Halls Hopper
Posts: 75
Joined: Sunday, 1st March 2015, 16:05
Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.
Halls Hopper
Posts: 75
Joined: Sunday, 1st March 2015, 16:05
Vaults Vanquisher
Posts: 508
Joined: Sunday, 16th June 2013, 14:01
Ziggurat Zagger
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Joined: Friday, 8th February 2013, 12:00
Halls Hopper
Posts: 75
Joined: Sunday, 1st March 2015, 16:05
1010011010 wrote:The only aspect specifically good for stabbers is shadow step. Umbra evasion, fog bleed and shadow form are good for all. stealth boost is redundant since you train stealth anyway, and you should have a means of stabbing awake things.
Dith is better suited for other archetypes before stabbers, such as blasters. Stabbers have better options than Dith.
Tomb Titivator
Posts: 856
Joined: Friday, 31st October 2014, 10:03
1010011010 wrote:The only aspect specifically good for stabbers is shadow step. Umbra evasion, fog bleed and shadow form are good for all. stealth boost is redundant since you train stealth anyway, and you should have a means of stabbing awake things.
Dith is better suited for other archetypes before stabbers, such as blasters. Stabbers have better options than Dith.
Dungeon Master
Posts: 3160
Joined: Sunday, 5th August 2012, 14:52
barretdolph wrote:Is he really a bad pick for stabbers?
1010011010 wrote:The only aspect specifically good for stabbers is shadow step. Umbra evasion, fog bleed and shadow form are good for all. stealth boost is redundant since you train stealth anyway
Vaults Vanquisher
Posts: 508
Joined: Sunday, 16th June 2013, 14:01
barretdolph wrote:Double the stealth is good but there is a point at which extremely high stealth is not needed and/or skills with short weapons and auxiliarly methods of killing are more important.
ThreeInvisibleDucks wrote:Why blasters in particular? Shadow Mimic?
Ziggurat Zagger
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Joined: Friday, 6th July 2012, 12:48
Abyss Ambulator
Posts: 1182
Joined: Tuesday, 13th September 2011, 20:34
Vestibule Violator
Posts: 1601
Joined: Sunday, 14th July 2013, 16:36
Lasty wrote:Shadow mimic mimicking short blade attacks is certainly underwhelming, but it also mimics hexes
Dungeon Master
Posts: 388
Joined: Monday, 18th August 2014, 20:04
Slime Squisher
Posts: 406
Joined: Thursday, 1st March 2012, 01:42
advil wrote:Dith is great for stabbers, don't let anyone tell you otherwise -- shadow step, stealth boost, umbra effects when things go wrong, bleed shadows / shadow form for escaping. I have a SpEn of dith win and I was regularly getting results from the mimic'd hexes, as well as distraction stabs, I can't really say whether this is representative but in that game at least the mimic and stabbing/enchanting seemed to work very well together.
Lair Larrikin
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Joined: Monday, 20th June 2011, 23:23
Barkeep
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Joined: Tuesday, 11th January 2011, 12:28
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