Sandman25 wrote:Berder wrote:It should be ok; I do that a lot. Dagger is probably better than short sword at 0 skill, regardless of the AvEffDam, because the delay is 1.0 which reduces the maximum damage you can receive per turn.
Of course, don't fight anything dangerous that way!
How do you play Ar? For me main way to deal damage is that weapon. I am not sure how having delay 1.0 can save me from death early game, I don't have any escape options anyway.
Well, you do have some wands. You just need to avoid any ogres, orc warriors, jellies, or ice beasts, and be cautious with the rest of the stuff. I play warper, assassin, hunter, chaos knight, abyssal knight, skald, and wanderer that way, since they use melee but don't start with a great weapon.
It does depend a bit on your race. I have most experience with octopodes, who are strong in untrained pre lair melee with a dagger, due to constriction.