Best move with TrCK and 2 runes


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Lair Larrikin

Posts: 28

Joined: Sunday, 10th July 2011, 05:17

Post Wednesday, 24th June 2015, 18:54

Best move with TrCK and 2 runes

What do you think is best for this char atm?

a) Convert to Jivya for free 3rd rune and win.
b) Stay with Xom due to the great mutation set and get a 3rd rune the normal way.

  Code:
 Dungeon Crawl Stone Soup version 0.17-a0-1420-geb41feb (webtiles) character file.

xgamer67 the Brawler (Troll Chaos Knight)          Turns: 35368, Time: 02:31:33

Health: 208/208    AC: 15    Str: 28    XL:     18   Next: 9%
Magic:  24/24      EV: 19    Int:  9    God:    Xom [..*...]
Gold:   3345       SH: 22    Dex: 17    Spells: 4 memorised, 11 levels left

rFire  + . .     SeeInvis +       - Unarmed
rCold  . . .     Clarity  +     B - +2 robe {rF+}
rNeg   . . .     SustAt   .     K - +0 large shield
rPois  +         Gourm    +     (helmet restricted)
rElec  +         Spirit   .     D - +1 cloak
rCorr  .         Warding  .     (gloves unavailable)
rMut   .         Stasis   .     (boots unavailable)
MR     +++..                    Y - amulet of rage
Stlth  ++........               H - +3 ring of evasion
                                z - ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 SInv}

@: extremely resistant to hostile enchantments, unstealthy
A: unfitting armour, claws 3, horns 1, rough black scales 1, agile 1, blink 1,
clarity, fast metabolism 3, gourmand, high mp 1, magic resistance 2, mutation
resistance 1, poison resistance, regeneration 3, robust 2, shaggy fur 2,
electricity resistance, spit poison 2, strong 1, tough skin 2
a: Spit Poison, Blink, Renounce Religion, Evoke Berserk Rage
}: 2/15 runes: decaying, gossamer


You are on level 4 of the Lair of Beasts.
You worship Xom.
You are a toy of Xom.
You are very hungry.

You have visited 5 branches of the dungeon, and seen 35 of its levels.
You have also visited: Labyrinth and Volcano.

You have collected 3555 gold pieces.
You have spent 210 gold pieces at shops.

Inventory:

Missiles
 g - 10 large rocks (quivered)
Armour
 B - a +2 robe of fire resistance (worn)
 D - a +1 cloak (worn)
 K - a +0 large shield (worn)
Rods
 b - a +2 iron rod (12/12)
   (You found it on level 10 of the Dungeon)
Jewellery
 d - an uncursed amulet of clarity
 v - an uncursed amulet of stasis
 x - an uncursed ring of positive energy
 z - a ring of the Octopus King (left claw) {AC+1 EV+1 Str+1 Int+1 Dex+1 SInv}
   (You found it on level 6 of the Lair of Beasts)   
   
   [ring of see invisible]
   
   It affects your AC (+1).
   It affects your evasion (+1).
   It affects your strength (+1).
   It affects your intelligence (+1).
   It affects your dexterity (+1).
   It lets you see invisible.
 A - an uncursed ring of invisibility
 F - an uncursed ring of wizardry
 G - an uncursed ring of ice
 H - a +3 ring of evasion (right claw)
 J - an uncursed ring of protection from fire
 M - an uncursed ring of flight
 Y - an amulet of rage (around neck)
Magical devices
 o - a wand of digging (3)
 t - a wand of enslavement
 P - a wand of teleportation
 T - a wand of confusion
 W - a wand of cold
Scrolls
 a - 3 scrolls of remove curse
 c - 9 scrolls of teleportation
 k - 3 scrolls of fog
 u - 3 scrolls of enchant armour
 w - 3 scrolls of enchant weapon
 y - 3 scrolls of recharging
 E - a scroll of magic mapping
 O - a scroll of silence
 Q - 3 scrolls of blinking
 U - a scroll of fear
 X - a scroll labeled ZONU MEJANEUTZ
Potions
 e - 12 potions of curing
 j - 4 potions of might
 l - 15 potions of brilliance
 m - 2 potions of agility
 n - 7 potions of heal wounds
 p - a potion of haste
 C - 2 potions of invisibility
 N - 2 potions of berserk rage
 V - 4 potions of magic
 Z - 2 potions of resistance
Miscellaneous
 h - a box of beasts
 i - a sack of spiders {used: 1}
 r - a legendary deck of cards {drawn: 1}
 s - a sack of spiders
 I - a lantern of shadows
 R - a stone of tremors
Comestibles
 f - 13 meat rations
 q - 6 beef jerkies
 L - 20 bread rations


   Skills:
 - Level 10.0 Fighting
 - Level 4.0 Throwing
 + Level 7.7 Dodging
 - Level 15.0 Shields
 + Level 20.9 Unarmed Combat
 - Level 7.0 Evocations


You have 11 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Apportation           Tloc           #.........   38%         1    ##.....
b - Summon Butterflies    Summ           #.......     38%         1    ##.....
c - Blink                 Tloc           N/A          65%         2    ###....
d - Repel Missiles        Chrm/Air       #.....       65%         2    ###....


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (0/1) D:5            Lair (8/8) D:10
  Swamp (4/4) Lair:6       Spider (4/4) Lair:4        Slime (0/6) Lair:8
    Orc (4/4) D:10            Elf (0/3) Orc:4        Vaults (0/5) D:13
 Depths (0/5) D:15       

Altars:
Cheibriados
Fedhas
Gozag
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Jiyva

Shops:
Orc:4 :[%[(

Annotations:
D:8 exclusion: 2 oklob saplings
Orc:3 Oper80's ghost, powerful DgWn


Innate Abilities, Weirdness & Mutations

You are too large for most types of armour.
You have claws for hands.
Your metabolism is lightning-fast.
You like to eat raw meat.
You regenerate.
You are covered in thick fur (AC +2).
You have very tough skin (AC +2).
You have a pair of small horns on your head.
You are partially covered in rough black scales (AC +4, Dex -1).
You are agile. (Dex +2)
You can translocate small distances at will.
You possess an exceptional clarity of mind.
You have an increased reservoir of magic (+10% MP).
You are highly resistant to hostile enchantments.
You are somewhat resistant to further mutation.
Your system is resistant to poisons.
You are very robust (+20% HP).
You are resistant to electric shocks.
You can spit poison.
Your muscles are strong. (Str +2)

Crypt Cleanser

Posts: 747

Joined: Friday, 6th January 2012, 12:30

Post Wednesday, 24th June 2015, 19:26

Re: Best move with TrCK and 2 runes

If your goal is to win and you don't care about winning with Xom then you are definitely more likely to win if you convert to Jiyva. But I don't think your goal is entirely just to win if you picked Xom in the first place.

For this message the author Wahaha has received thanks:
mkraemer

Tartarus Sorceror

Posts: 1694

Joined: Tuesday, 31st March 2015, 20:34

Post Wednesday, 24th June 2015, 19:39

Re: Best move with TrCK and 2 runes

At XL18 you've already survived the worst of Xom anyway. I'd just stick with him.

For this message the author dowan has received thanks:
mkraemer

Shoals Surfer

Posts: 299

Joined: Wednesday, 15th May 2013, 18:04

Post Wednesday, 24th June 2015, 19:46

Re: Best move with TrCK and 2 runes

I lost a character in zot:5 to xom so the sooner you convert the better, if you are willing to convert.

For this message the author pickled_heretic has received thanks: 2
mkraemer, Rast

Lair Larrikin

Posts: 28

Joined: Sunday, 10th July 2011, 05:17

Post Wednesday, 24th June 2015, 20:54

Re: Best move with TrCK and 2 runes

Thanks for the advice.

I went ahead and converted to Jivya and the rest of the game was a breeze. I even kept most of my good mutations.

  Code:
 Dungeon Crawl Stone Soup version 0.17-a0-1420-geb41feb (webtiles) character file.

1773278 xgamer67 the Sensei (level 23, 250/250 HPs)
             Began as a Troll Chaos Knight on June 24, 2015.
             Was the Champion of Jiyva.
             Escaped with the Orb
             ... and 3 runes!
             
             The game lasted 04:10:07 (56197 turns).

xgamer67 the Sensei (Troll Chaos Knight)           Turns: 56197, Time: 04:10:07

Health: 250/250    AC: 25    Str: 21    XL:     23   Next: 95%
Magic:  32/32      EV: 19    Int: 10    God:    Jiyva [******]
Gold:   3143       SH: 21    Dex: 19    Spells: 5 memorised, 13 levels left

rFire  + + +     SeeInvis +       - Unarmed
rCold  . . .     Clarity  .     B - +5 fire dragon armour
rNeg   + . .     SustAt   .     t - +1 large shield {rF+}
rPois  .         Gourm    +     u - +2 hat {SInv}
rElec  +         Spirit   +     W - +1 cloak
rCorr  +         Warding  .     (gloves unavailable)
rMut   .         Stasis   .     (boots unavailable)
MR     ++...                    G - amulet of Xeywiamo {Spirit SInv Stlth+}
Stlth  +.........               z - ring of Dyvizinn {rC+ rN+ Str+3 Int-5 Stlth+}
                                H - +3 ring of evasion

@: very resistant to hostile enchantments, very unstealthy
A: unfitting armour, claws 3, talons 1, iridescent scales 1, see invisible,
blink 1, clever 1, deformed body, fast metabolism 3, gourmand, high mp 1, magic
resistance 1, regeneration 2, robust 1, shaggy fur 1, electricity resistance,
spit poison 2, tough skin 2, acidic bite, eyeballs 2, gelatinous body 1,
translucent skin 2, jelly sensing items
a: Spit Poison, Blink, Request Jelly, Jelly Paralyse, Slimify, Cure Bad
Mutation, Renounce Religion
0: Orb of Zot
}: 3/15 runes: decaying, slimy, gossamer


You escaped.
You worshipped Jiyva.
Jiyva was exalted by your worship.
You were not hungry.

You visited 9 branches of the dungeon, and saw 55 of its levels.
You also visited: Labyrinth and Volcano.

You collected 4589 gold pieces.
You spent 1446 gold pieces at shops.

Inventory:

Missiles
 g - 55 large rocks (quivered)
Armour
 t - a +1 large shield of fire resistance (worn)
 u - a +2 hat of see invisible (worn)
 B - a +5 fire dragon armour (worn)
 W - a +1 cloak (worn)
Rods
 U - a +2 iron rod (12/12)
   (You found it on level 10 of the Dungeon)
Jewellery
 b - an uncursed amulet of resist mutation
 v - an uncursed amulet of stasis
 x - an uncursed ring of positive energy
 z - the ring of Dyvizinn (right claw) {rC+ rN+ Str+3 Int-5 Stlth+}
   (You found it on level 2 of the Depths)   
   
   [ring of strength]
   
   It affects your strength (+3).
   It affects your intelligence (-5).
   It protects you from cold.
   It protects you from negative energy.
   It makes you more stealthy.
 A - an uncursed ring of invisibility
 G - the amulet of Xeywiamo (around neck) {Spirit SInv Stlth+}
   (You found it on level 6 of the Pits of Slime)   
   
   [amulet of guardian spirit]
   
   It causes incoming damage to be split between your health and magic.
   It lets you see invisible.
   It makes you more stealthy.
 H - a +3 ring of evasion (left claw)
 J - an uncursed ring of protection from fire
 M - an uncursed ring of flight
 S - the ring of the Pure Runes {Ice rPois}
   (You found it on level 6 of the Pits of Slime)   
   
   [ring of ice]
   
   It enhances your ice magic, and weakens your fire magic.
   It makes you vulnerable to fire.
   It protects you from cold.
   It protects you from poison.
 Y - an uncursed amulet of rage
Magical devices
 o - a wand of digging (9)
 D - a wand of hasting (7)
 F - a wand of teleportation (7)
 P - a wand of teleportation (5)
Scrolls
 a - 4 scrolls of remove curse
 c - 2 scrolls of teleportation
 k - 6 scrolls of fog
 w - a scroll of holy word
 y - 3 scrolls of recharging
 K - 9 scrolls of identify
 O - 2 scrolls of silence
 Q - 5 scrolls of blinking
 X - 2 scrolls of summoning
Potions
 d - a potion of flight
 e - 16 potions of curing
 j - 5 potions of might
 l - 15 potions of brilliance
 m - 7 potions of agility
 n - 8 potions of heal wounds
 C - 2 potions of invisibility
 N - 2 potions of berserk rage
 V - 4 potions of magic
 Z - 2 potions of resistance
Miscellaneous
 h - an ornate deck of defence {the Helm}
 i - a sack of spiders {used: 1}
 q - a lantern of shadows
 r - a legendary deck of changes {the Helix, drawn: 1}
 s - a sack of spiders
 I - a box of beasts
 R - a stone of tremors
 T - a lamp of fire
Comestibles
 f - 11 meat rations
 L - 21 bread rations


   Skills:
 + Level 13.6 Fighting
 - Level 4.0 Throwing
 - Level 11.0 Armour
 - Level 12.0 Dodging
 - Level 15.0 Shields
 * Level 26.8 Unarmed Combat
 - Level 10.0 Evocations


You had 13 spell levels left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Apportation           Tloc           #.........   88%         1    ##.....
b - Summon Butterflies    Summ           #.......     88%         1    ##.....
c - Blink                 Tloc           N/A          97%         2    ###....
d - Repel Missiles        Chrm/Air       #.....       97%         2    ###....
e - Ozocubu's Armour      Chrm/Ice       #.......     100%        3    ####...


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (0/1) D:5            Lair (8/8) D:10
  Swamp (4/4) Lair:6       Spider (4/4) Lair:4        Slime (6/6) Lair:8
    Orc (4/4) D:10            Elf (0/3) Orc:4        Vaults (4/5) D:13
  Crypt (0/3) Vaults:3     Depths (5/5) D:15            Zot (5/5) Depths:5

Altars:
Cheibriados
Fedhas
Gozag
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Jiyva

Shops:
Orc:4 :[%[(   Vaults:4 !   Depths:1 (   Depths:4 *

Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:3 Depths:4
Pandemonium: Depths:3
Ziggurat: Depths:2

Annotations:
D:8 exclusion: 2 oklob saplings
Slime:6 Royal Jelly
Orc:3 Oper80's ghost, powerful DgWn
Depths:4 exclusion: obsidian statue


Innate Abilities, Weirdness & Mutations

You are too large for most types of armour.
You have claws for hands.
Your metabolism is lightning-fast.
You like to eat raw meat.
You heal very quickly.
You are covered in fur (AC +1).
You have very tough skin (AC +2).
You have sharp toenails.
You are partially covered in iridescent scales (AC +4).
You have supernaturally acute eyesight.
You can translocate small distances at will.
Your mind is acute. (Int +2)
Armour fits poorly on your strangely shaped body.
You have an increased reservoir of magic (+10% MP).
You are resistant to hostile enchantments.
You are robust (+10% HP).
You are resistant to electric shocks.
You can spit poison.
You have acidic saliva.
Your body is mostly covered in golden eyeballs (Acc +5).
Your rubbery body absorbs attacks (AC +1).
Your skin is mostly translucent (Stealth, -foe acc).
You have a small jelly attached to you that senses nearby items.
Last edited by mkraemer on Wednesday, 24th June 2015, 21:02, edited 1 time in total.

Lair Larrikin

Posts: 28

Joined: Sunday, 10th July 2011, 05:17

Post Wednesday, 24th June 2015, 20:55

Re: Best move with TrCK and 2 runes

Wahaha wrote:If your goal is to win and you don't care about winning with Xom then you are definitely more likely to win if you convert to Jiyva. But I don't think your goal is entirely just to win if you picked Xom in the first place.


Well, it actually was and worked out. :)
Just was bored after losing yet another TrHu.

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