-gendered and non-personified. Each player can characterize them how they like. I see the caster goddesses as a coven of witches, possibly based on the three Fates of Greek mythology, each offering different sorts of gifts to their worshippers. Vehumet spins the strands of Fate, birthing energy and monsters out of nothing. Sif Muna weaves the strands, establishing order and methodology where there was chaos. Kiku cuts the strands, finalizing that Fate but making room for the next project.

Halls Hopper

Posts: 58

Joined: Saturday, 15th January 2011, 07:47

Post Monday, 16th May 2011, 03:10

Re: SEEE god choice

Don't discard Nemelex that easily - high evocations and a staff of earth is still a good combo. Does mean that you have to invest a lot of xp in staves and evocations. Last time I did this I saved by not putting any in conjurations. But with LRD, you don't need it.
User avatar

Zot Zealot

Posts: 1060

Joined: Tuesday, 21st December 2010, 17:22

Location: United Kingdom

Post Wednesday, 18th May 2011, 09:48

Re: SEEE god choice

Vehumet is a straightforward, kickass God for SEEE. Don't let the Sludge Elf -2 in Conjurations fool you, the amount of Earth Magic and Spellcasting training you end up doing more than makes up for it.

1) You're guaranteed to get Iron Shot just as Stone Arrow starts to run out of steam. And Iron Shot (especially with the Vehumet range extension) monsters pretty much anything in the 3-rune game, not to mention most of the postgame! And before that, the range increase for Sandblast is quite nice.

2) MP for kills. When you get Lee's Rapid Deconstruction working well against groups, you can go a long while between rests. Vehumet doesn't gift Shatter, but it seems to turn up pretty often anyway, and it's a beast.

Lehudib's Crystal Spear is guaranteed, but to be honest that's not much of a factor unless you like going toe-to-toe with demon lords*! Tempting though Transmutations is, you can get by very well indeed as a straight blaster - your two best postgame spells (Shatter and LRD) are pure Earth anyway.

*Personally I do :P

[edit: I also like the Ashenzari/LRD suggestion, though I haven't tried it yet!]
I am sure I played flawflessly. This was an utmost unfair death. -- gorbeh

Temple Termagant

Posts: 9

Joined: Friday, 22nd April 2011, 13:29

Post Friday, 20th May 2011, 17:44

Re: SEEE god choice

Rapigel wrote:Don't discard Nemelex that easily - high evocations and a staff of earth is still a good combo. Does mean that you have to invest a lot of xp in staves and evocations. Last time I did this I saved by not putting any in conjurations. But with LRD, you don't need it.


Haha, "discard".

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